Quick status update
A version of WOTC's game by telengard
Moderators: telengard, CCGHQ Admins
Quick status update
by telengard » 05 Dec 2013, 21:57
It's been a bit quiet in here. Long spans between releases, etc. There wasn't much more to do other than adding customs and fixing the odd bug here or there so.....
I've been working on 2.0 for a bit now. I've added the (much requested) support for network play, and also making a new GUI target, using cocos2d-x allowing for the potential for running on tablets etc and will hopefully provide a much nicer presentation than I can currently get out of wxWidgets.
I still have a LONG way to go on the GUI, but the networking stuff is mostly done, just needs some polish and a lot more testing.
So, just wanted to let anyone interested know what I'm up to!
~telengard
I've been working on 2.0 for a bit now. I've added the (much requested) support for network play, and also making a new GUI target, using cocos2d-x allowing for the potential for running on tablets etc and will hopefully provide a much nicer presentation than I can currently get out of wxWidgets.
I still have a LONG way to go on the GUI, but the networking stuff is mostly done, just needs some polish and a lot more testing.
So, just wanted to let anyone interested know what I'm up to!
~telengard
Author of Dreamblade:
viewtopic.php?f=51&t=1215
viewtopic.php?f=51&t=1215
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telengard - DEVELOPER
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Re: Quick status update
by melkor75 » 13 Jan 2014, 16:58
That's good ur working on the GUI ... still hoping for a "graphics" improvement to enjoy all the great stuff behind your amazing work.
Dice animation, 3D graphics of the units (or 2d customizable minis, much easier, similar to the current) ... just hoping in another miracle from u
mm75
Dice animation, 3D graphics of the units (or 2d customizable minis, much easier, similar to the current) ... just hoping in another miracle from u
mm75
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