Any requests?
Posted: 19 Oct 2018, 15:57
I'm still running automation tests and occasionally this finds an issue w/ the engine (found one today which I will address involving resolving multiple replacement effects where the one "fizzles").
Just wondering if people are still playing this, and if so, what would they like to see. I can add more customs, maybe beef up the UI a bit, try and tweak the AI to play better/be faster.
Looking for ideas, any welcomed!
Also, as always, if you find a bug please let me know. Most of the bugs that will be found now will be only found by someone noticing a gameplay or ability flaw. I can only do so much with automation testing. Testing can go for a week straight playing games (about 1 every 5 seconds) and not have one assertion or crash, but this is based on the implemented logic, not correctness of the rules implementation, that needs a human.
~telengard
Just wondering if people are still playing this, and if so, what would they like to see. I can add more customs, maybe beef up the UI a bit, try and tweak the AI to play better/be faster.
Looking for ideas, any welcomed!
Also, as always, if you find a bug please let me know. Most of the bugs that will be found now will be only found by someone noticing a gameplay or ability flaw. I can only do so much with automation testing. Testing can go for a week straight playing games (about 1 every 5 seconds) and not have one assertion or crash, but this is based on the implemented logic, not correctness of the rules implementation, that needs a human.
~telengard