Phygerator wrote:Thats awesome!!! I didn't think I was crazy!
Hehe, nope you are not. Nice catch on the bug too. I play so many (and watch hundreds more) games I sometimes don't notice obvious stuff like that.
It explains why I saw Bloodtusk Throne spawned too.
Phygerator wrote:BTW - I think I might have found a bug. Let me describe the situation. I have a gun behemoth in the centre cell the location darkheart cottage. One cell away, in the one in the back row behind it, is the Twin Skull Archway. Gun Behemoth gets his warpstrike 7 off and does something like 10 damage. In my mind, 20 damage should be assigned, but it only assigns 10. Is this a bug, or am I interpreting the interplay of abilities incorrectly?
Nope, you aren't interpreting it wrong, that sure seems like a bug to me. The 10 damage from the Warpstrike 7 should have been doubled to 20 damage. I'm going to double check the rules, but the gun behemoth is a blade ability and that is doing damage. Did the Darkheart Cottage bump up the power of the attack at all?
Checked the FAQ: "Twin-Skull Archway's ability modifies any blade ability that adds or deals damage during combat. Some examples of blade abilities that are modified by Twin-Skull Archway are Crit, Bomb, Mass Wound, and Warpstrike."
I'll fix this one, should be straightforward. If you happen to have a log that would be cool too. It's possible some other mini interacted with it somehow.
How many cells away was the target of the Warpstrike? I bet that has something to do with it. i.e. Twin-Skull's ability is looking at the cell where the Warpstrike targeted not where it originated. I'll report back my findings, thanks for the report!
~telengard