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Facts!!

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Facts!!

Postby GandoTheBard » 26 Sep 2008, 15:17

Ok so bored stiff with the current crop of decks I started looking for oddball things to build. This deck just sort of put itself together.

Facts! listing:
(Arti)Facts:
Nevinyrral's Disk x4
That Which Was Taken x4
Stuffy Doll x4
Phyrexian Walker x4
Ornithopter x4
Mox Emerald x1
Mox Jet x1
Mox Pearl x1
Mox Ruby x1
Mox Sapphire x1

(non)Facts:
Plains x19
Wrath of God x3
Magus of the Disk x1
Inspirit x1
Glorious Anthem x4
Angelic Wall x4
Castle x3

This deck is hillarious to play once you get to 5 mana and get a That Which was Taken into play. Disk + Indestructible is just too much fun.
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visit my personal homepage here: http://outofthebrokensky.com

Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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Re: Facts!!

Postby Mr.Chaos » 27 Sep 2008, 19:36

Oh, boy! Played this against a random generated deck and wouldn't you know it, compie played loads of big critters. (green/blue)
Before I got 5 mana out, I was down to 1 life.
And that was with 2 Wrath of God to slow compy down!
Finally, 5 mana! I had an athem, a disc and now, That Which Was Taken.
Compie plays another 4/4 beasty.
My turn, I make the disc indistructable and set it off. Compy's beasty dies.
This proces repeats for about 5 turns before I get a Stuffy Doll.
But I still have to use the disc almost every turn, since compy often plays 2 critters per turn.
Tapping the doll, I wear compy down.
Then... compie plays Hunted Troll and I get 4 1/1 flying tokens. On my turn, I attack with al 4 tokens.
Compie attacks with the Troll, which I block with the doll, the doll kills compy.
For about 15 turns, I was at 1 life and VERY HAPPY that compy played green/blue. Had it been red or black instead of blue, I would not have survived.

So, yes, this deck works. But it makes you sweat! LOL! :lol:
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
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Re: Facts!!

Postby GandoTheBard » 27 Sep 2008, 20:18

Yeah its a bit hard on the nerves. :D Also it does not fair well against the Discard deck I posted.
visit my personal homepage here: http://outofthebrokensky.com

Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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Re: Facts!!

Postby Mr.Chaos » 29 Sep 2008, 15:48

Ok, time for a really odd way to win.
I let compie have this artifacts deck and I used my kikidoll deck.
First match was a straight forward afair, compie never played a disk, did bring a Magus of the Disk in play but the Flametongue Kavu dealt with that as he came into play.
Then it was just a matter of old fashion beatdown!
1-0 for kikidoll! YAY!

Game 2 was rather odd. I got Chandra Nalaar out quickly on turn 3, thanks to 3 Mountains and 2 Mox Ruby. Turn 4 saw a Stuffy Doll for both me and compie. Chandra gets +1 for 1 damage to compie.
Turn 5, another Stuffy Doll for me. And another +1 to Chandra, putting her at the beloved +8 status.
Turn 6, here it gets freaky.
If I use Chandra Nalaar for her -8 ability and target compie, compie takes 10 damage and lives, compie's Stuffy doll takes 10 damage and lives and... Stuffy hits me for 10 and I live.
But what if... I use Chandra's -8 and target myself?!?
Chandra gives me 10 damage, which I survive. My 2 Stuffy Doll each take 10 damage and live, while each retaliates by dealing 10 damage to compie.
Result: compie is defeated!
2-0 to kikidoll! Double YAY!

Absolutely the stranged way I ever won a game! :mrgreen: :lol: =D>
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
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Re: Facts!!

Postby GandoTheBard » 29 Sep 2008, 17:41

*moves that report to a new thread :P* >.> <.<

Yeah stinky doll does that. :)
visit my personal homepage here: http://outofthebrokensky.com

Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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