Hi all.
Just a quick comment about one of the quests.
Now I'm having fun with all of them, they're hard but they're beatable with the right kind of deck and a bit of luck.
Winning does feel like an accomplishment
I have to consider
Repressed Magic an exception though. It is just very frustrating and unfair to the player.
There's no generic archetype that can beat it (as good and efficient as it may be). Aggro, control, combo... I've tried a pure red with instants only (since those don't get the cost increase) but the AI has counters for that too; I'd need to at least set up a
Pyromancer Ascension in order to have a chance but that isn't an instant, and I can't get it out fast enough. On top of it all, the AI has land removal
In my estimate at least, the only way to have a reasonable chance is to build a very
specific deck, tailored to deal with this quest once you've been beaten so many times as to get some idea on how to do it. Not that I've figured out what it might be.
Sorry for the little rant
Thanks to all the people involved for the hard work on this program, and the quest feature especially.
It's amazing.