Rise of the Eldrazi cards
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Rise of the Eldrazi cards
by Chris H. » 16 Apr 2010, 13:53
Rise of the Eldrazi cards that can be added via keywords and no additional coding.
- Code: Select all
Bloodrite Invoker
2 B
Creature Vampire Shaman
no text
3/1
abLoseLifeTgt 8:3:Drawback$YouGainLife/3:Target player loses 3 life and you gain 3 life.
Daggerback Basilisk
2 G
Creature Basilisk
no text
2/2
Deathtouch
Deathless Angel
4 W W
Creature Angel
no text
5/7
Flying
abPumpTgt W W:Indestructible
Flame Slash
R
Sorcery
no text
spDamageTgtC:4:Flame Slash deals 4 damage to target creature.
Gloomhunter
2 B
Creature Bat
no text
2/1
Flying
Guard Duty
W
Enchantment Aura
Enchanted creature has defender.
Enchant creature
enPumpCurse:Defender
Jwari Scuttler
2 U
Creature Crab
no text
2/3
Lagac Lizard
3 R
Creature Lizard
no text
3/3
Last Kiss
2 B
Instant
no text
spDamageTgtC:2:Drawback$YouGainLife/2:Last Kiss deals 2 damage to target creature and you gain 2 life.
Makindi Griffin
3 W
Creature Griffin
no text
2/4
Flying
Might of the Masses
G
Instant
no text
spPumpTgt:+X/+X:Target creature gets +1/+1 until end of turn for each creature you control.
SVar:X:Count$TypeYouCtrl.Creature
Nema Siltlurker
4 G
Creature Lizard
no text
3/5
Nighthaze
B
Sorcery
no text
spPumpTgt:Swampwalk
Draw a card.
Ogre Sentry
1 R
Creature Ogre Warrior
no text
3/3
Defender
Ogre's Cleaver
2
Artifact Equipment
Equipped creature gets +5/+0.
eqPump 5:+5/+0
Prophetic Prism
2
Artifact
no text
When this card comes into play, draw a card.
tap: add W
tap: add B
tap: add U
tap: add R
tap: add G
Skeletal Wurm
7 B
Creature Skeleton Wurm
no text
7/6
RegenerateMe:B
Soulbound Guardians
4 W
Creature Kor Spirit
no text
4/5
Defender
Flying
Sporecap Spider
2 G
Creature Spider
no text
1/5
Reach
Stomper Cub
3 G G
Creature Beast
no text
5/3
Trample
Wall of Omens
1 W
Creature Wall
no text
0/4
Defender
When this card comes into play, draw a card.
Wildheart Invoker
2 G G
Creature Elf Shaman
no text
4/3
abPumpTgt 8:+5/+5/Trample
Zof Shade
3 B
Creature Shade
no text
2/2
abPump 2 B:+2/+2
-
Chris H. - Forge Moderator
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Re: Rise of the Eldrazi cards
by mtgrares » 16 Apr 2010, 17:36
Your quick, thanks. I haven't even looked at the spoiler list yet.
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Re: Rise of the Eldrazi cards
by slapshot5 » 16 Apr 2010, 19:09
I was checking these out a couple days ago. They're some pretty cool cards coming up. Good to have a start like this.
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Re: Rise of the Eldrazi cards
by Chris H. » 16 Apr 2010, 19:46
There are a few features that look interesting. I like Totem Armor and Level Up. And Annihilator rocks. 

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Re: Rise of the Eldrazi cards
by jim » 16 Apr 2010, 21:05
Wow! Thanks for looking at this and identifying these so quickly!
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Re: Rise of the Eldrazi cards
by Chris H. » 16 Apr 2010, 21:32
`jim wrote:Wow! Thanks for looking at this and identifying these so quickly!
you are welcome. I just commit'ed them and another card that was simple to add to an existing code block. That makes a total of 24 cards from this new set ready to go.

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Re: Rise of the Eldrazi cards
by zerker2000 » 19 Apr 2010, 02:18
Lighthouse Chronologist: "At the beginning of each end step, if it's not your turn, take an extra turn after this one."! Nonlegendary! 2v2, going clockwise, each leveled!!!
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
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