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Awesome Program!

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Awesome Program!

Postby bored » 30 Sep 2009, 22:21

I specifically made an account to let Jorbes (and everyone else) know how awesome this program is. It works much much better for me than the defunct MWS and is an awesome program in general. I love the multiplayer support.

The only downside is that it doesn't seem possible to create a set. Waiting for Online PlayTable to update to Zendikar has been tough.

Thank you Jorbes for creating such a great program!
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Re: Awesome Program!

Postby Clefaria » 01 Oct 2009, 12:38

Jorbes wrote:Could you paste a list of the shortcuts with their functionality so I can match them in OPT? It could help with the transition alot, thanks.
Alright, I'm going to list what's in the menus, and then everything I can remember off the top of my head. Just ignore what you have already from here, lol.

F2 = New Game
F3 = Deck Editor

Ctrl+Enter = next turn
Ctrl+Space = next step
Ctrl+L = set life (manually)
F11 = decrement life
F12 = increment life

Ctrl+D = draw a card
Ctrl+Alt+D = draw a card from the bottom of the library (useless?)
Ctrl+U = untap all of your permanents
Ctrl+T = create a token
Ctrl+F = flip a coin
Ctrl+I = roll a die
Ctrl+S = shuffle
Ctrl+M = mulligan
Ctrl+Del = sacrifice highlighted permanent (says you're sacrificing the permanent you highlighted, good for clarity ("why did that go in the graveyard?")

Ctrl+O = manually set # of counters on highlighted permanent not gonna add this because the counters system OPT has is far superior to this method, especially now with the "drag to all" feature (it's cool to be able to drag counters in OPT, but when you want to add several at once, it becomes tedious. Also, MWS can't do it, but if you could also add the ability to use this on multiple highlighted permanents at once (like highlight 3 creatures, ctrl+o, add 2 +1/+1 counters to all of them), that'd be awesome). Also, MWS doesn't distinguish between different kinds of counters, but OPT does, so if instead of just a field for a number, the shortcut brought up a dialog that gave you the choice of how many AND what type of counters, that'd be perfect.

Ctrl+P = manually set power/toughness on highlighted permanent. Same deal with MWS unable to do this to multiple permanents at once, but please add that ability to OPT (think of what the player would want to do after Godhead of Awe hits the field, for example).

Alt+D = duplicate highlighted permanent (in the form of a token)

And now for what I remember...

Ctrl+- (minus) = lower highlighted permanent(s)' power by 1
Ctrl+= (equals) = raise highlighted permanent(s)' power by 1
Alt+- (minus) = lower highlighted permanent(s)' toughness by 1
Alt+= (equals) = raise highlighted permanent(s)' toughness by 1
Ctrl+Alt+- (minus) = lower highlighted permanent(s)' power and toughness by 1
Ctrl+Alt+= (minus) = raise highlighted permanent(s)' power and toughness by 1

The above are extremely convenient; indispensable, even.

And this isn't in MWS, but if you could add some shortcut or ability in the context menu to 'reset' a permanent to its default qualities in one step, that would probably be pretty useful, especially if someone screws up adding up pumps/effects and wants to 'start over', or something like that. it's going to be in the Action menu, simply because you don't need to do this often. It's not going in the right-mouse-context, because that's too full as it is already.

***

I'll add more if I remember. Also, I'd add that adding appropriate context menus for each of these actions upon right-clicking the appropriate thing (a permanent, your library, etc.) would also be a really good idea for usability, especially if someone doesn't know or forgets the shortcut (and the keyboard shortcut should sit in the menu item to teach/remind them). Each will be in the Action menu to begin with, the right mouse menu on cards need to stay limited to the basic stuff, else it will be really too large as mentioned before

Hope this helps!
__________

MWS bundle is DISCONTINUED, current only through M12
My (old) MWS bundle
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Re: Awesome Program!

Postby Jorbes » 01 Oct 2009, 13:25

Yeah, that helps alot hehe.

The list is a bit too long to cram into 0.99l real quick, so it's get done for 0.99m, I'll update the TODO LIST topic in a bit.

As for the counter adding, try holding CTRL when dragging, it adds X counters for which you will get a popup box.
To remove, holding CTRL also asks how many to remove (good for planeswalkers) and holding SHIFT removes all counters of the selected type.

Feel free to post more ideas though, keep me busy hehe.
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Re: Awesome Program!

Postby Clefaria » 01 Oct 2009, 14:57

Jorbes wrote:Yeah, that helps alot hehe.

The list is a bit too long to cram into 0.99l real quick, so it's get done for 0.99m, I'll update the TODO LIST topic in a bit.

As for the counter adding, try holding CTRL when dragging, it adds X counters for which you will get a popup box.
To remove, holding CTRL also asks how many to remove (good for planeswalkers) and holding SHIFT removes all counters of the selected type.

Feel free to post more ideas though, keep me busy hehe.
The dragging shortcut is helpful. I don't have access to the program right now, so I'll ask here: do the shortcuts you just described work with multiple permanents at once if you highlight them all then drag off of one of them? The dragging is more intuitive, but if you can't do the above, maybe implement that instead.
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Re: Awesome Program!

Postby Jorbes » 01 Oct 2009, 17:54

Clefaria wrote:The dragging shortcut is helpful. I don't have access to the program right now, so I'll ask here: do the shortcuts you just described work with multiple permanents at once if you highlight them all then drag off of one of them? The dragging is more intuitive, but if you can't do the above, maybe implement that instead.
I'll put that in the 0.99m TODO LIST now.
The text next to the mouse will make it clear it's going to change (add / remove) the counters for all selected permanents for the selected counter.
Thanks.
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