New version (1.0.28) released, Twilight customs, fixes

Long time since the last release. I've just put up 1.0.28. Maybe a little early given the number of changes (look at that CHANGELOG, phew). But there was a pretty annoying hanging bug on Windows (wx version) which I've fixed w/ the help of mm75 here on the forums (thanks!!).
About 1/3 of the pieces from the Twilight expansion are implemented with more to come. Along with the fix mentioned above, a fix for the no-show Chrysotic Plague images, and a bunch of fixes for abilities.
This release also had a lot of plumbing changes done to how abilities are coded. It is now a lot more flexible (but requires a little more difficulty) with regards to ability definitions in XML. You can create lots of different takes on basic options like moving pieces, exchanging pieces, etc.
At some point I'll document all of this for anyone doing customs.
Since so much has changed and I really couldn't do regressions on all the pieces affected, if anyone sees anything odd as far as abilities, post it in the bug thread and I'll fix it right off.
Have fun!
~telengard
About 1/3 of the pieces from the Twilight expansion are implemented with more to come. Along with the fix mentioned above, a fix for the no-show Chrysotic Plague images, and a bunch of fixes for abilities.
This release also had a lot of plumbing changes done to how abilities are coded. It is now a lot more flexible (but requires a little more difficulty) with regards to ability definitions in XML. You can create lots of different takes on basic options like moving pieces, exchanging pieces, etc.
At some point I'll document all of this for anyone doing customs.
Since so much has changed and I really couldn't do regressions on all the pieces affected, if anyone sees anything odd as far as abilities, post it in the bug thread and I'll fix it right off.
Have fun!

~telengard