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Bug Reports (snapshot builds)

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Re: Bug Reports (snapshot builds)

Postby Ghamar » 05 Nov 2024, 13:51

archenemy mode has been bugged for at least 4 years (treats teamgames as FFA)
gauntlet is bugged but wasnt a year ago or so
AI takes forever to decide a move when you have +10 permanents, making loops insufferably long
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Re: Bug Reports (snapshot builds)

Postby 1mrlee » 26 Nov 2024, 06:19

lunar insight is supposed to sorcery. It is coded as Instant.
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Re: Bug Reports (snapshot builds)

Postby nakano » 31 Dec 2024, 01:04

Latest release nor snapshot 2.0.01 allows choosing Kamahl, Fist of Krosa as a commander.
Nevermind, the problem was that while the card was on side board, program didn't allow adding it as a Commander.
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Re: Bug Reports (snapshot builds)

Postby Wolkenritter » 13 Mar 2025, 05:31

The card Battle at the Helvault is buggy with the AI. Instead of exiling one permanent each player controls, the AI instead exiles 1 permanent per player instead, resulting in the AI singling out the player and exiling 2+ of their permanents with each saga trigger.
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Re: Bug Reports (snapshot builds)

Postby SethWildCard » 08 May 2025, 18:25

AI won't cast Hare Apparent... if this isn't common... I tired experimental AI, and it did cast then the game crashed.
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Re: Bug Reports (snapshot builds)

Postby MattTheCellist » 05 Aug 2025, 12:24

There is a bug that I cannot transform "Sheoldred" into "The True Scriptures."

EDIT: It works now!
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Re: Bug Reports (snapshot builds)

Postby FamilyFavorite » 16 Aug 2025, 20:22

I've been avoiding the latest snapshot since I don't want my Quest mode to rotate its Standard pool; currently playing on 07.08 snapshot, I believe. It may be my issue has already been addressed but I doubt it since Faunsbane Troll has been in the game for years now. I was doing a draft tourney the other day & it seemed like the mana cost for activating Faunsbane Troll was being ignored; upon activation, it seems that simply sacrificing 1 of its worn auras is enough to initiate a fight w/ it although the rules text seems to indicate 1 colorless is also part of its cost.

Aside from that, I'm curious about the MB1 & PLIST card images. I have automatic download turned on, I believe Scryfall has all those images, but the images for those particular sets seem unable to get. I know MB1 is composed of mostly reprint images w/ the exception of a planeswalker symbol in the lower left but it's annoying that Forge can't seem to grab them. Is it something on my end?? Yours?? MB1 & PLIST span thousands of images. I've got most of the images in my list but those 2 particular sets really stand out; I don't really mind the incidental couple here & there missing but the gap of thousands of images is somewhat noticeable in normal play.
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Regarding Thought-Stalker Warlock

Postby FamilyFavorite » 27 Aug 2025, 17:52

As in my last post (just above), I'm not on the latest snap but I bet the issue I've spotted hasn't been corrected. It seems the last sentence in the rules text for the aforementioned card is being ignored. If my understanding is correct, when Thought-Stalker Warlock fails to meet the condition of opponent life loss previously in the turn then it still causes a discard, just not 1 decided by the warlock's controller. As it stands, if the opponent did not lose life, no discard happens whatsoever.

I believe I've seen this interaction on multiple occasions where the AI plays the warlock w/out having caused me to lose life & I'm not required to discard. Please let me know if I'm mistaken or if this is even the right place to be posting comments like this 1.
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