It is currently 06 Sep 2025, 20:39
   
Text Size

Implementing variants

Post MTG Forge Related Programming Questions Here

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Implementing variants

Postby lugaru » 27 Jun 2014, 15:04

friarsol wrote:Hey Hellfish,

At some point recently the all AIs stopped attacking players other than the Human in multiplayer games. Mind checking that out when you get a chance? I know you worked on Multiplayer originally, I poked around when people were first reporting it, and didn't see anything obvious.
As somebody who does not develop forge but plays a lot, my impression is that it has always been that way and that the AI 'spreading the love' is a pending feature. Maybe I'm wrong and it just broke at some point, but if so it was a while back.
lugaru
 
Posts: 79
Joined: 19 Jun 2011, 16:17
Has thanked: 1 time
Been thanked: 1 time

Previous

Return to Developer's Corner

Who is online

Users browsing this forum: No registered users and 25 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 25 users online :: 0 registered, 0 hidden and 25 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 25 guests

Login Form