Re: TODO LIST: 0.99t
Looking forward to it, thanks Jorbes. One step closer to world domination!
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=50&t=3227
I assume you want to use this to play a game other than MtG?Seppel wrote:A few questions / suggestions:
* Is there a way to change the default starting life total?
* Is there a way to change the default starting hand size?
* Is there a way to change the sealed/draft pack size and rarity? For example, making each pack 10 cards, with rarities of [CCCCCCUURL]
* Is there a way to make different card Types other than Creature, etc.?
Thanks! I really appreciate this program!
Yes, I want to use it for a game other than MtG. It's so awesome and flexible. You've done a great job with it!Jorbes wrote:I assume you want to use this to play a game other than MtG?Seppel wrote:A few questions / suggestions:
* Is there a way to change the default starting life total?
* Is there a way to change the default starting hand size?
* Is there a way to change the sealed/draft pack size and rarity? For example, making each pack 10 cards, with rarities of [CCCCCCUURL]
* Is there a way to make different card Types other than Creature, etc.?
Thanks! I really appreciate this program!
The sealed is possible with override data, I can explain that later in a thread.
By different card types, do you mean, card types that aren't mtg card types or do you mean creating tokens of other types?
I can add the alternate life total and the handsize to the table configs when you create a game that way.Seppel wrote:Yes, I want to use it for a game other than MtG. It's so awesome and flexible. You've done a great job with it!
Yes, different card types from Creature, Sorcery, Instant, etc., like adding "Action."
Thanks, I will fix the hand issue, I can reproduce it in a way that the card does not show, but is removed from the original hand. Caused by a fault in the hand-reorder method.misterL wrote:New bugs:
- You can move a card from any player's hand to another hand in the solitaire (if each of these hand zone has at least one card)
- Error message appears when you change a number of players in solitaire mode (it affects only the same OPT run):
1. Run a solitaire mode, choose e.g. 2 players, then exit from the mode.
2. Run a solitaire mode with another number of players (here: 4 or 6)
Ok thanks. I assume you have lots of cards on the table when you do this? This happens in version 0.99s right?misterL wrote:Ok, I know all: The bug exists when you jump from 2-player Solitaire mode to 4- or 6-player Solitaire (and vice versa).
1. Run Solitaire mode e.g. for 2 players (Game->Solitaire mode->check 2->click OK button
2. Exit from Solitaire mode (Game->Exit from Solitaire mode)
3. Repeat 1. but this time choose 4 or 6 players. Then the message will appear:
http://img821.imageshack.us/img821/6552/messageyi.png
And you will not be able to answer the question: "Save 1-2 player theme?" (When you click 'Yes', 'No' or 'Cancel', another error will appear):
http://img140.imageshack.us/img140/6264/message2a.png
Have not been able to reproduce yet, does this happen everytime/often/now and then/just once?misterL wrote:The table is empty () and yes, this happens in 0.99s, I don't know with earlier versions...