Skin Crash
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
3 posts
• Page 1 of 1
Skin Crash
by friarsol » 12 Nov 2011, 03:40
Looks like I'm getting a crash at the end of the match. Doublestrike, I think this is related to your skin changes:
Detailed error trace:
java.lang.NullPointerException
at forge.view.swing.WinLoseFrame.<init>(WinLoseFrame.java:91)
at forge.GameAction.checkStateEffects(GameAction.java:801)
at forge.GameAction.checkStateEffects(GameAction.java:759)
at forge.Phase.handleBeginPhase(Phase.java:363)
Detailed error trace:
java.lang.NullPointerException
at forge.view.swing.WinLoseFrame.<init>(WinLoseFrame.java:91)
at forge.GameAction.checkStateEffects(GameAction.java:801)
at forge.GameAction.checkStateEffects(GameAction.java:759)
at forge.Phase.handleBeginPhase(Phase.java:363)
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Skin Crash
by slowe » 12 Nov 2011, 05:52
I got the same thing. Reverting the change in forge.view.swing.ApplicationView fixes it. The reference to the skin was never being set.
Re: Skin Crash
by Doublestrike » 13 Nov 2011, 10:24
Sorry about this, my fault, just got back to the computer after being away and found it waiting for me. 
Thanks for the quick fix - I made an adjustment to it in r11977.

Thanks for the quick fix - I made an adjustment to it in r11977.
---
A joke is a very serious thing.
A joke is a very serious thing.
-
Doublestrike - UI Programmer
- Posts: 715
- Joined: 08 Aug 2011, 09:07
- Location: Bali
- Has thanked: 183 times
- Been thanked: 161 times
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 14 guests