Thanks to help of my bro (mogster3) here's the whole list:
Name:
All Is DustCost: 7
Type: Tribal Sorcery — Eldrazi
Pow/Tgh:
Rules Text: Each player sacrifices all colored permanents he or she controls.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Artisan of KozilekCost: 9
Type: Creature — Eldrazi
Pow/Tgh: (10/9)
Rules Text: When you cast
Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Eldrazi ConscriptionCost: 8
Type: Tribal Enchantment — Eldrazi Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Emrakul, the Aeons TornCost: 15
Type: Legendary Creature — Eldrazi
Pow/Tgh: (15/15)
Rules Text: Emrakul, the Aeons Tron can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his of her graveyard into his of her library.
Enchanted creature gets +10/+10 and has trample and annihilator 2.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Hand of EmrakulCost: 9
Type: Creature — Eldrazi
Pow/Tgh: (7/7)
Rules Text: You may sacrifice four Eldrazi Spawn rather than pay
Hand of Emrakul's mana cost.
Annihilator 1
Set/Rarity: Rise of the Eldrazi Common
Name:
Kozilek, Butcher of TruthCost: 10
Type: Legendary Creature — Eldrazi
Pow/Tgh: (12/12)
Rules Text: When you cast
Kozilek, Butcher of Truth, draw four cards.
Annihilator 4
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his of her library.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
It That BetraysCost: 12
Type: Creature — Eldrazi
Pow/Tgh: (9/9)
Rules Text: Annihilator 3
Pathrazer of Ulamog can't be blocked except by three of more creatures.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Not of This WorldCost: 7
Type: Tribal Instant — Eldrazi
Pow/Tgh:
Rules Text: Counter target spell of ability that targets a permanent you control
Not of This World costs

less to cast if it targets a spell of ability that targets a creature you control with power 7 of greater.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Pathrazer of UlamogCost: 11
Type: Creature — Eldrazi
Pow/Tgh: (9/9)
Rules Text: Annihilator 3
Pathrazer of Ulamog can't be blocked except by three of more creatures.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Skittering InvasionCost: 7
Type: Tribal Sorcery — Eldrazi
Pow/Tgh:
Rules Text: Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have “
Sacrifice this creature: Add

to you mana pool.”
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Spawnsire of UlamogCost: 10
Type: Creature — Eldrazi
Pow/Tgh: (7/11)
Rules Text: Annihilator 1

: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. The have “
Sacrifice this creature: Add

to you mana pool.”
{20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Ulamog, the Infinite GyreCost: 11
Type: Legendary Creature — Eldrazi
Pow/Tgh: (10/10)
Rules Text: When you cast
Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4
Ulamog is indestructible.
When Ulamog is put into a graveyard from anywhere, its controller shuffles his of her graveyard into his of her library.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Ulamog's CrusherCost: 8
Type: Creature — Eldrazi
Pow/Tgh: (8/8)
Rules Text: Annihilator 2
Ulamog's Crusher attacks each turn if able.
Set/Rarity: Rise of the Eldrazi Common
Name:
Affa Guard Hound Cost: 2W
Type: Creature — Hound
Pow/Tgh: (2/2)
Rules Text:
FlashWhen Affa Guard enters the battlefield, target creature gets +0/+3 until end of turn.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Caravan EscortCost: W
Type: Creature — Human Knight
Pow/Tgh: (1/1)
Rules Text: Level up

Level 1-4 — 2/2
Level 5+ — First strike, 5/5
Set/Rarity: Rise of the Eldrazi Common
Name:
Dawnglare InvokerCost: 2W
Type: Creature — Kor Wizard
Pow/Tgh: (2/1)
Rules Text: Flying

: Tap all creatures target player controls.
Set/Rarity: Rise of the Eldrazi Common
Name:
Deathless AngelCost: 4WW
Type: Creature — Angel
Pow/Tgh: (5/7)
Rules Text: Flying
{WW}: target creature is indestructible this turn.
Set/Rarity: Rise of the Eldrazi Rare
Name:
DemystifyCost: W
Type: Instant
Pow/Tgh:
Rules Text: Destroy target enchantment.
Set/Rarity: Rise of the Eldrazi Common
Name:
Eland UmbraCost: 1W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +0/+4
Totem armor
Set/Rarity: Rise of the Eldrazi Common
Name:
Emerge UnscathedCost: W
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gains protection from the color of your choice until end of turn.
ReboundSet/Rarity: Rise of the Eldrazi Uncommon
Name:
Gideon JuraCost: 3WW
Type: Planeswalker — Gideon
Pow/Tgh: 6
Rules Text: +2: During target opponent's next turn, creatures that player controls attack
Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn,
Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Glory SeekerCost: 1W
Type: Creature — Human Soldier
Pow/Tgh: (2/2)
Rules Text:
Set/Rarity: Rise of the Eldrazi Common
Name:
Guard DutyCost: W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature has defender.
Set/Rarity: Rise of the Eldrazi Common
Name:
Harmless AssaultCost: 2WW
Type: Instant
Pow/Tgh:
Rules Text: Prevent all combat damage that would be dealt this turn by attacking creatures.
Set/Rarity: Rise of the Eldrazi Common
Name:
Hedron-Field PuristsCost: 2W
Type: Creature — Human Cleric
Pow/Tgh: (0/3)
Rules Text: Level up {2W}
Level 1-4 — If a source would deal damage to you or a creature you control, prevent 1 of that damage. 1/4
Level 5+ — If a source would deal damage to you or a creature you control, prevent 2 of that damage. 2/5
Set/Rarity: Rise of the Eldrazi Rare
Name:
Hyena UmbraCost: W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor
Set/Rarity: Rise of the Eldrazi Common
Name:
Ikiral OutriderCost: 1W
Type: Creature — Human Soldier
Pow/Tgh: (1/2)
Rules Text: Level up

Level 1-3 —
Vigilance, 2/6
Level 4+ —
Vigilance, 3/10
Set/Rarity: Rise of the Eldrazi Common
Name:
Kabira VindicatorCost: 3W
Type: Creature — Human Knight
Pow/Tgh: (2/4)
Rules Text: Level up {2W}
Level 2-4 — Other creatures you control get +1/+1. 3/6
Level 5+ — Other creatures you control get +2/+2. 4/8
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Knight of CliffhavenCost: 1W
Type: Creature — Kor Knight
Pow/Tgh: (2/2)
Rules Text: Level up

Level 1-3 — Flying, 2/3
Level 4+ — Flying, vigilance, 4/4
Set/Rarity: Rise of the Eldrazi Common
Name:
Kor Line-SlingerCost: 1W
Type: Creature — Kor Scout
Pow/Tgh: (0/1)
Rules Text:

: Tap target creature with power 3 or less.
Set/Rarity: Rise of the Eldrazi Common
Name:
Kor SpiritdancerCost: 1W
Type: Creature — Kor Wizard
Pow/Tgh: (0/2)
Rules Text:
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Lightmine FieldCost: 2WW
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever one or more creatures attack,
Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Linvala, Keeper of SilenceCost: 2WW
Type: Legendary Creature — Angel
Pow/Tgh: (3/4)
Rules Text: Flying
Activated abilities of creatures your opponents control can't be activated.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Lone MissionaryCost: 1W
Type: Creature — Kor Monk
Pow/Tgh: (2/1)
Rules Text: When
Lone Missionary enters the battlefield, you gain 4 life.
Set/Rarity: Rise of the Eldrazi Common
Name:
Luminous WakeCost: 2W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Whenever enchanter creature attacks or blocks, you gain 4 life.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Makindi GriffinCost: 3W
Type: Creature — Griffin
Pow/Tgh: (2/4)
Rules Text: Flying
Set/Rarity: Rise of the Eldrazi Common
Name:
Mammoth UmbraCost: 4W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Near-Death ExperienceCost: 2WWW
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Nomads' AssemblyCost: 4WW
Type: Sorcery
Pow/Tgh:
Rules Text: Put 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
ReboundSet/Rarity: Rise of the Eldrazi Rare
Name:
OustCost: W
Type: Sorcery
Pow/Tgh:
Rules Text: Put target creature into its ownder's library second from the top. Its controller gains 3 life.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Puncturing LightCost: 1W
Type: Instant
Pow/Tgh:
Rules Text: Destroy target attacking or blocking creature with power 3 or less.
Set/Rarity: Rise of the Eldrazi Common
Name:
Repel the DarknessCost: 2W
Type: Instant
Pow/Tgh:
Rules Text: Tap up to two target creatures.
Draw a card.
Set/Rarity: Rise of the Eldrazi Common
Name:
SmiteCost: W
Type: Instant
Pow/Tgh:
Rules Text: Destroy target blocked creature.
Set/Rarity: Rise of the Eldrazi Common
Name:
Soul's AttendantCost: W
Type: Creature — Human Cleric
Pow/Tgh: (1/1)
Rules Text: Whenever another creature enters the battlefield, you may gain 1 life.
Set/Rarity: Rise of the Eldrazi Common
Name:
Soulbound GuardiansCost: 4W
Type: Creature — Kor Spirit
Pow/Tgh: (4/5)
Rules Text: Defender, flying
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Stalwart Shield-BearersCost: 1W
Type: Creature — Human Soldier
Pow/Tgh: (0/3)
Rules Text: Defender
Other creatures you control with defender get +0/+2.
Set/Rarity: Rise of the Eldrazi Common
Name:
Student of WarfareCost: W
Type: Creature — Human Knight
Pow/Tgh: (1/1)
Rules Text: Level up

Level 2-6 — First strike, 3/3
Level 7+ — Double strike, 4/4
Set/Rarity: Rise of the Eldrazi Rare
Name:
Survival CacheCost: 2W
Type: Sorcery
Pow/Tgh:
Rules Text: You gain 2 life. Then if you have more life than an opponent, draw a card.
ReboundSet/Rarity: Rise of the Eldrazi Uncommon
Name:
Time of HeroesCost: 1W
Type: Enchantment
Pow/Tgh:
Rules Text: Each creature you control with level counter on it gets +2/+2.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Totem-Guide HartebeestCost: 4W
Type: Creature — Antelope
Pow/Tgh: (2/5)
Rules Text: When
Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, hten shuffle your library.
Set/Rarity: Rise of the Eldrazi Common
Name:
Transcendent MasterCost: 1WW
Type: Creature — Human Cleric Avatar
Pow/Tgh: (3/3)
Rules Text: Level up

Level 6-11 —
Lifelink, 6/6
Level 12+ —
Lifelink,
Transcendent Master is indestructible. 9/9
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Umbra MysticCost: 2W
Type: Creature — Human Wizard
Pow/Tgh: (2/2)
Rules Text: Auras attached to permanents you control have totem armor.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Wall of OmensCost: 1W
Type: Creature — Wall
Pow/Tgh: (0/4)
Rules Text: Defender
When
Wall of Omens enters the battlefield, draw a card.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Aura FinesseCost: U
Type: Instant
Pow/Tgh:
Rules Text: Attach target Aura you control to target creature.
Draw a card.
Set/Rarity: Rise of the Eldrazi Common
Name:
Cast Through TimeCost: 4UUU
Type: Enchantment
Pow/Tgh:
Rules Text: Instant and sorcery spells you control have rebound.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Champion's DrakeCost: 1U
Type: Creature — Drake
Pow/Tgh: (1/1)
Rules Text: Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.
Set/Rarity: Rise of the Eldrazi Common
Name:
Coralhelm CommanderCost: UU
Type: Creature — Merfolk Soldier
Pow/Tgh: (2/2)
Rules Text: Level up

Level 2-3 — Flying, 3/3
Level 4+ — Flying, Other Merfolk creatures you control get +1/+1. 4/4
Set/Rarity: Rise of the Eldrazi Rare
Name:
Crab UmbraCost: U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
{2U}: Untap enchanted creature.
Totem armor
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
DepriveCost: UU
Type: Instant
Pow/Tgh:
Rules Text: As an additional cost to cast
Deprive, return a land you control to its owner's hand.
Counter target spell.
Set/Rarity: Rise of the Eldrazi Common
Name:
Distortion StrikeCost: U
Type: Sorcery
Pow/Tgh:
Rules Text: Target creature gets +1/+0 until end of turn and is unblockable this tu rn.
ReboundSet/Rarity: Rise of the Eldrazi Common
Name:
DomesticationCost: 2UU
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice
Domestication.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Dormant GomazoaCost: 1UU
Type: Creature — Jellyfish
Pow/Tgh: (5/5)
Rules Text: Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn't untap during your untap step.
Whenever you become the target of a spell, you may untap
Dormant Gomazoa.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Drake UmbraCost: 4U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Echo MageCost: 1UU
Type: Creature — Human Wizard
Pow/Tgh: (2/3)
Rules Text: Level up {1U}
Level 2-3 — {UU},{T}: Copy target instant or sorcery spell. You may choose new targets for the copy. 2/4
Level 4+ — {UU},{T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. 2/5
Set/Rarity: Rise of the Eldrazi Rare
Name:
Eel UmbraCost: 1U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text:
FlashEnchant creature
Enchanted creature gets +1/+1
Totem armor
Set/Rarity: Rise of the Eldrazi Common
Name:
Enclave CryptologistCost: U
Type: Creature — Merfolk Wizard
Pow/Tgh: (0/1)
Rules Text: Level up {1U}
Level 1-2 —

: Draw a card, then discard a card. 0/1
Level 3+ —

: Draw a card. 0/1
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Fleeting DistractionCost: U
Type: Instant
Pow/Tgh:
Rules Text: Target creature gerts -1/-0 until end of turn.
Draw a card.
Set/Rarity: Rise of the Eldrazi Common
Name:
Frostwind InvokerCost: 4U
Type: Creature — Merfolk Wizard
Pow/Tgh: (3/3)
Rules Text: Flying

: Creatures you control gain flying until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Gravitational ShiftCost: 3UU
Type: Enchantment
Pow/Tgh:
Rules Text: Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Guard GomazoaCost: 2U
Type: Creature — Jellyfish
Pow/Tgh: (1/3)
Rules Text: Defender, flying
Prevent all combat damage that would be dealt to
Guard Gomazoa.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Hada Spy PatrolCost: 1U
Type: Creature — Human Rogue
Pow/Tgh: (1/1)
Rules Text: Level up {2U}
Level 1-2 —
Hada Spy Patrol is unblockable. 2/2
Level 3+ — Shroud
Hada Spy Patrol is unblockable. 3/3
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Halimar WavewatchCost: 1U
Type: Creature — Merfolk Soldier
Pow/Tgh: (0/3)
Rules Text: Level up

Level 1-4 — 0/6
Level 5+ — Islandwalk, 6/6
Set/Rarity: Rise of the Eldrazi Common
Name:
Jwari ScuttlerCost: 2U
Type: Creature — Crab
Pow/Tgh: (2/3)
Rules Text:
Set/Rarity: Rise of the Eldrazi Common
Name:
Lay BareCost: 2UU
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell. Look at its controller's hand.
Set/Rarity: Rise of the Eldrazi Common
Name:
Lighthouse ChronologistCost: 1U
Type: Creature — Human Wizard
Pow/Tgh: (1/3)
Rules Text: Level up

Level 4-6 — 2/4
Level 7+ — At the beginning of each end step, if it's not your turn, take an extra turn after this one. 3/5
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Merfolk ObserverCost: 1U
Type: Creature — Merfolk Rogue
Pow/Tgh: (2/1)
Rules Text: When
Merfolk Observer enters the battlefield, look at the top card of target player's library.
Set/Rarity: Rise of the Eldrazi Common
Name:
Merfolk SkyscoutCost: 2UU
Type: Creature — Merfolk Scout
Pow/Tgh: (2/3)
Rules Text: Flying
Whenever
Merfolk Skyscout attacks or blocks, untap target permanent.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Mnemonic WallCost: 4U
Type: Creature — Wall
Pow/Tgh: (0/4)
Rules Text: Defender
When
Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Set/Rarity: Rise of the Eldrazi Common
Name:
NarcolepsyCost: 1U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
At the beginning of each upkeep, if enchanter creature is untapped, tap it.
Set/Rarity: Rise of the Eldrazi Common
Name:
Phantasmal Abomination Cost: 1UU
Type: Creature — Illusion
Pow/Tgh: (5/5)
Rules Text: Defender
When
Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Reality SpasmCost: XUU
Type: Instant
Pow/Tgh:
Rules Text: Choose one — Tap
X target permanents; or untap
X target permanents.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Recurring InsightCost: 4UU
Type: Sorcery
Pow/Tgh:
Rules Text: Draw cards equal to the number of cards in target opponent's hand.
ReboundSet/Rarity: Rise of the Eldrazi Rare
Name:
RegressCost: 2U
Type: Instant
Pow/Tgh:
Rules Text: Return target permanent to its owner's hand.
Set/Rarity: Rise of the Eldrazi Common
Name:
Renegade DoppelgangerCost: 1U
Type: Creature —
ShapeshifterPow/Tgh: (0/1)
Rules Text: Whenever another creature enters the battlefield under your control, you may have
Renegade Doppelganger become a copy of that creature until end of turn.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Sea Gate OracleCost: 2U
Type: Creature — Human Wizard
Pow/Tgh: (1/3)
Rules Text: When
Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Set/Rarity: Rise of the Eldrazi Common
Name:
See BeyondCost: 1U
Type: Sorcery
Pow/Tgh:
Rules Text: Draw two cards, then shuffle a card from your hand into your library.
Set/Rarity: Rise of the Eldrazi Common
Name:
Shared DiscoveryCost: U
Type: Sorcery
Pow/Tgh:
Rules Text: As an additional cost to cast
Shared Discovery, tap four untapped creatures you control
Draw three cards.
Set/Rarity: Rise of the Eldrazi Common
Name:
Skywatcher AdeptCost: U
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/1)
Rules Text: Level up

Level 1-2 — Flying, 2/2
Level 3+ — Flying, 4/2
Set/Rarity: Rise of the Eldrazi Common
Name:
Sphinx of MagosiCost: 3UUU
Type: Creature — Sphinx
Pow/Tgh: (6/6)
Rules Text: Flying
{2U}: Draw a card, then put a +1/+1 counter on
Sphinx of Magosi.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Surrakar SpellbladeCost: 1UU
Type: Creature — Surrakar
Pow/Tgh: (2/1)
Rules Text: Whenever you cast an instant or sorcery spell, you may put a charge counter on surrakar Spellblade.
Whenever
Surrakar Spellblade deals combat damage to a player, you may draw
X cards, where
X is the number of charge counters on it.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Training GroundsCost: U
Type: Enchantment
Pow/Tgh:
Rules Text: Activated abilities of creatures you control cost up to

less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Unified WillCost: 1U
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell if you control more creatures than that spell's controller.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Venerated TeacherCost: 2U
Type: Creature — Human Wizard
Pow/Tgh: (2/2)
Rules Text: When
Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.
Set/Rarity: Rise of the Eldrazi Common
Name:
Arrogant BloodlordCost: 1BB
Type: Creature — Vampire Knight
Pow/Tgh: (4/4)
Rules Text: Whenever
Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogand Bloodlord at the end of combat.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Bala Ged ScorpionCost: 3B
Type: Creature — Scorpion
Pow/Tgh: (2/3)
Rules Text: When
Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
Set/Rarity: Rise of the Eldrazi Common
Name:
Baneful OmenCost: 4BBB
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Bloodrite InvokerCost: 2B
Type: Creature — Vampire Shaman
Pow/Tgh: (3/1)
Rules Text:

: Target player loses 3 life and you gain 3 life.
Set/Rarity: Rise of the Eldrazi Common
Name: Bloodthorne Vampire
Cost: 1B
Type: Creature — Vampire
Pow/Tgh: (1/1)
Rules Text:
Sacrifice a creature: Bloodthorne Vampire gets +2/+2 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Cadaver ImpCost: 1BB
Type: Creature — Imp
Pow/Tgh: (1/1)
Rules Text: Flying
When
Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Set/Rarity: Rise of the Eldrazi Common
Name:
Consume the MeekCost: 3BB
Type: Instant
Pow/Tgh:
Rules Text: Destroy each creature with converted mana cost 3 or less. They can't be regenerated.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Consuming VaporsCost: 3B
Type: Sorcery
Pow/Tgh:
Rules Text: Target player sacrifices a creature. You gain life equal to that creature's toughness.
ReboundSet/Rarity: Rise of the Eldrazi Rare
Name:
Contaminated GroundCost: 1B
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
Enchanted land is a
Swamp.
Whenever enchanted land becomes tapped, it's controller loses 2 life.
Set/Rarity: Rise of the Eldrazi Common
Name:
CorpsehatchCost: 3BB
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target nonblack creature.
Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield.
They have ”
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Curse of WizardryCost: 2BB
Type: Enchantment
Pow/Tgh:
Rules Text: As
Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chose color, that player loses 1 life.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Death CultistCost: B
Type: Creature — Human Wizard
Pow/Tgh: (1/1)
Rules Text:
Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
Set/Rarity: Rise of the Eldrazi Common
Name:
Demonic AppetiteCost: B
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
Set/Rarity: Rise of the Eldrazi Common
Name:
Drana, Kalastria BloodchiefCost: 3BB
Type: Legendary Creature — Vampire Shaman
Pow/Tgh: (4/4)
Rules Text: Flying
{XBB}: Target creature gets -0/-
X until end of turn and Drana, Kalastria Bloochief gets +
X/+0 until end of turn.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Dread DroneCost: 4B
Type: Creature — Eldrazi Drone
Pow/Tgh: (4/1)
Rules Text: When
Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have ”
Sacrifice this creature: Add

to yourmana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Escaped NullCost: 3B
Type: Creature — Zombie Berserker
Pow/Tgh: (1/2)
Rules Text:
LifelinkWhenever
Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Essence FeedCost: 5B
Type: Sorcery
Pow/Tgh:
Rules Text: Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have ”
Sacrifice this creature: add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
GloomhunterCost: 2B
Type: Creature — Bat
Pow/Tgh: (2/1)
Rules Text: Flying
Set/Rarity: Rise of the Eldrazi Common
Name:
Guul Draz AssassinCost: B
Type: Creature — Vampire Assassin
Pow/Tgh: (1/1)
Rules Text: Level up {1B}
Level 2-3 —

,{T}: Target creature gets -2/-2 until end of turn. 2/2
Level 4+ —

,{T}: Target creature gets -4/-4 until end of turn. 4/4
Set/Rarity: Rise of the Eldrazi Rare
Name:
Hellcarver DemonCost: 3BBB
Type: Creature — Demon
Pow/Tgh: (6/6)
Rules Text: Flying
Whenever
Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand.
Exile the top six cards of your library. You may cast any number of nonland cards you exiled this way without paying their mana costs.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Induce DespairCost: 2B
Type: Instant
Pow/Tgh:
Rules Text:As an additional cost to cast
Induce Despair, reveal a creature card from your hand.
Target creature gets -
X/-
X until end of turn, where
X is the revealed card's converted mana cost.
Set/Rarity: Rise of the Eldrazi Common
Name:
Inquisition of KozilekCost: B
Type: Sorcery
Pow/Tgh:
Rules Text: Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that hand.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Last KissCost: 2B
Type: Instant
Pow/Tgh:
Rules Text:
Last Kiss deals 2 damage to target creature and you gain 2 life.
Set/Rarity: Rise of the Eldrazi Common
Name:
Mortician BeetleCost: B
Type: Creature — Insect
Pow/Tgh: (1/1)
Rules Text: Whenever a player sacrifices a creature, you may put a +1/+1 counter on
Mortician Beetle.
Set/Rarity: Rise of the Eldrazi Rare
Name:
NighthazeCost: B
Type: Sorcery
Pow/Tgh:
Rules Text: Target creature gains swampwalk until end of turn.
Draw a card.
Set/Rarity: Rise of the Eldrazi Common
Name:
Nirkana CutthroatCost: 2B
Type: Creature — Vampire Warrior
Pow/Tgh: (3/2)
Rules Text: Level up {2B}
Level 1-2 — Deathtouch, 4/3
Level 3+ — First strike, deathtouch, 5/4
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Nirkana RevenantCost: 4BB
Type: Creature — Vampire Shade
Pow/Tgh: (4/4)
Rules Text: Whenever you tap a
Swamp for mana, add

to your mana pool.

:
Nirkana Revenant gets +1/+1 until end of turn.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Null ChampionCost: 1B
Type: Creature — Zombie Warrior
Pow/Tgh: (1/1)
Rules Text: Level up

Level 1-3 — 4/2
Level 4+ —

:
Regenerate Null Champion. 7/3
Set/Rarity: Rise of the Eldrazi Common
Name:
Pawn of UlamogCost: 1BB
Type: Creature — Vampire Shaman
Pow/Tgh: (2/2)
Rules Text: Whenever
Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has ”
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Perish the ThoughtCost: 2B
Type: Sorcery
Pow/Tgh:
Rules Text: Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.
Set/Rarity: Rise of the Eldrazi Common
Name:
Pestilence DemonCost: 5BBB
Type: Creature — Demon
Pow/Tgh: (7/6)
Rules Text: Flying

:
Pestilence Demon deals 1 damage to each creature and each player.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Repay in KindCost: 5BB
Type: Sorcery
Pow/Tgh:
Rules Text: Each player's life total becomes the lowest life total among all players.
Set/Rarity: Rise of the Eldrazi Rare
Name:
ShrivelCost: 1B
Type: Sorcery
Pow/Tgh:
Rules Text: All creatures get -1/-1 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Skeletal WurmCost: 7B
Type: Creature — Skeleton Wurm
Pow/Tgh: (7/6)
Rules Text:

:
Regenerate Skeletal Wurm.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Suffer the PastCost: XB
Type: Instant
Pow/Tgh:
Rules Text:
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Thought GorgerCost: 2BB
Type: Creature — Horror
Pow/Tgh: (2/2)
Rules Text: Trample
When
Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When
Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Set/Rarity: Rise of the Eldrazi Rare
Name:
VendettaCost: B
Type: Instant
Pow/Tgh:
Rules Text: Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughtness.
Set/Rarity: Rise of the Eldrazi Common
Name:
Virulent SwipeCost: B
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +2/+0 and gains deathtouch until end of turn.
ReboundSet/Rarity: Rise of the Eldrazi Uncommon
Name:
Zof ShadeCost: 3B
Type: Creature — Shade
Pow/Tgh: (2/2)
Rules Text: {2B}: zof Shade gets +2/+2 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Zulaport EnforcerCost: B
Type: Creature — Human Warrior
Pow/Tgh: (1/1)
Rules Text: Level up

Level 1-2 — 3/3
Level 3+ —
Zulaport Enforcer can't be blocked except by black creatures. 5/5
Set/Rarity: Rise of the Eldrazi Common
Name:
Akoum BoulderfootCost: 4RR
Type: Creature — Giant Warrior
Pow/Tgh: (4/5)
Rules Text: When
Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Battle RampartCost: 2R
Type: Creature — Wall
Pow/Tgh: (1/3)
Rules Text: Defender

: Target creature gains haste until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Battle-Rattle ShamanCost: 3R
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Brimstone MageCost: 2R
Type: Creature — Human Shaman
Pow/Tgh: (2/2)
Rules Text: Level up {3R}
Level 1-2 —

:
Brimstone Mage deals 1 damage to target creature or player. 2/3
Level 3+ —

:
Brimstone Mage deals 3 damage to target creature or player. 2/4
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Brood BirthingCost: 1R
Type: Sorcery
Pow/Tgh:
Rules Text: If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have ”
Sacrifice this creature: Add

to your mana pool.” Otherwise, put one of those tokens onto the battlefield.
Set/Rarity: Rise of the Eldrazi Common
Name:
Conquering ManticoreCost: 4RR
Type: Creature — Manticore
Pow/Tgh: (5/5)
Rules Text: Flying
When
Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Devastating SummonsCost: R
Type: Sorcery
Pow/Tgh:
Rules Text: As an additional cost to cast
Devastating Summons, sacrifice
X lands.
Put two
X/
X red Elemental creature tokens onto the battlefield.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Disaster RadiusCost: 5RR
Type: Sorcery
Pow/Tgh:
Rules Text: As an additional cost to cast
Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals
X damage to each creature your opponents control, where
X is revealed card's converted mana cost.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Emrakul's HatcherCost: 4R
Type: Creature — Eldrazi Drone
Pow/Tgh: (3/3)
Rules Text: When
Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have ”
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Explosive RevelationCost: 3RR
Type: Sorcery
Pow/Tgh:
Rules Text: Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card.
Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Fissure VentCost: 3RR
Type: Sorcery
Pow/Tgh:
Rules Text: Choose one or both — Destroy target artifact; and/or destroy target nonbasic land.
Set/Rarity: Rise of the Eldrazi Common
Name:
Flame SlashCost: R
Type: Sorcery
Pow/Tgh:
Rules Text:
Flame Slash deals 4 damage to target creature.
Set/Rarity: Rise of the Eldrazi Common
Name:
Forked BoltCost: R
Type: Sorcery
Pow/Tgh:
Rules Text:
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or player.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Goblin ArsonistCost: R
Type: Creature — Goblin Shaman
Pow/Tgh: (1/1)
Rules Text: When
Goblin Arsonist is put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player.
Set/Rarity: Rise of the Eldrazi Common
Name:
Goblin TunnelerCost: 1R
Type: Creature — Goblin Rogue
Pow/Tgh: (1/1)
Rules Text:

: Target creature with power 2 or less is unblockable this turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Grotag Siege-RunnerCost: 1R
Type: Creature — Goblin Rogue
Pow/Tgh: (2/1)
Rules Text:

,
Sacrifice Grotag Siege-Runner: Destroy target creature with defender.
Grotag Siege-Runner deals 2 damage to that creature's controller.
Set/Rarity: Rise of the Eldrazi Common
Name:
Heat RayCost: XR
Type: Instant
Pow/Tgh:
Rules Text:
Heat Ray deals
X damage to target creature.
Set/Rarity: Rise of the Eldrazi Common
Name:
Hellion EruptionCost: 5R
Type: Sorcery
Pow/Tgh:
Rules Text:
Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Kargan DragonlordCost: RR
Type: Creature — Human Warrior
Pow/Tgh: (2/2)
Rules Text: Level up

Level 4-7 — Flying, 4/4
Level 8+ — Flying, trample.

:
Kargan Dragonlord gets +1/+0 until end of turn. 8/8
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Kiln FiendCost: 1R
Type: Creature — Elemental Beast
Pow/Tgh: (1/2)
Rules Text: Whenever you cast an instant or sorcery spell,
Kiln Fiend gets +3/+0 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Lagac LizardCost: 3R
Type: Creature — Lizard
Pow/Tgh: (3/3)
Rules Text:
Set/Rarity: Rise of the Eldrazi Common
Name:
Lavafume InvokerCost: 2R
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text:

: Creatures you control get +3/+0 until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Lord of Shatterskull PassCost: 3R
Type: Creature — Minotaur Shaman
Pow/Tgh: (3/3)
Rules Text: Level up {1R}
Level 1-5 — 6/6
Level 6+ — Whenever
Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 6/6
Set/Rarity: Rise of the Eldrazi Rare
Name:
Lust for WarCost: 2R
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Whenever enchanted creature becomes tapped,
Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each turn if able.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
MagmawCost: 3RR
Type: Creature — Elemental
Pow/Tgh: (4/4)
Rules Text:

,
Sacrifice a nonland permanent:
Magmaw deals 1 damage to target creature or player.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Ogre Sentry Cost: 1R
Type: Creature —
Ogre WarriorPow/Tgh: (3/3)
Rules Text: Defender
Set/Rarity: Rise of the Eldrazi Common
Name:
Rage NimbusCost: 2R
Type: Creature — Elemental
Pow/Tgh: (5/3)
Rules Text: Defender, flying
{1R}: Target creature attacks this turn if able.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Raid BombardmentCost: 2R
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever a creature you control with power 2 or less attacks,
Raid Bombardment deals 1 damage to defending player.
Set/Rarity: Rise of the Eldrazi Common
Name:
Rapacious OneCost: 5R
Type: Creature — Eldrazi Drone
Pow/Tgh: (5/4)
Rules Text: Trample
Whenever
Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have ”
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Soulsurge ElementalCost: 3R
Type: Creature — Elemental
Pow/Tgh: (*/1)
Rules Text: First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Spawning BreathCost: 1R
Type: Instnat
Pow/Tgh:
Rules Text:
Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has ”
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Splinter TwinCost: 2RR
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchanted creature has ”{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste.
Exile it at the beginning of the next end step.
Set/Rarity: Rise of the Eldrazi Rare
Name:
StaggershockCost: 2R
Type: Instant
Pow/Tgh:
Rules Text:
Staggershock deals 2 damage to target creature or player.
ReboundSet/Rarity: Rise of the Eldrazi Common
Name:
Surreal MemoirCost: 3R
Type: Sorcery
Pow/Tgh:
Rules Text: Return an instant card at random from your graveyard to your hand.
ReboundSet/Rarity: Rise of the Eldrazi Uncommon
Name:
Traitorous InstinctCost: 3R
Type: Sorcery
Pow/Tgh:
Rules Text: Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Set/Rarity: Rise of the Eldrazi Uncommon
Name: Tutkut the Explorer
Cost: 2R
Type: Legendary Creature — Goblin
Pow/Tgh: (1/1)
Rules Text: Hast
When
Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.
Set/Rarity: Rise of the Eldrazi Rare
Name: Valkut Fireboar
Cost: 4R
Type: Creature — Elemental Boar
Pow/Tgh: (1/7)
Rules Text: Whenever
Valakut Fireboar attacks, switch its power and toughness until end of turn.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Vent SentinelCost: 3R
Type: Creature — Elemental
Pow/Tgh: (2/4)
Rules Text: Defender
{1R},

:
Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
World at WarCost: 3RR
Type: Sorcery
Pow/Tgh:
Rules Text: After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
ReboundSet/Rarity: Rise of the Eldrazi Rare
Name:
Wrap in FlamesCost: 3R
Type: Sorcery
Pow/Tgh:
Rules Text:
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Ancient StirringsCost: G
Type: Sorcery
Pow/Tgh:
Rules Text: Loot at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Set/Rarity: Rise of the Eldrazi Common
Name:
Aura GnarlidCost: 2G
Type: Creature — Beast
Pow/Tgh: (2/2)
Rules Text: Creatures with power less than
Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Set/Rarity: Rise of the Eldrazi Common
Name:
Awakening ZoneCost: 2G
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your upkeep, you may put a /1 colorless Eldrazi Spawn creature token onto the battlefield. It has “
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Rare
Name:
Bear UmbraCost: 2GG
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant Creature
Enchanted creature gets +2/+2 and has “Whenever this creature attacks, untap all lands you control.”
Totem Armor
Set/Rarity: Rise of the Eldrazi Rare
Name:
Beastbreaker of Bala GedCost: 1G
Type: Creature — Human Warrior
Pow/Tgh: (2/2)
Rules Text: Level up {2G}
Level 1-3 — (4/4)
Level 4+ — Trample (6/6)
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Boar UmbraCost: 2G
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant Creature
Enchanted creature gets +3/+3
Totem Armor
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
BramblesnapCost: 1G
Type: Creature — Elemental
Pow/Tgh: (1/1)
Rules Text: Trample
Tap an untapped creature you control:
Bramblesnap gets +1/+1 until end of turn.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
BroodwardenCost: 3GG
Type: Creature — Eldrazi Drone
Pow/Tgh: 4/4
Rules Text: Eldrazi Spawn creatures you control get +2/+1.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Daggerback BasiliskCost: 2G
Type: Creature — Basilisk
Pow/Tgh: (2/2)
Rules Text: Deathtouch
Set/Rarity: Rise of the Eldrazi Common
Name:
Gelatinous GenesisCost: XXG
Type: Sorcery
Pow/Tgh:
Rules Text: Put
X X/
X green Ooze creature tokens onto the battlefield.
Set/Rarity: Rise of the Eldrazi Rare
Name:
GigantomancerCost: 7G
Type: Creature — Human Shaman
Pow/Tgh: (1/1)
Rules Text:

: Target creature you control becomes 7/7 until end of turn.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Gravity WellCost: 1GG
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever a creature with flying attacks, it loses flying until end of turn.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Growth SpasmCost: 2G
Type: Sorcery
Pow/Tgh:
Rules Text: Search your library for a basic land card, put it onto the battlefield tapped, then shuffled your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Haze FrogCost: 3GG
Type: Creature — Frog
Pow/Tgh: (2/1)
Rules Text:
FlashWhen
Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Irresistible PreyCost: G
Type: Sorcery
Pow/Tgh:
Rules Text: Target creature must be blocked this turn if able.
Draw a card.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Jaddi LifestriderCost: 4G
Type: Creature — Elemental
Pow/Tgh: (2/8)
Rules Text: When
Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Joraga TreespeakerCost: G
Type: Creature — Elf Druid
Pow/Tgh: (1/1)
Rules Text: Level up {1G}
Level 1-4 —

: Add GG to your mana pool (1/2)
Level 5+ — Elves you control have “{T}: Add {GG} to you mana pool” (1/4)
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Kazandu TuskcallerCost: 1G
Type: Creature — Human Shaman
Pow/Tgh: (1/1)
Rules Text: Level up {1G}
Level 2-5 —

: Put a 3/3 green Elephant creature token onto the battlefield. (1/1)
Level 6+ —

: Put two 3/3 green Elephant creature tokens onto the battlefield. (1/1)
Set/Rarity: Rise of the Eldrazi Rare
Name:
Khalni HydraCost: GGGGGGGG
Type: Creature — Hydra
Pow/Tgh: (8/8)
Rules Text:
Khalni Hydra costs

less to cast for each green creature you control.
Trample
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Kozilek's PredatorCost: 3G
Type: Creature — Eldrazi Drone
Pow/Tgh: (3/3)
Rules Text: When
Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. Then have “
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Leaf ArrowCost: G
Type: Instant
Pow/Tgh:
Rules Text:
Leaf Arrow deals 3 damage to target creature with flying.
Set/Rarity: Rise of the Eldrazi Common
Name:
Living DestinyCost: 3G
Type: Instant
Pow/Tgh:
Rules Text: As an additional cost to cast Living destiny, reveal a creature card from your hand.
You gain life equal to the revealed card's converted mana cost.
Set/Rarity: Rise of the Eldrazi Common
Name:
Might of the MassesCost: G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +1/+1 until end of turn for each creature you control.
Set/Rarity: Rise of the Eldrazi Common
Name:
Momentous FallCost: 2GG
Type: Instant
Pow/Tgh:
Rules Text: As an additional cost to cast
Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Mul Daya ChannelersCost: 1GG
Type: Creature — Elf Druid Shaman
Pow/Tgh: (2/2)
Rules Text: Play with the top card of your library revealed.
As long as the top card of your library is a creature card,
Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card,
Mul Daya Channelers has “{T}: Ass two mana of any one color to you mana pool.”
Set/Rarity: Rise of the Eldrazi Rare
Name:
NaturalizeCost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Destroy target artifact or enchantment
Set/Rarity: Rise of the Eldrazi Common
Name:
Nema SiltlurkerCost: 4G
Type: Creature — Lizard
Pow/Tgh: (3/5)
Rules Text:
Set/Rarity: Rise of the Eldrazi Common
Name:
Nest InvaderCost: 1G
Type: Creature — Eldrazi Drone
Pow/Tgh: (2/2)
Rules Text: When nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has “
Sacrifice this creature: Add

to your mana pool.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Ondu GiantCost: 3G
Type: Creature — Giant Druid
Pow/Tgh: (2/4)
Rules Text: When
Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Set/Rarity: Rise of the Eldrazi Common
Name:
Overgrown BattlementCost: 1G
Type: Creature — Wall
Pow/Tgh: (0/4)
Rules Text: Defender

: Add

to your mana pool for each creature with defender you control.
Set/Rarity: Rise of the Eldrazi Common
Name:
Pelakka WurmCost: 4GGG
Type: Creature — Wurm
Pow/Tgh: (7/7)
Rules Text: Trample
When
Pelakka Wurm enters the battlefield, you gain 7 life.
When
Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Prey's VengeanceCost: G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +2/+2 until end of turn.
ReboundSet/Rarity: Rise of the Eldrazi Uncommon
Name:
Realms UnchartedCost: 2G
Type: Instant
Pow/Tgh:
Rules Text: Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Snake UmbraCost: 2G
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant Creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Set/Rarity: Rise of the Eldrazi Common
Name:
Spider UmbraCost: G
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +1/+1 and has reach.
Totem armor
Set/Rarity: Rise of the Eldrazi Common
Name:
Sporecap SpiderCost: 2G
Type: Creature — Spider
Pow/Tgh: (1/5)
Rules Text: Reach
Set/Rarity: Rise of the Eldrazi Common
Name:
Stomper CubCost: 3GG
Type: Creature — Beast
Pow/Tgh: (5/3)
Rules Text: Trample
Set/Rarity: Rise of the Eldrazi Common
Name:
Tajuru PreserverCost: 1G
Type: Creature — Elf Shaman
Pow/Tgh: (2/1)
Rules Text: Spells and abilities your opponents control can't cause your to sacrifice permanents.
Set/Rarity: Rise of the Eldrazi Rare
Name:
VengevineCost: 2GG
Type: Creature — Elemental
Pow/Tgh: (4/3)
Rules Text: Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return
Vengevine from your graveyard to the battlefield.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Wildheart InvokerCost: 2GG
Type: Creature — Elf Shaman
Pow/Tgh: (4/3)
Rules Text:

: Target creature gets +5/+5 and gains trample until end of turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Sarkhan the MadCost: 3BR
Type: Planeswalker — Sarkhan
Pow/Tgh: 7
Rules Text: 0: Reveal the top card of your library and put it into your hand.
Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
-2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.
-4: Each Dragon creature you control deals damage equal to its power to target player.
Set/Rarity: Rise of the Eldrazi Mythic Rare
Name:
Angelheart VialCost: 5
Type: Artifact
Pow/Tgh:
Rules Text: Whenever you're dealt damage, you may put that many charge counters on
Angelheart Vial.

,

,
Remove four charge counters from
Angelheart Vial: You gain 2 life and draw a card.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Dreamstone HedronCost: 6
Type: Artifact
Pow/Tgh:
Rules Text:

: Add

to you mana pool.

,

,
Sacrifice Dreamstone Hedron: Draw three cards.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Enatu GolemCost: 6
Type: Artifact Creature — Golem
Pow/Tgh: (3/5)
Rules Text: When
Enatu Golem is put into a graveyard from the battlefield, you gain 4 life.
Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Hedron MatrixCost: 4
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +
X/+
X, where
X is its converted mana cost.
Equip

Set/Rarity: Rise of the Eldrazi Rare
Name:
Keening StoneCost: 6
Type: Artifact
Pow/Tgh:
Rules Text:

,

, Target player puts the top
X cards of his of her library into his of her graveyard, where
X is the number of cards in that player's graveyard.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Ogre's CleaverCost: 2
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +5/+0.
Equip

Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Pennon BladeCost: 3
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +1/+1 for each creature you control.
Equip

Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Prophetic PrismCost: 2
Type: Artifact
Pow/Tgh:
Rules Text: When
Prophetic Prism enters the battlefield, draw a card.

,

: Add one mana of any colour to your mana pool.
Set/Rarity: Rise of the Eldrazi Common
Name:
Reinforced BulwarkCost: 3
Type: Artifact Creature — Wall
Pow/Tgh: (0/4)
Rules Text: Defender

: Prevent the next 1 damage that would be dealt to you this turn.
Set/Rarity: Rise of the Eldrazi Common
Name:
Runed ServitorCost: 2
Type: Artifact Creature — Construct
Pow/Tgh: (2/2)
Rules Text: When
Runed Servitor is put into a graveyard from the battlefield, each player draws a card.
Set/Rarity: Rise of the Eldrazi Common
Name:
Sphinx-Bone WandCost: 7
Type: Artifact
Pow/Tgh:
Rules Text: Whenever you cast an instant of sorcery spell, you may put a charge counter on
Sphinx-Bone Wand. If you do,
Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature of player.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Warmonger's ChariotCost: 2
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as thought it didn't have defender.
Equip

Set/Rarity: Rise of the Eldrazi Uncommon
Name:
Eldrazi TempleCost:
Type: Land
Pow/Tgh:
Rules Text:

: Add

to you mana pool.

: Add

to your mana pool. Spend this mana only to cast colorless Eldrazi spells of activate abilities of colorless Eldrazi.
Set/Rarity: Rise of the Eldrazi Rare
Name:
Evolving WildsCost:
Type: Land
Pow/Tgh:
Rules Text:

,
Sacrifice Evolving Wilds: Search your library for a basic land card and put in onto the battlefield tapped. Then shuffle your library.
Set/Rarity: Rise of the Eldrazi Common