Good/bad AI behavior
I'm curious to hear about player's experiences with the AI, both good and bad. It will help me with tweaking the evaluation code.
Here's a few good things I've seen that actually surprised me a bunch:
Had a creature in C4 (after Vortex'ing) and the AI spawned a Fleshless Reaper in C5 and activated his Voodoo Manipulator's (in B3 if I remember right) Scare to put the creature into the Reaper's Ambush to kill it.
Second one is use of Lady of the Flies's Transpose Enemy/Ally to trigger Failed Experiment's Reactive ability after moving it out of her cell. It sure fits its name as it blew up all alone.
Some bad things I see with the AI and haven't fully figured out some of the reasons for doing so:
Use of Appease. The AI will spawn a creature with Appease even if it has no other creature to sacrifice which unless you are running a graveyard manip warband is pretty useless.
I also see the AI sometimes shift backwards (very rare) but it really shouldn't. My guess is that it determines there is a very good chance it will be destroyed so it backs off.
The AI is better now about NOT over-extending itself for conquest points to win the turn, which I'm happy about. I always hated seeing it aggressively go for the 3/4/5 scoring cells when it didn't need to.
What are some things you've seen while playing against the AI?
~telengard
Here's a few good things I've seen that actually surprised me a bunch:
Had a creature in C4 (after Vortex'ing) and the AI spawned a Fleshless Reaper in C5 and activated his Voodoo Manipulator's (in B3 if I remember right) Scare to put the creature into the Reaper's Ambush to kill it.
Second one is use of Lady of the Flies's Transpose Enemy/Ally to trigger Failed Experiment's Reactive ability after moving it out of her cell. It sure fits its name as it blew up all alone.
Some bad things I see with the AI and haven't fully figured out some of the reasons for doing so:
Use of Appease. The AI will spawn a creature with Appease even if it has no other creature to sacrifice which unless you are running a graveyard manip warband is pretty useless.
I also see the AI sometimes shift backwards (very rare) but it really shouldn't. My guess is that it determines there is a very good chance it will be destroyed so it backs off.
The AI is better now about NOT over-extending itself for conquest points to win the turn, which I'm happy about. I always hated seeing it aggressively go for the 3/4/5 scoring cells when it didn't need to.
What are some things you've seen while playing against the AI?
~telengard