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Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 11 Apr 2010, 00:56
by telengard
It's been about a month so I'm doing a release. :)

I counted 88 changes in the CHANGELOG. Phew.

Some highlights for this release:

- More Twilight pieces, about half of the 60 are implemented (Carrion Warcharm is fun!)
- More optimizations and some changes for the forthcoming multi-core support.
- A lot of updates to support weird interactions, and a lot of work to get the 'Reserves' requirement working correctly.
- A metric ton of bug fixes.

The OS X version will be up tomorrow.

Enjoy! Remember, if you see issues be sure to save your game.log so you can post it here. It will help w/ debugging issues a LOT.

~telengard

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 24 Apr 2010, 23:42
by melkor75
Hi there mate,

i'm experiencing an issue with the "swap drive" ability of the Hunter Killer. It changes spaces at the beginning of both phases (mine and of my opponent),

mm75

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 25 Apr 2010, 00:28
by telengard
melkor75 wrote:Hi there mate,

i'm experiencing an issue with the "swap drive" ability of the Hunter Killer. It changes spaces at the beginning of both phases (mine and of my opponent),

mm75
Hiya melkor75,

Sorry about that. I had updated the exchange_abilities_triggered to support multiple trigger conditions and introduced a small bug. It is now fixed and will be in the next release (which will be soon I hope).

The big thing in the next release is going to be multi-core support which (if you have more than 1 CPU) will speed up the AI and allow it, in theory at least, look further ahead.

~telengard

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 25 Apr 2010, 10:06
by melkor75
Heya Telengarg,

another one ... regarding "tournament" rules. Please notice that, when u roll a "1" the next time u roll for spawn there cna't be another 1 again. I noticed it happended in my matches..

mm75

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 25 Apr 2010, 16:27
by telengard
melkor75 wrote:Heya Telengarg,

another one ... regarding "tournament" rules. Please notice that, when u roll a "1" the next time u roll for spawn there cna't be another 1 again. I noticed it happended in my matches..

mm75
Hmm, so you saw the normal non-tournament behavior w/ it set to tournament initiative? i.e. You could skip spawn phases more than once in a row?

I'll look into this. Thanks for the bug report!

~telengard

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 25 Apr 2010, 16:59
by telengard
melkor75, if you see this again, if you could post the game.log that would help tremendously.

thanks!
~telengard

Re: Version (1.0.32) released, bug fixes, Twilight pieces

PostPosted: 26 Apr 2010, 10:59
by melkor75
Will do, sorry i really forgot that ..

mm75