Syncing problem on rejoin
Evil little bug here.
Player A declares end of turn.
Player B has a flaky connection and disconnects before receiving the end of turn signal.
Player B reconnects and uses /rejoin to sync back to the table.
Player A can't declare end of turn again; OPT says "The turn has already been ended, please wait for this to be processed by all players." Player B can't end the turn either, since it's not his turn to end.
Makes things a bit tougher to play, is all. ;P
Player A declares end of turn.
Player B has a flaky connection and disconnects before receiving the end of turn signal.
Player B reconnects and uses /rejoin to sync back to the table.
Player A can't declare end of turn again; OPT says "The turn has already been ended, please wait for this to be processed by all players." Player B can't end the turn either, since it's not his turn to end.
Makes things a bit tougher to play, is all. ;P