As promised...Deckwars part 1.

Deck Name (me) vs Deck Name (ai)
1st round:
Chaos-greenSteel vs BlackRed results (best of 3): 2-0
Notes;First game got the classic combo...land,mox, elf, elf, piper, tutor collosus collosus dead opponent. Damnation hurt the 2nd game but was able to come back with a strong hand and though the AI had 3 fatties on the table my disk cleared things up for the end game. Interestingly threaten almost ended the game in the AI's favor but the trample bug interfered.
RedBlack vs Chaos-greenSteel results (best of 3): 2-0
First game was a bye for me. Hymn 2nd turn followed by Shriekmaw to kill an elf, 4th turn Highway Robber 5th turn Sengir (yes got a land drop every turn which is unheard of with MTG Forge usually) 6th turn Liliana Vess, 7th turn Beacon of Destruction FTW.
2nd game: parised to 6. :/ thankfully the 6 cards I drew were sufficient to pull off a wheel of fortune, then a Sengir, then animated a collosus (dropped by wheel) and despite a disk it was all over.
2nd round:
Chaos-greenSteel vs BlackWhite results (best of 3): 0-2
first game: wrath of god/Hymn ruined my plans with Kokusho repeatedly coming back with animation, managed to get a collosus out and AI to 8 but it edged me out.
2nd game: AI starts by skipping a turn but since I have nothing to play except wall/land its all to the good.Then wall gets plowed! yippie! Tutor for a piper and play it. And it gets crib swapped. So I witness the tutor to try again next turn. (Collosus is in hand). It hymns me...so I cast the tutor which is somewhat moot now...:/ I pick a piper anyway...at 6 mana Im not hard casting collosus soon and there are NO other win conditions in this deck. :/ Next turn AI plays an Angel and makes me frown. 5 turns till dead? Did I say I wont be able to hard cast a collosus? hmmm well Im at 8 mana and lost a forest to another hymn. Its looking really bad for the home team at the moment...there is an enemy angel on the table and it slaps down a kokusho..so I draw a collosus...yay?? a little late though I have a piper on the table and ready to tap...tapping it as a fast effect is probably pointless since Ill be at 3 before it hits the table and my opponent is at 16. Make that 13...I alpha attack with the elf and witness and the AI doesnt bother to block...guess it thinks Im holding a supergiant growth.
still not quite enough unless it fails to block again next turn. Wait, what's this? It doesnt attack with Serra...why not?? ok Im at 7 instead of 3. And it plays a Goldmeadow...huh...gold meadow blocks collosus...serra blocks witness, computer is at 2. I play the elf I drew and pray it repeats the error it made last turn. But no...it plays a Shriekmaw killing the crib swapped shapeshifter token and proceeds to lay the 9 point beats. :/
Ouch...ok time for revenge.
blackwhite vs chaosgreenSteel results (best of 3): 2-0
game 1...stuck on 3 mana having removed 2 elves from the table the AI still manages to kodamri's reach to 4 lands and plays piper...ruh roh...need to draw a land...ok no land but animate on the shriekmaw I used earlier will do. AI plays a disk. turn 6 still no land but I swing with the slightly weakened shriekmaw. AI does: harmonize, + elf + world tutor +mox. STILL no land...Hymn! netting a forest + a disk...yay turn 8 draw a mox. Highway robbers...he still doesnt blow the disk...swing? no he played a wall the turn before :/ next turn I get 2 through and still stuck on 3 lands and a mox. Goldmeadow. Finally I provoke it into blowing the disk by playing another Goldmeadow.To recap..hes at 9 Im at 21...hes got 10 lands (ruh roh) and Ive got 3...:/ I do have a plow in hand...and two animates...Ill use one now. elf!!! (I have 4 mana again:)) make that 5 as I get plains #2.the AI hard casts collosus :/ (notice I do alot of frowning in this game.) he gains 11 life and goes to 20. I play the legendary black dragon and see what happens. he reaches again. 7 mana to 12 mana. I swing for 5. He witnesses a piper and plays it...why? I havent a clue...oh yeah no collosus in the grave I guess. I evoke a shreikmaw...dont know why...I could have hard cast it...and hymn his remaining card (commune with nature). and swing again. AI 10 life. Wow next turn he draws a witness and piper's it., and gets the other witness which gets a wall...no real help for him as I am going to kill him this turn with Kokusho + damnation.
game 2: again stuck at 3 mana...the game hates to give me land unless I have a ton already...some shuffling there bud. opponent of course is doing fine and gets a harmonize turn 4. by turn 7 hes got 7 lands and has played a few elves which get consecutively Shrieked to death. At this rate I expect another hardcast collosus in a few turns.turn 8 he plays disk...yay? oooh! Iget a 2nd swamp! now it comes.hymn the AI for a collosus and commune. wow that was strong...hes got nothing in hand and I might just stabilize if I draw more lands. ack! he lays down a piper from a 2nd harmonize..I wrath he witnesses the collosus in the grave...:/ and reaches. uh oh...hes got 10 mana...forest and collosus in hand. please draw me another hymn.no such luck...didnt even draw a land. Ive got two kokushos in hand and no 6th mana. I play a highway robber and click end turn. oh sure now I draw the land...after he lands his collosus. Kokusho hits the table and makes to block the mean collosus...:/ thankfully kokoshu saves me for a turn oh but of course I dont draw a plow or cribswap...swamp!:/ play the 2nd kokusho. he lays 2nd collosus but doesnt attack...what??? well I guess since he doesnt have any flying blockers and I draw an animate I can win after all. yep he doesnt blow the disk and takes 5 bring him to 8...I animate the other kokusho...game over.
round 2: thoughts;
Ok I think this proves that BW just wrecks Greensteel unless screw/flood happens and even then its a tight contest. I dont think Greensteel just sucks either..the AI makes loads of mistakes with it and against it that wouldnt happen vs a competant player.
More to come: blue vs greensteel, blue vs blackred, blue vs blackwhite, greensteel vs bluered, bluered vs blackred, bluered vs blackwhite, bluered vs stinkydoll, etc...
1st round:
Chaos-greenSteel vs BlackRed results (best of 3): 2-0
Notes;First game got the classic combo...land,mox, elf, elf, piper, tutor collosus collosus dead opponent. Damnation hurt the 2nd game but was able to come back with a strong hand and though the AI had 3 fatties on the table my disk cleared things up for the end game. Interestingly threaten almost ended the game in the AI's favor but the trample bug interfered.
RedBlack vs Chaos-greenSteel results (best of 3): 2-0
First game was a bye for me. Hymn 2nd turn followed by Shriekmaw to kill an elf, 4th turn Highway Robber 5th turn Sengir (yes got a land drop every turn which is unheard of with MTG Forge usually) 6th turn Liliana Vess, 7th turn Beacon of Destruction FTW.
2nd game: parised to 6. :/ thankfully the 6 cards I drew were sufficient to pull off a wheel of fortune, then a Sengir, then animated a collosus (dropped by wheel) and despite a disk it was all over.
2nd round:
Chaos-greenSteel vs BlackWhite results (best of 3): 0-2
first game: wrath of god/Hymn ruined my plans with Kokusho repeatedly coming back with animation, managed to get a collosus out and AI to 8 but it edged me out.
2nd game: AI starts by skipping a turn but since I have nothing to play except wall/land its all to the good.Then wall gets plowed! yippie! Tutor for a piper and play it. And it gets crib swapped. So I witness the tutor to try again next turn. (Collosus is in hand). It hymns me...so I cast the tutor which is somewhat moot now...:/ I pick a piper anyway...at 6 mana Im not hard casting collosus soon and there are NO other win conditions in this deck. :/ Next turn AI plays an Angel and makes me frown. 5 turns till dead? Did I say I wont be able to hard cast a collosus? hmmm well Im at 8 mana and lost a forest to another hymn. Its looking really bad for the home team at the moment...there is an enemy angel on the table and it slaps down a kokusho..so I draw a collosus...yay?? a little late though I have a piper on the table and ready to tap...tapping it as a fast effect is probably pointless since Ill be at 3 before it hits the table and my opponent is at 16. Make that 13...I alpha attack with the elf and witness and the AI doesnt bother to block...guess it thinks Im holding a supergiant growth.

Ouch...ok time for revenge.
blackwhite vs chaosgreenSteel results (best of 3): 2-0
game 1...stuck on 3 mana having removed 2 elves from the table the AI still manages to kodamri's reach to 4 lands and plays piper...ruh roh...need to draw a land...ok no land but animate on the shriekmaw I used earlier will do. AI plays a disk. turn 6 still no land but I swing with the slightly weakened shriekmaw. AI does: harmonize, + elf + world tutor +mox. STILL no land...Hymn! netting a forest + a disk...yay turn 8 draw a mox. Highway robbers...he still doesnt blow the disk...swing? no he played a wall the turn before :/ next turn I get 2 through and still stuck on 3 lands and a mox. Goldmeadow. Finally I provoke it into blowing the disk by playing another Goldmeadow.To recap..hes at 9 Im at 21...hes got 10 lands (ruh roh) and Ive got 3...:/ I do have a plow in hand...and two animates...Ill use one now. elf!!! (I have 4 mana again:)) make that 5 as I get plains #2.the AI hard casts collosus :/ (notice I do alot of frowning in this game.) he gains 11 life and goes to 20. I play the legendary black dragon and see what happens. he reaches again. 7 mana to 12 mana. I swing for 5. He witnesses a piper and plays it...why? I havent a clue...oh yeah no collosus in the grave I guess. I evoke a shreikmaw...dont know why...I could have hard cast it...and hymn his remaining card (commune with nature). and swing again. AI 10 life. Wow next turn he draws a witness and piper's it., and gets the other witness which gets a wall...no real help for him as I am going to kill him this turn with Kokusho + damnation.
game 2: again stuck at 3 mana...the game hates to give me land unless I have a ton already...some shuffling there bud. opponent of course is doing fine and gets a harmonize turn 4. by turn 7 hes got 7 lands and has played a few elves which get consecutively Shrieked to death. At this rate I expect another hardcast collosus in a few turns.turn 8 he plays disk...yay? oooh! Iget a 2nd swamp! now it comes.hymn the AI for a collosus and commune. wow that was strong...hes got nothing in hand and I might just stabilize if I draw more lands. ack! he lays down a piper from a 2nd harmonize..I wrath he witnesses the collosus in the grave...:/ and reaches. uh oh...hes got 10 mana...forest and collosus in hand. please draw me another hymn.no such luck...didnt even draw a land. Ive got two kokushos in hand and no 6th mana. I play a highway robber and click end turn. oh sure now I draw the land...after he lands his collosus. Kokusho hits the table and makes to block the mean collosus...:/ thankfully kokoshu saves me for a turn oh but of course I dont draw a plow or cribswap...swamp!:/ play the 2nd kokusho. he lays 2nd collosus but doesnt attack...what??? well I guess since he doesnt have any flying blockers and I draw an animate I can win after all. yep he doesnt blow the disk and takes 5 bring him to 8...I animate the other kokusho...game over.
round 2: thoughts;
Ok I think this proves that BW just wrecks Greensteel unless screw/flood happens and even then its a tight contest. I dont think Greensteel just sucks either..the AI makes loads of mistakes with it and against it that wouldnt happen vs a competant player.
More to come: blue vs greensteel, blue vs blackred, blue vs blackwhite, greensteel vs bluered, bluered vs blackred, bluered vs blackwhite, bluered vs stinkydoll, etc...