Forge version 1.2.0
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Agetian, friarsol, Blacksmith, KrazyTheFox, CCGHQ Admins
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Re: Forge version 1.2.0
by slapshot5 » 30 Dec 2011, 06:10
Ok, I got the Morph thing checked in. Putting those buttons on the home screen into a JScrollPane turned out to be a bit harder than I thought. I won't get a change like that done tonight anymore, and won't have time for a few days. I'd say go ahead and post a beta like this and we'll see how many complaints we get about finding the Deck Editor.
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Re: Forge version 1.2.0
by Chris H. » 30 Dec 2011, 11:39
Thank you Slapshot.
I will go ahead and release the beta. I'm sure that people will enjoy the new UI. We will try to fix a few of the problems when we get a chance.
I will go ahead and release the beta. I'm sure that people will enjoy the new UI. We will try to fix a few of the problems when we get a chance.
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Re: Forge version 1.2.0
by juzamjedi » 31 Dec 2011, 07:29
Correct - this is what I meant. I also had a few other requestsfriarsol wrote:Well, Utilities is a bad example. And I haven't tested this, so I'm not sure, but to me it sounds like: Once you are finished Drafting, you would be returned to the Drafting submenu. Once you finished a Constructed match, you go back to the Constructed submenu.slapshot5 wrote:Like if you were on Utilities, it takes you back to Utilities?
3. Can we have a filter to let us play random decks of the same format only? Example I would like to play Legacy BUG against random Legacy AI decks, not Standard or random 2-color decks, etc
4. When drafting can we make the default sort order Mana Cost -> Color?
5. When drafting can Forge provide deck stats? At a minimum this would include cards drafted at each mana cost.
48 posts
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