Added features to RemoveCounter
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Added features to RemoveCounter
by ArsenalNut » 07 Feb 2012, 04:19
I just checked in some additions to support "Any" as a valid CounterType for RemoveCounter. This made the a few cards scriptable
Ferropede
Hex Parasite
Medicine Runner
Spinal Parasite
The AI doesn't have any targeting logic right now. I basically got the cards to a point where they won't cause a crash if they are in an AI deck.
I believe Chisei, Heart of Oceans is also now scriptable. I have some idea for "All" also which would make Aether Snap and Fate Transfer scriptable and Vampire Hexmage convert to script.
Ferropede
Hex Parasite
Medicine Runner
Spinal Parasite
The AI doesn't have any targeting logic right now. I basically got the cards to a point where they won't cause a crash if they are in an AI deck.
I believe Chisei, Heart of Oceans is also now scriptable. I have some idea for "All" also which would make Aether Snap and Fate Transfer scriptable and Vampire Hexmage convert to script.
So many cards, so little time
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