Player as its own Class
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22 posts
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Re: Player as its own Class
by slapshot5 » 21 Oct 2010, 15:40
We might as well make this change for cards now as well.Rob Cashwalker wrote:Damage and damage modification for both cards and players should be moved to the card and player objects, instead of the GameAction.addDamage method.
Might as well do it now since we have big changes already in.Rob Cashwalker wrote:At some point it might be good to make Player abstract, and then have two sub-classes - HumanPlayer and AIPlayer.
I'll take a look at both of these things today or tomorrow.
-slapshot5
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Re: Player as its own Class
by slapshot5 » 21 Oct 2010, 22:58
The Player class is now abstract with HumanPlayer.java and AIPlayer.java extending it.
The different functions from GameAction can be moved over as people get to them.
Also, card damage now takes place in Card.java.
These changes should be pretty safe. But, it wouldn't be the first bug copy/paste ever introduced...
-slspshot5
The different functions from GameAction can be moved over as people get to them.
Also, card damage now takes place in Card.java.
These changes should be pretty safe. But, it wouldn't be the first bug copy/paste ever introduced...
-slspshot5
- slapshot5
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Re: Player as its own Class
by Rob Cashwalker » 22 Oct 2010, 03:51
Is there anything still fragile in the SVN code?
I just got this when attacking with a Raging Goblin on my first turn:
I just got this when attacking with a Raging Goblin on my first turn:
- Code: Select all
null
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_07 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.Input_FirstStrikeDamage.damageCreatureAndPlayer(Input_FirstStrikeDamage.java:61)
at forge.Input_FirstStrikeDamage.selectButtonOK(Input_FirstStrikeDamage.java:34)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
- Code: Select all
if(player.equals("")) //this is a really bad hack, to allow raging goblin to attack on turn 1
player = AllZone.ComputerPlayer;
The Force will be with you, Always.
-

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Re: Player as its own Class
by PhoenixAvenger » 22 Oct 2010, 08:01
I took the latest revision (r2890 as of this post) for a spin, and every time two creatures are about to deal combat damage to each other, this rears its ugly head:slapshot5 wrote:Also, card damage now takes place in Card.java.
These changes should be pretty safe. But, it wouldn't be the first bug copy/paste ever introduced...
- Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
null
Version:
Forge -- official beta: $Date: 2010-09-14 05:34:27 -0700 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_21 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.StackOverflowError
at java.util.Arrays.copyOf(Unknown Source)
at java.util.ArrayList.toArray(Unknown Source)
at java.util.ArrayList.<init>(Unknown Source)
at forge.Card.getIntrinsicKeyword(Unknown Source)
at forge.Card.getKeyword(Unknown Source)
at forge.CardFactoryUtil.hasProtectionFrom(Unknown Source)
at forge.CardFactoryUtil.canDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
at forge.Card.addAssignedDamage(Unknown Source)
-

PhoenixAvenger - Posts: 62
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Re: Player as its own Class
by slapshot5 » 22 Oct 2010, 14:18
I just fixed this in r2897.Rob Cashwalker wrote:Is there anything still fragile in the SVN code?
I just got this when attacking with a Raging Goblin on my first turn:
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Re: Player as its own Class
by slapshot5 » 22 Oct 2010, 14:20
Whoa. That would be a Bad Thing. I think that's related to my stuff. Looking now...PhoenixAvenger wrote:I took the latest revision (r2890 as of this post) for a spin, and every time two creatures are about to deal combat damage to each other, this rears its ugly head:slapshot5 wrote:Also, card damage now takes place in Card.java.
These changes should be pretty safe. But, it wouldn't be the first bug copy/paste ever introduced...
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Re: Player as its own Class
by slapshot5 » 22 Oct 2010, 14:28
Should be fixed in svn. Definitely a lack of copy/paste error.slapshot5 wrote:Whoa. That would be a Bad Thing. I think that's related to my stuff. Looking now...
-slapshot5
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