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Excellent program

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Excellent program

Postby enriquefam » 08 Mar 2010, 15:28

Hi,

First of all I congratulate you on the program, I got a great joy to discover. I until my son grows up (now 5 years) almost no playing Dreamblade, but now I assembled some good matches.

Besides the congratulations and thanks comentarte wanted some suggestions in my humble way of thinking about the game.

1 - The play and be in your turn, the human (I) carry out every action step by step, ie first spaw, then move or attack it, but all step by step, one by one, I think and I do not ... ... Let me explain it well, for the PC, when it's your turn, then does everything that is thought for 15 seconds and does everything at once.

So to know what made the PC must be giving back to the text.

I think it would be a good option every time the PC that makes a human action comfirmed to follow step by step sequence of PC gaming.

2nd-Another good thing would be to save the game to continue later.


I also commented that my GUI version I only work on Windows 7 and not in XP.

I say goodbye again giving thanks for the game and hoping that my suggestions will fend for something,

Excuse my English.

Regards,
enriquefam
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Re: Excellent program

Postby Huggybaby » 08 Mar 2010, 20:04

Those are good suggestions. Welcome to the forum.
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Re: Excellent program

Postby telengard » 09 Mar 2010, 02:46

enriquefam wrote:Hi,

First of all I congratulate you on the program, I got a great joy to discover. I until my son grows up (now 5 years) almost no playing Dreamblade, but now I assembled some good matches.

Besides the congratulations and thanks comentarte wanted some suggestions in my humble way of thinking about the game.
Hi there,

Thanks for the complements and for trying out my game. Always glad to meet another Dreamblade fan.

enriquefam wrote:1 - The play and be in your turn, the human (I) carry out every action step by step, ie first spaw, then move or attack it, but all step by step, one by one, I think and I do not ... ... Let me explain it well, for the PC, when it's your turn, then does everything that is thought for 15 seconds and does everything at once.

So to know what made the PC must be giving back to the text.

I think it would be a good option every time the PC that makes a human action comfirmed to follow step by step sequence of PC gaming.
Yes, things go by pretty quick during the AI's turn. The console version supports stopping for confirmation to continue after every action and I could add this to the GUI version too, good suggestion!

enriquefam wrote:2nd-Another good thing would be to save the game to continue later.
This would be a bit of work, but possible. The game state has a lot of stuff that would have to be saved to disk, some of it not so straightforward (like hooked functions and undo stacks). I will add it to my TODO list though.

enriquefam wrote:I also commented that my GUI version I only work on Windows 7 and not in XP.

I say goodbye again giving thanks for the game and hoping that my suggestions will fend for something,

Excuse my English.

Regards,
enriquefam
Are you saying that the program works OK on Windows 7 but not on XP? I run on Vista. I'll have to find a way to test on XP. Does it crash, or just not run?

thanks for the suggestions and bug report!

take care,
~telengard
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Re: Excellent program

Postby enriquefam » 09 Mar 2010, 08:56

Hello again,

When you run the exe file. ..... This does not start, the message is:

"Dreamblade-gui.exe has encountered a problem and needs to close."

Not what might happen, I already tried on multiple PCs but still not working.

a greeting,
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Re: Excellent program

Postby telengard » 10 Mar 2010, 02:43

enriquefam wrote:Hello again,

When you run the exe file. ..... This does not start, the message is:

"Dreamblade-gui.exe has encountered a problem and needs to close."

Not what might happen, I already tried on multiple PCs but still not working.

a greeting,
enriquefam
Hi again,

I tried it out on Win XP tonight and it ran OK for me. Are you copying over the entire directory to XP or just the .exe file? There are files in the directory that need to be there to run (like the dll, rules.conf, and pieces directory).

If not, I'll have to think of some other way to debug this.

~telengard
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Re: Excellent program

Postby enriquefam » 10 Mar 2010, 15:08

Hi again,

I am copying over the entire directory to XP.

It would be interesting to know whether other people the same thing happens to my.

a greeting,
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Re: Excellent program

Postby enriquefam » 10 Mar 2010, 16:24

Hi,

The more you play but you want to play ......

Another suggestion:

It would be wonderful if the zoom of the base sticks were a bit bigger, because sometimes, at least to me, takes me a while to read the text.

Again, THANKS FOR THIS GAME.

greetings,
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Re: Excellent program

Postby telengard » 11 Mar 2010, 01:50

enriquefam wrote:Hi again,

I am copying over the entire directory to XP.

It would be interesting to know whether other people the same thing happens to my.

a greeting,
enriquefam
Hi enriquefam,

Yes, I'm hoping others will report seeing this. This is the first I've heard of it not working on XP.

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Re: Excellent program

Postby enriquefam » 15 Mar 2010, 06:26

Good morning (for me)

The weekend to prepare a new warband, I realized that the Baba Yaga's Hut (Baba yagas Hut = util name) the program does not recognize it, I even copied the file name with extension dxp and still not recognize....

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Re: Excellent program

Postby telengard » 15 Mar 2010, 12:39

enriquefam wrote:Good morning (for me)

The weekend to prepare a new warband, I realized that the Baba Yaga's Hut (Baba yagas Hut = util name) the program does not recognize it, I even copied the file name with extension dxp and still not recognize....

a greeting,
fam
Hi there,

The piece name has to be called Baba Yaga's Hut (case does not matter). The util name is just for referencing images etc. If looking in the .dxp for the name to use, use what is between the <name> tags. I follow the official naming as close as possible so Dreamcatcher is also a good way to check out the mini's spelling.

~telengard
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Re: Excellent program

Postby enriquefam » 16 Mar 2010, 06:35

Thanks telengard.

Continuous testing and enjoying.

a greeting,
fam
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Re: Excellent program

Postby melkor75 » 19 Mar 2010, 14:55

Just to confirm it works on XP ...

I believe i'll have some time to test the app during the next week, so i'll get back here with issues/comments eventually :wink:

Keep it up mate!

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Re: Excellent program

Postby enriquefam » 22 Mar 2010, 15:00

Hi,

I tried on another computer with XP and it works ....

This may not be the problem of my computer.

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Re: Excellent program

Postby telengard » 22 Mar 2010, 23:38

Thanks for the reports guys! Much appreciated.

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Re: Excellent program

Postby enriquefam » 25 Mar 2010, 15:14

Hi,

Two things ....

1) I keep trying and what I feel, I suppose you, too, is that if we increase the number of tree or phase (of course to see if you can explain that to me is which), the AI takes a lot, I guess depending on the speed of microprocessor. Maybe a possible solution to this would be an order to force the AI to move.

When I do play a game on a Netbook (1.6 GHz) and the amount the board and the figures on a table, each time the AI moves, I move the pieces and each time I move I tell AI. Sometimes I had to turn off by bored of waiting ......

2) Is there a way to view the text of the figures?, My problem is that the Netbook, the screen being so small, there are times I can not read the text.
He played with the desktop but I do not work with XP ......

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