Quick status update
Posted: 05 Dec 2013, 21:57
It's been a bit quiet in here. Long spans between releases, etc. There wasn't much more to do other than adding customs and fixing the odd bug here or there so.....
I've been working on 2.0 for a bit now. I've added the (much requested) support for network play, and also making a new GUI target, using cocos2d-x allowing for the potential for running on tablets etc and will hopefully provide a much nicer presentation than I can currently get out of wxWidgets.
I still have a LONG way to go on the GUI, but the networking stuff is mostly done, just needs some polish and a lot more testing.
So, just wanted to let anyone interested know what I'm up to!
~telengard
I've been working on 2.0 for a bit now. I've added the (much requested) support for network play, and also making a new GUI target, using cocos2d-x allowing for the potential for running on tablets etc and will hopefully provide a much nicer presentation than I can currently get out of wxWidgets.
I still have a LONG way to go on the GUI, but the networking stuff is mostly done, just needs some polish and a lot more testing.
So, just wanted to let anyone interested know what I'm up to!
~telengard