Bug/issue discussion thread
A version of WOTC's game by telengard
Moderators: telengard, CCGHQ Admins
Re: Bug/issue discussion thread
by telengard » 27 Jul 2010, 00:39
Hehe, I should probably temper my statements about the AI, you'll probably beat that one too.Anborn wrote:yes, candescent warrior appears to be a pretty badass piece... ferocity is an insane ability, as is rampage.telengard wrote:Rampage is fixed! Surprised it wasn't crashing actually (I was casting a pointer to the wrong type). Thanks for the report. I haven't played with Candescent Warrior yet, but man that is one cool piece.
Will be in the next release which I hope to be soon. 2 new AI algorithms in the next release one of which does quite well with a multi-core machines. My 16 core Mac can play quite a game.
~telengard
Excellent news on the AI front. I'm still batting 1.000 in over 30 games with warbands of various types. looking to workout my dual quadcore home machine soon
as soon as I get another game with the trample issue, I'll be sure to save/post the log.
thx again for the hard work.

The nice thing about the new one, is that with more iterations (akin to depth for minmax) it won't get to a point where the tree is so large it would take all the time left in the universe to handle them. It also in no way knows about the rules of the game, unlike minmax where I had to write the board evaluation function. The hybrid uses both and does well too.
Dual quad core will be nice. I enjoy seeing all 16 CPUs pegged playing out Dreamblade moves.

Don't forget you can still use all those cores w/ the current AI, it speeds things up pretty good.
Once I get the performance bottlenecks out I'll do a release.
~telengard
Author of Dreamblade:
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Re: Bug/issue discussion thread
by Huggybaby » 27 Jul 2010, 06:32
You mean 2 CPU's, 8 cores and 16 threads don't you?I enjoy seeing all 16 CPUs pegged playing out Dreamblade moves.
If Dreamblade can peg all cores, you should make a benchmark as there still aren't a whole lot of apps that can do that. But what could you call it? Dreammark? Blademark? I can hear power users now, "Hey man, what's your Blademark score?"

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Re: Bug/issue discussion thread
by telengard » 27 Jul 2010, 13:19
16 threads yep, 1 for each core so 2 die x 8 cores. I should have said CPU usage meters.Huggybaby wrote:You mean 2 CPU's, 8 cores and 16 threads don't you?I enjoy seeing all 16 CPUs pegged playing out Dreamblade moves.
If Dreamblade can peg all cores, you should make a benchmark as there still aren't a whole lot of apps that can do that. But what could you call it? Dreammark? Blademark? I can hear power users now, "Hey man, what's your Blademark score?"

Hehe, that's a pretty good idea since it is very CPU bound (rather than I/O bound). Sometimes not all 16 are used if there are fewer top level actions for AI to choose. If I could get the threaded AI to play the same game w/ the same random seed somehow I could gauge performance for the game itself.
~telengard
Author of Dreamblade:
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telengard - DEVELOPER
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Re: Bug/issue discussion thread
by Anborn » 30 Jul 2010, 18:08
Issue in this game where the AI had the ability to attack with some insane dice, but instead just choose to attack with its local Cannibal Pariah?!
Also - payback not seeming to add damage correctly after activation?
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Also - payback not seeming to add damage correctly after activation?
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- Code: Select all
** Dreamblade (wxWidgets version "1.0.34") started **
Seed: 1280510431
Silver AI: 1
Silver AI style: 4
Gold AI: 0
Gold AI style: 4
Phase depth: 4
Tree depth: 8
Silver warband:
Zombie Enforcer
Eater of Hope
Runetagged Brawler
Cannibal Pariah
Cannibal Pariah
Pearlthorn Castle
Hawk-Eyed Instigator
Jack of Blades
Horrid Poltergeist
Jack of Blades
Scarab Warcharm
Lunar Handmaiden
Voodoo Manipulator
Fleshless Reaper
Thunder Sultan
Dreadmorph Ogre
Gold warband:
Electric Sheep
Bloodthirsty Redcap
Clawclan Scout
Heartsblood Temple
Scarab Warcharm
Night Gaunt
Ego Cannibal
Naga Broodqueen
Infernal Gothic
Quicksilver Golem
Deathwish Dragon
Draconite Monk
Pearlthorn Dragon Knight
Dragonship Golem
Noble Dragon
Webwing Dragon
Player Silver is executing "Start game"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Rerolling initiative : First turn 1 rolled"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Night Gaunt (f) in [E1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Cannibal Pariah (A) in [A5]"
Player Silver is executing "Spawn Cannibal Pariah (B) in [A5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Night Gaunt (f) to [D1]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Night Gaunt (f) to [D2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Cannibal Pariah (B) to [A4]"
Player Silver is executing "Shift Cannibal Pariah (A) to [A4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Cannibal Pariah (A) to [A3]"
Player Silver is executing "Shift Cannibal Pariah (B) to [B4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Night Gaunt (f) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Night Gaunt (f) to [C3]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Cannibal Pariah (B) to [B3]"
Player Silver is executing "Shift Cannibal Pariah (A) to [A2]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Cannibal Pariah (B) to [C3]"
Player Silver is executing "Shift Cannibal Pariah (A) to [B2]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Bloodthirsty Redcap (b) in [C1]"
Player Gold is executing "Spawn Heartsblood Temple (d) in [C3]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Fleshless Reaper (O) in [C5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [B2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Fleshless Reaper (O) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Fleshless Reaper (O) to [C3]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 1 damage to Night Gaunt (f)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "[B2]: Declare strike"
Player Silver is executing "[B2]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (A) as an attacker"
Player Silver is executing "[B2]: Done declaring attackers for strike"
Player Silver is executing "[B2]: Attack starting"
Player Silver is executing "[B2]: Rolling attack dice"
Player Silver is executing "[B2]: Calculating blades/damage from dice roll"
Player Silver is executing "[B2]: Assigning shield"
Player Silver is executing "[B2]: Assigning (remaining) damage"
Player Silver is executing "Assign 5 damage to Bloodthirsty Redcap (b)"
Player Silver is executing "[B2]: Marking as disrupted or destroyed"
Player Silver is executing "Mark Bloodthirsty Redcap (b) for disruption"
Player Silver is executing "[B2]: Marking as disrupted or destroyed"
Player Silver is executing "[B2]: Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Bloodthirsty Redcap (b)"
Player Silver is executing "Disrupt Bloodthirsty Redcap (b) to [E1]"
Player Silver is executing "[B2]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [E2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [D2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability'"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Gold is executing "Spawn Draconite Monk (l) in [C1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Pearlthorn Castle (F) in [B2]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [D3]"
Player Gold is executing "Shift Draconite Monk (l) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Draconite Monk (l) to [B2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Night Gaunt (f)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "[B2]: Declare strike"
Player Silver is executing "[B2]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (A) as an attacker"
Player Silver is executing "[B2]: Done declaring attackers for strike"
Player Silver is executing "[B2]: Attack starting"
Player Silver is executing "[B2]: Rolling attack dice"
Player Silver is executing "[B2]: Calculating blades/damage from dice roll"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "[B2]: Declare strike"
Player Silver is executing "[B2]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (A) as an attacker"
Player Silver is executing "[B2]: Done declaring attackers for strike"
Player Silver is executing "[B2]: Attack starting"
Player Silver is executing "[B2]: Rolling attack dice"
Player Silver is executing "[B2]: Calculating blades/damage from dice roll"
Player Silver is executing "[B2]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[B2]: Assigning (remaining) damage"
Player Silver is executing "[B2]: Marking as disrupted or destroyed"
Player Silver is executing "[B2]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Night Gaunt (f)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning shield"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 4 damage to Night Gaunt (f)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Night Gaunt (f)"
Player Silver is executing "Disrupt Night Gaunt (f) to [E1]"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "[B2]: Declare strike"
Player Silver is executing "[B2]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (A) as an attacker"
Player Silver is executing "[B2]: Done declaring attackers for strike"
Player Silver is executing "[B2]: Attack starting"
Player Silver is executing "[B2]: Rolling attack dice"
Player Silver is executing "[B2]: Calculating blades/damage from dice roll"
Player Silver is executing "[B2]: Assigning shield"
Player Silver is executing "[B2]: Assigning (remaining) damage"
Player Silver is executing "Assign 3 damage to Draconite Monk (l)"
Player Silver is executing "[B2]: Marking as disrupted or destroyed"
Player Silver is executing "[B2]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[B2]: Declare strike"
Player Gold is executing "[B2]: Declare attackers for strike"
Player Gold is executing "Declare Draconite Monk (l) as an attacker"
Player Gold is executing "[B2]: Done declaring attackers for strike"
Player Gold is executing "[B2]: Attack starting"
Player Gold is executing "[B2]: Rolling attack dice"
Player Gold is executing "[B2]: Calculating blades/damage from dice roll"
Player Gold is executing "[B2]: Assigning (remaining) damage"
Player Gold is executing "Assign 4 damage to Cannibal Pariah (A)"
Player Gold is executing "[B2]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Cannibal Pariah (A) for disruption"
Player Gold is executing "[B2]: Marking as disrupted or destroyed"
Player Gold is executing "[B2]: Handling disrupted and destroyed pieces"
Player Gold is executing "Disrupt Cannibal Pariah (A)"
Player Gold is executing "Disrupt Cannibal Pariah (A) to [A5]"
Player Gold is executing "[B2]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Night Gaunt (f) to [E2]"
Player Gold is executing "Shift Bloodthirsty Redcap (b) to [D4]"
Player Gold is executing "Shift Draconite Monk (l) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability'"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Gold is executing "Spawn Clawclan Scout (c) in [C1]"
Player Gold is executing "Spawn Naga Broodqueen (h) in [C1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Horrid Poltergeist (K) in [C5]"
Player Silver is executing "Activate Pearlthorn Castle (F)'s ability: Move target adjacent ally into this cell."
Player Silver is executing "Move target adjacent ally into this cell."
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Draconite Monk (l) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 10 damage to Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Draconite Monk (l)"
Player Silver is executing "Disrupt Draconite Monk (l) to [E1]"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Shift Clawclan Scout (c) to [C2]"
Player Gold is executing "Shift Naga Broodqueen (h) to [C2]"
Player Gold is executing "Shift Night Gaunt (f) to [D2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Draconite Monk (l) to [E2]"
Player Gold is executing "Shift Naga Broodqueen (h) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Naga Broodqueen (h)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Naga Broodqueen (h)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 3 damage to Naga Broodqueen (h)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Shift Night Gaunt (f) to [D3]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Horrid Poltergeist (K) to [C4]"
Player Silver is executing "Shift Cannibal Pariah (A) to [A4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability'"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Gold is executing "Spawn Noble Dragon (p) in [C1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Eater of Hope (D) in [C5]"
Player Silver is executing "Resolve Eater of Hope (D)'s 'Appease'"
Player Silver is executing "Appease : Sacrifice piece Cannibal Pariah (A)"
Player Silver is executing "Activate Pearlthorn Castle (F)'s ability: Move target adjacent ally into this cell."
Player Silver is executing "Move target adjacent ally into this cell."
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Clawclan Scout (c) to [B2]"
Player Gold is executing "Shift Draconite Monk (l) to [D2]"
Player Gold is executing "Shift Noble Dragon (p) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Clawclan Scout (c) to [B3]"
Player Gold is executing "Shift Draconite Monk (l) to [D3]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Horrid Poltergeist (K) to [C3]"
Player Silver is executing "Shift Eater of Hope (D) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Naga Broodqueen (h)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Proceed to next phase"
[b]Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Eater of Hope (D) to [C3]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"[/b]
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 1 damage to Naga Broodqueen (h)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Draconite Monk (l) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 3 damage to Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Shift Noble Dragon (p) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 1 damage to Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[C3]: Declare strike"
Player Gold is executing "[C3]: Declare attackers for strike"
Player Gold is executing "Declare Naga Broodqueen (h), Draconite Monk (l), Noble Dragon (p) as attackers"
Player Gold is executing "[C3]: Done declaring attackers for strike"
Player Gold is executing "[C3]: Attack starting"
Player Gold is executing "[C3]: Rolling attack dice"
Player Gold is executing "[C3]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Assigning shield"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
[b]Player Gold is executing "Activate Noble Dragon (p)'s ability: Payback"
Player Gold is executing "Payback"
Player Gold is executing "Payback: Choose Eater of Hope (D)"
Player Gold is executing "Payback"
Player Gold is executing "Payback: Deal 0 damage this combat"[/b]
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Naga Broodqueen (h)'s ability: Rush"
Player Gold is executing "Rush"
Player Gold is executing "Rush: Choose [C3]"
Player Gold is executing "Rush"
Player Gold is executing "Rush: Move Noble Dragon (p) to C2"
Player Gold is executing "Rush"
Player Gold is executing "Rush: Move Draconite Monk (l) to D3"
Player Gold is executing "Rush"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 15 damage to Eater of Hope (D)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 7 damage to Horrid Poltergeist (K)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Horrid Poltergeist (K) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Eater of Hope (D) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Eater of Hope (D)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Horrid Poltergeist (K)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability'"
Player Gold is executing "Resolve Heartsblood Temple (d)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Gold is executing "Spawn Webwing Dragon (o) in [C1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Dreadmorph Ogre (P) in [C5]"
Player Silver is executing "Spawn Scarab Warcharm (G) in [C5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Draconite Monk (l) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 9 damage to Draconite Monk (l)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Draconite Monk (l)"
Player Silver is executing "Disrupt Draconite Monk (l) to [A1]"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Shift Noble Dragon (p) to [C3]"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Attack in C3 against Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Calculating damage from dice roll C3"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Silver is executing "Assign 4 damage to Noble Dragon (p)"
Player Silver is executing "Fleshless Reaper (O) : Ambush 6: Assigning (remaining) damage in C3"
Player Gold is executing "Marking as disrupted or destroyed"
Player Gold is executing "Handling disrupted and destroyed pieces"
Player Gold is executing "Shift Webwing Dragon (o) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[C3]: Declare strike"
Player Gold is executing "[C3]: Declare attackers for strike"
Player Gold is executing "Declare Naga Broodqueen (h), Noble Dragon (p) as attackers"
Player Gold is executing "[C3]: Done declaring attackers for strike"
Player Gold is executing "[C3]: Attack starting"
Player Gold is executing "[C3]: Rolling attack dice"
Player Gold is executing "[C3]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Noble Dragon (p)'s ability: Payback"
Player Gold is executing "Payback"
Player Gold is executing "Payback: Choose Cannibal Pariah (B)"
Player Gold is executing "Payback"
Player Gold is executing "Payback: Deal 0 damage this combat"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 7 damage to Fleshless Reaper (O)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Disrupt Fleshless Reaper (O)"
Player Gold is executing "Disrupt Fleshless Reaper (O) to [A5]"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Dreadmorph Ogre (P) to [C4]"
Player Silver is executing "Shift Fleshless Reaper (O) to [A4]"
Player Silver is executing "Shift Scarab Warcharm (G) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Cannibal Pariah (B) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning shield"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Naga Broodqueen (h)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Noble Dragon (p)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Last edited by Huggybaby on 30 Jul 2010, 19:43, edited 1 time in total.
Reason: Shortened listing
Reason: Shortened listing
Re: Bug/issue discussion thread
by telengard » 31 Jul 2010, 01:24
Hmm, I wonder if it worried about deathblows? It's also possible the node got pruned due to a bad roll somewhere in there. The new AI *should* be much better about that kind of stuff. So far in my testing it has.Anborn wrote:Issue in this game where the AI had the ability to attack with some insane dice, but instead just choose to attack with its local Cannibal Pariah?!
Also - payback not seeming to add damage correctly after activation?
I'll check out Payback too.
thanks for the report!
~telengard
Author of Dreamblade:
viewtopic.php?f=51&t=1215
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Re: Bug/issue discussion thread
by Anborn » 02 Aug 2010, 16:58
AI deathblows - in the following game, you'll see that the AI has the opportunity to roll 8dice worth of deathblows but chooses to only roll 2dice (resulting in 21). Either this was by choice (highly highly suspect) to only roll for the stormwatch siren, or because the code didn't reach/recognize the ability to roll the deathblow for the barag. It would be safer for the AI to always take the maximum dbs allowed, as thats probably 99% the correct choices.
** it doesn't appear I can bold within code designation, but the instance I'm refering to is in the next to last player phase **
** it doesn't appear I can bold within code designation, but the instance I'm refering to is in the next to last player phase **
- Code: Select all
Seed: 1280767409
Silver AI: 1
Silver AI style: 4
Gold AI: 0
Gold AI style: 4
Phase depth: 4
Tree depth: 8
Silver warband:
Bloodthirsty Redcap
Bloodthirsty Redcap
Clawclan Scout
Heartsblood Temple
Scarab Warcharm
Scarab Warcharm
Stormwatch Siren
Immortals' Resting Place
Alluring Succubus
Lunar Handmaiden
Infernal Gothic
Bloodhawk Barag
Copper Bloodcat
Kendra Vale
Dragonship Golem
Unsated Ragedrake
Gold warband:
Cannibal Pariah
Cannibal Pariah
Zombie Enforcer
Eggspewer
Jack of Blades
Omen Locust
Omen Locust
Omen Locust
Lord Slobber
Butcher
Plaguebrood Larva
Ropestrung Scarecrow
Voodoo Manipulator
Thunder Sultan
Carrion Hulk
Beetleback Mass
Baxar the Soulstitcher
Dreadmorph Ogre
Player Silver is executing "Start game"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Rerolling initiative : First turn 1 rolled"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Cannibal Pariah (a) in [E1]"
Player Gold is executing "Spawn Cannibal Pariah (b) in [E1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Scarab Warcharm (E) in [A5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (a) to [D1]"
Player Gold is executing "Shift Cannibal Pariah (b) to [D1]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (a) to [D2]"
Player Gold is executing "Shift Cannibal Pariah (b) to [D2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Scarab Warcharm (E) to [A4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Scarab Warcharm (E) to [B4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (a) to [C2]"
Player Gold is executing "Shift Cannibal Pariah (b) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (a) to [C3]"
Player Gold is executing "Shift Cannibal Pariah (b) to [B2]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Scarab Warcharm (E) to [B3]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Scarab Warcharm (E) to [C3]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Spawn Immortals' Resting Place (H) in [C3]"
Player Silver is executing "Spawn Clawclan Scout (C) in [C5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Spawn Butcher (j) in [C1]"
Player Gold is executing "Resolve Butcher (j)'s 'Corpsebuilt'"
Player Gold is executing "Resolve Butcher (j)'s 'Corpsebuilt': Move Beetleback Mass (p) to Gold Graveyard"
Player Gold is executing "Resolve Butcher (j)'s 'Corpsebuilt'"
Player Gold is executing "Spawn Zombie Enforcer (d) in [B1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Clawclan Scout (C) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C3]: Declare strike"
Player Silver is executing "[C3]: Declare attackers for strike"
Player Silver is executing "Declare Scarab Warcharm (E) as an attacker"
Player Silver is executing "[C3]: Done declaring attackers for strike"
Player Silver is executing "[C3]: Attack starting"
Player Silver is executing "[C3]: Rolling attack dice"
Player Silver is executing "[C3]: Calculating blades/damage from dice roll"
Player Silver is executing "[C3]: Assigning shield"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 6 damage to Cannibal Pariah (a)"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "Mark Cannibal Pariah (a) for disruption"
Player Silver is executing "[C3]: Marking as disrupted or destroyed"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Cannibal Pariah (a)"
Player Silver is executing "Disrupt Cannibal Pariah (a) to [E1]"
Player Silver is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (b) to [B3]"
Player Gold is executing "Shift Cannibal Pariah (a) to [E2]"
Player Gold is executing "Shift Butcher (j) to [C2]"
Player Gold is executing "Shift Zombie Enforcer (d) to [B2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Butcher (j) to [C3]"
Player Gold is executing "Shift Cannibal Pariah (a) to [D2]"
Player Gold is executing "Shift Zombie Enforcer (d) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Dreadmorph Ogre (r) in [C1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Spawn Bloodthirsty Redcap (A) in [C5]"
Player Silver is executing "Spawn Stormwatch Siren (G) in [A5]"
Player Silver is executing "Spawn Heartsblood Temple (D) in [C4]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Zombie Enforcer (d) to [C3]"
Player Gold is executing "Shift Dreadmorph Ogre (r) to [C2]"
Player Gold is executing "Shift Cannibal Pariah (a) to [D3]"
Player Gold is executing "Shift Cannibal Pariah (b) to [C3]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[C3]: Declare strike"
Player Gold is executing "[C3]: Declare attackers for strike"
Player Gold is executing "Declare Butcher (j), Zombie Enforcer (d), Cannibal Pariah (b) as attackers"
Player Gold is executing "[C3]: Done declaring attackers for strike"
Player Gold is executing "[C3]: Attack starting"
Player Gold is executing "[C3]: Rolling attack dice"
Player Gold is executing "[C3]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Assigning shield"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 16 damage to Scarab Warcharm (E)"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Scarab Warcharm (E) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Doing deathblows"
Player Silver is executing "Deathblow in C3"
Player Silver is executing "Declare Scarab Warcharm (E) as an attacker for deathblow"
Player Silver is executing "Continue deathblow in C3 done declaring attackers"
Player Silver is executing "[C3]: Deathblow starting"
Player Silver is executing "[C3]: Rolling deathblow attack dice"
Player Silver is executing "[C3]: Calculating damage from deathblow roll"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 3 damage to Cannibal Pariah (b)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "[C3]: Doing deathblows"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Scarab Warcharm (E)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Silver is executing "Disrupt Cannibal Pariah (b)"
Player Silver is executing "Disrupt Cannibal Pariah (b) to [A1]"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Stormwatch Siren (G) to [B5]"
Player Silver is executing "Shift Clawclan Scout (C) to [D4]"
Player Silver is executing "Shift Bloodthirsty Redcap (A) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Stormwatch Siren (G) to [B4]"
Player Silver is executing "Shift Bloodthirsty Redcap (A) to [C3]"
Player Silver is executing "Shift Clawclan Scout (C) to [D3]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Eggspewer (e) in [D1]"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability'"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Silver is executing "Spawn Alluring Succubus (I) in [C5]"
Player Silver is executing "Spawn Bloodthirsty Redcap (B) in [C5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Dreadmorph Ogre (r) to [C3]"
Player Gold is executing "Shift Cannibal Pariah (b) to [A2]"
Player Gold is executing "Shift Eggspewer (e) to [D2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[D3]: Declare strike"
Player Gold is executing "[D3]: Declare attackers for strike"
Player Gold is executing "Declare Cannibal Pariah (a) as an attacker"
Player Gold is executing "[D3]: Done declaring attackers for strike"
Player Gold is executing "[D3]: Attack starting"
Player Gold is executing "[D3]: Rolling attack dice"
Player Gold is executing "[D3]: Calculating blades/damage from dice roll"
Player Gold is executing "[D3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[D3]: Assigning (remaining) damage"
Player Gold is executing "[D3]: Marking as disrupted or destroyed"
Player Gold is executing "[D3]: Handling disrupted and destroyed pieces"
Player Gold is executing "[C3]: Declare strike"
Player Gold is executing "[C3]: Declare attackers for strike"
Player Gold is executing "Declare Butcher (j), Zombie Enforcer (d), Dreadmorph Ogre (r) as attackers"
Player Gold is executing "[C3]: Done declaring attackers for strike"
Player Gold is executing "[C3]: Attack starting"
Player Gold is executing "[C3]: Rolling attack dice"
Player Gold is executing "[C3]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Assigning shield"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Expel: Move Clawclan Scout (C) to C3"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Pass on Dreadmorph Ogre (r)'s 'may' ability Expel"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 6 damage to Bloodthirsty Redcap (A)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 7 damage to Clawclan Scout (C)"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Clawclan Scout (C) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Bloodthirsty Redcap (A) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Doing deathblows"
Player Silver is executing "Deathblow in C3"
Player Silver is executing "Declare Bloodthirsty Redcap (A) as an attacker for deathblow"
Player Silver is executing "Continue deathblow in C3 done declaring attackers"
Player Silver is executing "[C3]: Deathblow starting"
Player Silver is executing "[C3]: Rolling deathblow attack dice"
Player Silver is executing "[C3]: Calculating damage from deathblow roll"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Dreadmorph Ogre (r)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 0 damage to Zombie Enforcer (d)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 1 damage to Butcher (j)"
Player Gold is executing "[C3]: Doing deathblows"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Bloodthirsty Redcap (A)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Clawclan Scout (C)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Alluring Succubus (I) to [C4]"
Player Silver is executing "Shift Stormwatch Siren (G) to [B3]"
Player Silver is executing "Shift Bloodthirsty Redcap (B) to [C4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Alluring Succubus (I) to [C3]"
Player Silver is executing "Shift Bloodthirsty Redcap (B) to [C3]"
Player Silver is executing "Shift Stormwatch Siren (G) to [B2]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability'"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Silver is executing "Spawn Bloodhawk Barag (L) in [C5]"
Player Silver is executing "Activate Bloodhawk Barag (L)'s ability: Energy Gambit 4"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Cannibal Pariah (a) to [D4]"
Player Gold is executing "Shift Eggspewer (e) to [C2]"
Player Gold is executing "Shift Cannibal Pariah (b) to [B2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[B2]: Declare strike"
Player Gold is executing "[B2]: Declare attackers for strike"
Player Gold is executing "Declare Cannibal Pariah (b) as an attacker"
Player Gold is executing "[B2]: Done declaring attackers for strike"
Player Gold is executing "[B2]: Attack starting"
Player Gold is executing "[B2]: Rolling attack dice"
Player Gold is executing "[B2]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Declare strike"
Player Gold is executing "[C3]: Declare attackers for strike"
Player Gold is executing "Declare Butcher (j), Zombie Enforcer (d), Dreadmorph Ogre (r) as attackers"
Player Gold is executing "[C3]: Done declaring attackers for strike"
Player Gold is executing "[C3]: Attack starting"
Player Gold is executing "[C3]: Rolling attack dice"
Player Gold is executing "[C3]: Calculating blades/damage from dice roll"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Expel: Move Stormwatch Siren (G) to C2"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Pass on Dreadmorph Ogre (r)'s 'may' ability Expel"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Pass on Dreadmorph Ogre (r)'s 'may' ability Expel"
Player Gold is executing "[C3]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 5 damage to Alluring Succubus (I)"
Player Gold is executing "[C3]: Assigning (remaining) damage"
Player Gold is executing "Assign 3 damage to Bloodthirsty Redcap (B)"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Alluring Succubus (I) for destruction"
Player Gold is executing "[C3]: Marking as disrupted or destroyed"
Player Gold is executing "[C3]: Doing deathblows"
Player Silver is executing "Deathblow in C3"
Player Silver is executing "Declare Alluring Succubus (I) as an attacker for deathblow"
Player Silver is executing "Continue deathblow in C3 done declaring attackers"
Player Silver is executing "[C3]: Deathblow starting"
Player Silver is executing "[C3]: Rolling deathblow attack dice"
Player Silver is executing "[C3]: Calculating damage from deathblow roll"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Dreadmorph Ogre (r)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 0 damage to Zombie Enforcer (d)"
Player Silver is executing "[C3]: Assigning (remaining) damage"
Player Silver is executing "Assign 1 damage to Butcher (j)"
Player Gold is executing "[C3]: Doing deathblows"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Alluring Succubus (I)"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Disrupt Bloodthirsty Redcap (B)"
Player Gold is executing "Disrupt Bloodthirsty Redcap (B) to [A5]"
Player Gold is executing "[C3]: Handling disrupted and destroyed pieces"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Bloodhawk Barag (L) to [C4]"
Player Silver is executing "Shift Bloodthirsty Redcap (B) to [A4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C2]: Declare strike"
Player Silver is executing "[C2]: Declare attackers for strike"
Player Silver is executing "Declare Stormwatch Siren (G) as an attacker"
Player Silver is executing "[C2]: Done declaring attackers for strike"
Player Silver is executing "[C2]: Attack starting"
Player Silver is executing "[C2]: Rolling attack dice"
Player Silver is executing "[C2]: Calculating blades/damage from dice roll"
Player Silver is executing "[C2]: Assigning (remaining) blades for attacker(s)"
Player Silver is executing "[C2]: Assigning (remaining) damage"
Player Silver is executing "[C2]: Marking as disrupted or destroyed"
Player Silver is executing "[C2]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Spawn Lord Slobber (c) in [C1]"
Player Gold is executing "Resolve Lord Slobber (c)'s 'Appease'"
Player Gold is executing "Appease : Sacrifice piece Cannibal Pariah (b)"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability'"
Player Silver is executing "Resolve Heartsblood Temple (D)'s 'Heartsblood Temple ability': Gain additional 0 spawn points"
Player Silver is executing "Activate Bloodhawk Barag (L)'s ability: Energy Gambit 4"
Player Silver is executing "Activate Stormwatch Siren (G)'s ability: Lure"
Player Silver is executing "Lure"
Player Silver is executing "Lure: Move Dreadmorph Ogre (r) to C2"
Player Silver is executing "Spawn Scarab Warcharm (F) in [C5]"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Choose to shift for this action phase"
Player Gold is executing "Shift Lord Slobber (c) to [C2]"
Player Gold is executing "Shift Cannibal Pariah (a) to [C4]"
Player Gold is executing "Shift Butcher (j) to [C2]"
Player Gold is executing "Proceed to next phase"
Player Gold is executing "Choose to strike for this action phase"
Player Gold is executing "[C4]: Declare strike"
Player Gold is executing "[C4]: Declare attackers for strike"
Player Gold is executing "Declare Cannibal Pariah (a) as an attacker"
Player Gold is executing "[C4]: Done declaring attackers for strike"
Player Gold is executing "[C4]: Attack starting"
Player Gold is executing "[C4]: Rolling attack dice"
Player Gold is executing "[C4]: Calculating blades/damage from dice roll"
Player Gold is executing "[C4]: Assigning shield"
Player Gold is executing "[C4]: Assigning (remaining) damage"
Player Gold is executing "Assign 3 damage to Bloodhawk Barag (L)"
Player Gold is executing "[C4]: Marking as disrupted or destroyed"
Player Gold is executing "[C4]: Handling disrupted and destroyed pieces"
Player Gold is executing "[C2]: Declare strike"
Player Gold is executing "[C2]: Declare attackers for strike"
Player Gold is executing "Declare Eggspewer (e), Dreadmorph Ogre (r), Lord Slobber (c), Butcher (j) as attackers"
Player Gold is executing "[C2]: Done declaring attackers for strike"
Player Gold is executing "[C2]: Attack starting"
Player Gold is executing "[C2]: Rolling attack dice"
Player Gold is executing "[C2]: Calculating blades/damage from dice roll"
Player Gold is executing "[C2]: Assigning shield"
Player Gold is executing "[C2]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Expel: Move Bloodhawk Barag (L) to C3"
Player Gold is executing "[C2]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "Activate Dreadmorph Ogre (r)'s ability: Expel"
Player Gold is executing "Expel"
Player Gold is executing "Expel: Move Bloodhawk Barag (L) to C2"
Player Gold is executing "[C2]: Assigning (remaining) blades for attacker(s)"
Player Gold is executing "[C2]: Assigning (remaining) damage"
Player Gold is executing "Assign 9 damage to Bloodhawk Barag (L)"
Player Gold is executing "[C2]: Assigning (remaining) damage"
Player Gold is executing "Assign 8 damage to Stormwatch Siren (G)"
Player Gold is executing "[C2]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Bloodhawk Barag (L) for destruction"
Player Gold is executing "[C2]: Marking as disrupted or destroyed"
Player Gold is executing "Mark Stormwatch Siren (G) for destruction"
Player Gold is executing "[C2]: Marking as disrupted or destroyed"
Player Gold is executing "[C2]: Doing deathblows"
Player Silver is executing "Deathblow in C2"
Player Silver is executing "Declare Stormwatch Siren (G) as an attacker for deathblow"
Player Silver is executing "Continue deathblow in C2 done declaring attackers"
[b]Player Silver is executing "[C2]: Deathblow starting"
Player Silver is executing "[C2]: Rolling deathblow attack dice"
Player Silver is executing "[C2]: Calculating damage from deathblow roll"
Player Silver is executing "[C2]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Butcher (j)"
Player Silver is executing "[C2]: Assigning (remaining) damage"
Player Silver is executing "Assign 0 damage to Lord Slobber (c)"
Player Silver is executing "[C2]: Assigning (remaining) damage"
Player Silver is executing "Assign 0 damage to Dreadmorph Ogre (r)"
Player Silver is executing "[C2]: Assigning (remaining) damage"
Player Silver is executing "Assign 1 damage to Eggspewer (e)"
Player Gold is executing "[C2]: Doing deathblows"
Player Gold is executing "[C2]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Stormwatch Siren (G)"
Player Gold is executing "[C2]: Handling disrupted and destroyed pieces"
Player Gold is executing "Destroy Bloodhawk Barag (L)"
Player Gold is executing "[C2]: Handling disrupted and destroyed pieces"[/b]
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Choose to shift for this action phase"
Player Silver is executing "Shift Scarab Warcharm (F) to [C4]"
Player Silver is executing "Shift Bloodthirsty Redcap (B) to [B4]"
Player Silver is executing "Proceed to next phase"
Player Silver is executing "Choose to strike for this action phase"
Player Silver is executing "[C4]: Declare strike"
Player Silver is executing "[C4]: Declare attackers for strike"
Player Silver is executing "Declare Scarab Warcharm (F) as an attacker"
Player Silver is executing "[C4]: Done declaring attackers for strike"
Player Silver is executing "[C4]: Attack starting"
Player Silver is executing "[C4]: Rolling attack dice"
Player Silver is executing "[C4]: Calculating blades/damage from dice roll"
Player Silver is executing "[C4]: Assigning (remaining) damage"
Player Silver is executing "Assign 2 damage to Cannibal Pariah (a)"
Player Silver is executing "[C4]: Marking as disrupted or destroyed"
Player Silver is executing "[C4]: Handling disrupted and destroyed pieces"
Player Silver is executing "Proceed to next phase"
Player Gold is executing "Proceed to next phase"
Player Silver is executing "Roll for initiative (Silver)"
Player Gold is executing "Roll for initiative (Gold)"
Player Gold is executing "Proceed to next phase"
Re: Bug/issue discussion thread
by telengard » 03 Aug 2010, 00:48
Yeah that is a very bad choice for the AI. I'll have to think about how to handle this (and also the case of not declaring all attackers). In my testing of the new AI this doesn't seem to happen as much since there is no evaluation function (which there is for minmax and it doesn't get down into the details of assigning damage).Anborn wrote:AI deathblows - in the following game, you'll see that the AI has the opportunity to roll 8dice worth of deathblows but chooses to only roll 2dice (resulting in 21). Either this was by choice (highly highly suspect) to only roll for the stormwatch siren, or because the code didn't reach/recognize the ability to roll the deathblow for the barag. It would be safer for the AI to always take the maximum dbs allowed, as thats probably 99% the correct choices.
** it doesn't appear I can bold within code designation, but the instance I'm refering to is in the next to last player phase **
thanks for the info,
~telengard
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Re: Bug/issue discussion thread
by Anborn » 03 Aug 2010, 04:47
np... ya i figured it was going to "get fixed" with the new AI, but thought i'ld put in the observation anywaytelengard wrote:Yeah that is a very bad choice for the AI. I'll have to think about how to handle this (and also the case of not declaring all attackers). In my testing of the new AI this doesn't seem to happen as much since there is no evaluation function (which there is for minmax and it doesn't get down into the details of assigning damage).Anborn wrote:AI deathblows - in the following game, you'll see that the AI has the opportunity to roll 8dice worth of deathblows but chooses to only roll 2dice (resulting in 21). Either this was by choice (highly highly suspect) to only roll for the stormwatch siren, or because the code didn't reach/recognize the ability to roll the deathblow for the barag. It would be safer for the AI to always take the maximum dbs allowed, as thats probably 99% the correct choices.
** it doesn't appear I can bold within code designation, but the instance I'm refering to is in the next to last player phase **
thanks for the info,
~telengard

let me know if you get tired of them. looking forward to the next version!

Re: Bug/issue discussion thread
by telengard » 06 Aug 2010, 20:59
Still tweaking the new AI algorithms but yep keep 'em coming, esp the mechanics bugs. 
~telengard

~telengard
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Re: Bug/issue discussion thread
by Anborn » 07 Aug 2010, 18:05
been busy at work the past week so haven't been playing much (ooops did i just give away that i play at work?).telengard wrote:Still tweaking the new AI algorithms but yep keep 'em coming, esp the mechanics bugs.
~telengard
chain servent and chain master work great (tested them in a fun band the other day). as does birthing frog.
i'll try to come up with some new warbands that use different/fun/unique pieces to test some of the less played miniatures when i get the time.
Re: Bug/issue discussion thread
by telengard » 07 Aug 2010, 20:21
Hehe, no rush or pressure, if you get a chance to play and find bugs that's great. Birthing Frog is cool, I'd love to build a warband around a few of him.Anborn wrote:been busy at work the past week so haven't been playing much (ooops did i just give away that i play at work?).telengard wrote:Still tweaking the new AI algorithms but yep keep 'em coming, esp the mechanics bugs.
~telengard
chain servent and chain master work great (tested them in a fun band the other day). as does birthing frog.
i'll try to come up with some new warbands that use different/fun/unique pieces to test some of the less played miniatures when i get the time.
~telengard
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Re: Bug/issue discussion thread
by Anborn » 09 Aug 2010, 22:03
birthing frog is mad cool. is awesome in a weenie band or a pure madness band.
unravel (both on the webwing and the golem) doesn't seem to be working 100% correctly. seems like the timing of the defense change is too late for it to take effect for current battles. but if there's a subsequent combat, the engine then checks that the damage is over the defense and asks for disruption.
I'll try and produce a log.
unravel (both on the webwing and the golem) doesn't seem to be working 100% correctly. seems like the timing of the defense change is too late for it to take effect for current battles. but if there's a subsequent combat, the engine then checks that the damage is over the defense and asks for disruption.
I'll try and produce a log.
Re: Bug/issue discussion thread
by telengard » 09 Aug 2010, 23:57
This makes me wish the game was still in production. Serrated Dawn would have been awesome. Here's my birthing frog. I'm a few minis short of the entire SD set (I'll be working on Brood Mother and Dragon Ambassador this coming weekend).Anborn wrote:birthing frog is mad cool. is awesome in a weenie band or a pure madness band.

I'll test it out (Unravel). All it does is setup a sustained effect that modifies the defense attribute (and expires @ the end of combat). I'm also hunting down that Payback bug.Anborn wrote:unravel (both on the webwing and the golem) doesn't seem to be working 100% correctly. seems like the timing of the defense change is too late for it to take effect for current battles. but if there's a subsequent combat, the engine then checks that the damage is over the defense and asks for disruption.
I'll try and produce a log.
Made some *GREAT* progress with optimizing some of the core functions giving all the AI algorithms a nice nice speed boost (hopefully allowing them to search deeper, etc).
thanks yet again for the bug report! Much appreciated.
~telengard
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Re: Bug/issue discussion thread
by Anborn » 10 Aug 2010, 06:56
lmao.. that custom frog is hilarious. awesome work.
Re: Bug/issue discussion thread
by telengard » 15 Aug 2010, 20:40
Flanking X (and Heroics X) are all fixed. Had an xml layout bug in all pieces using these 2 abilities. Will be in next release.telengard wrote:Did a quick check and it doesn't seem to be doing the >= so I'll have to look further.Anborn wrote:Bug: Flanking ability. Should only work if you have more creatures local than your opponent. Its currently set to work greater than or equal to (at least thats what I'm guessing). Just had a 1v1 with an Omen Locust and it allowed Flanking 2 to be triggered, and damage increased by 2.
~telengard
thanks for the bug report!
~telengard
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