Version (1.0.32) released, bug fixes, Twilight pieces

It's been about a month so I'm doing a release. 
I counted 88 changes in the CHANGELOG. Phew.
Some highlights for this release:
- More Twilight pieces, about half of the 60 are implemented (Carrion Warcharm is fun!)
- More optimizations and some changes for the forthcoming multi-core support.
- A lot of updates to support weird interactions, and a lot of work to get the 'Reserves' requirement working correctly.
- A metric ton of bug fixes.
The OS X version will be up tomorrow.
Enjoy! Remember, if you see issues be sure to save your game.log so you can post it here. It will help w/ debugging issues a LOT.
~telengard

I counted 88 changes in the CHANGELOG. Phew.
Some highlights for this release:
- More Twilight pieces, about half of the 60 are implemented (Carrion Warcharm is fun!)
- More optimizations and some changes for the forthcoming multi-core support.
- A lot of updates to support weird interactions, and a lot of work to get the 'Reserves' requirement working correctly.
- A metric ton of bug fixes.
The OS X version will be up tomorrow.
Enjoy! Remember, if you see issues be sure to save your game.log so you can post it here. It will help w/ debugging issues a LOT.
~telengard