2.0.5 released 64 bit MacOS port, lots of fixes
Posted: 22 Jul 2018, 21:42
Still plugging along, been a little over 1 year since the last release. I will probably always be working on this, would really LOVE to get some bug reports.
This release fixes some crashes, some infinite loop issues, engine fixes, piece corrections, and some other stuff.
I also revamped how ability resolution is done. Abilities that relied on things like sacrificing or banishing never ensured the action happened. All abilities now handle this properly.
I also ported the code and recompiled all libraries for 64 bit on the Mac. This was a lot of work and a lot of changes, so there may still be some issues there. If you have any, be sure to save off the game.log inside of the application bundle.
Hopefully folks are still playing this, let me know if you are!
Download the program at:
http://briansturk.com/dreamblade.html
The full list of changes can be viewed here:
http://briansturk.com/dreamblade/CHANGELOG
~telengard
This release fixes some crashes, some infinite loop issues, engine fixes, piece corrections, and some other stuff.
I also revamped how ability resolution is done. Abilities that relied on things like sacrificing or banishing never ensured the action happened. All abilities now handle this properly.
I also ported the code and recompiled all libraries for 64 bit on the Mac. This was a lot of work and a lot of changes, so there may still be some issues there. If you have any, be sure to save off the game.log inside of the application bundle.
Hopefully folks are still playing this, let me know if you are!
Download the program at:
http://briansturk.com/dreamblade.html
The full list of changes can be viewed here:
http://briansturk.com/dreamblade/CHANGELOG
~telengard