Version (1.0.39) released. Undo support, DnD move, faster AI
Posted: 23 Dec 2010, 04:40
A lot of big changes in this release!
I re-enabled Undo support. In the GUI, Ctrl-U undoes your last action and you can go right back all the way to the beginning of the game.
I also enabled dragging of pieces for spawning, moving, shifting, and disruption placement.
Through a good chunk of time staring at Shark performance captures I've managed to speed up the minmax AI by ~40% w/ the default warbands. Hopefully that gain is mostly across the board as it was core engine code.
Other noteworthy changes:
- Spacebar can be used for passing on may abilities, going to the next phase, done choosing targets etc.
- Fortunate was improved a lot such that it takes minutes rather than hours when the AI is contemplating how to deal with high numbers of dice rolled for an attack.
- As usual lots of bug fixes and improvements.
- A new custom using a variant of Venom (Rot).
- A pretty bad bug w/ Defender was also fixed.
All the changes made can be viewed here:
http://home.comcast.net/~bsturk/dreamblade/CHANGELOG
NOTE: This particular release shows up still as 1.0.38 due to me forgetting to update the version header during this development release. You can tell you have 1.0.39 by seeing if Undo is mentioned in the welcome dialog.
Have fun and Happy Holidays!
~telengard
I re-enabled Undo support. In the GUI, Ctrl-U undoes your last action and you can go right back all the way to the beginning of the game.
I also enabled dragging of pieces for spawning, moving, shifting, and disruption placement.
Through a good chunk of time staring at Shark performance captures I've managed to speed up the minmax AI by ~40% w/ the default warbands. Hopefully that gain is mostly across the board as it was core engine code.
Other noteworthy changes:
- Spacebar can be used for passing on may abilities, going to the next phase, done choosing targets etc.
- Fortunate was improved a lot such that it takes minutes rather than hours when the AI is contemplating how to deal with high numbers of dice rolled for an attack.
- As usual lots of bug fixes and improvements.
- A new custom using a variant of Venom (Rot).
- A pretty bad bug w/ Defender was also fixed.
All the changes made can be viewed here:
http://home.comcast.net/~bsturk/dreamblade/CHANGELOG
NOTE: This particular release shows up still as 1.0.38 due to me forgetting to update the version header during this development release. You can tell you have 1.0.39 by seeing if Undo is mentioned in the welcome dialog.
Have fun and Happy Holidays!
~telengard