Ninjutsu in Forge 1.2.11
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
2 posts
• Page 1 of 1
Ninjutsu in Forge 1.2.11
by RumbleBBU » 22 Aug 2012, 07:10
Still testing the Sealed Deck mode in Forge 1.2.11, I came across this:
I have a Hurr Jackal in play and Okiba-Gang Shinobi in my hand. I make an unblocked attack with the Hurr Jackal, ninjitsu in Shinobi and return the Jackal to my hand.
What happens? A tapped, summoning-sick Shinobi completes the attack succesfully...and deals 1 point of damage! (Like a Hurr Jackal would, instead of 3 points + discard 2 like Shinobi should.)
I have a Hurr Jackal in play and Okiba-Gang Shinobi in my hand. I make an unblocked attack with the Hurr Jackal, ninjitsu in Shinobi and return the Jackal to my hand.
What happens? A tapped, summoning-sick Shinobi completes the attack succesfully...and deals 1 point of damage! (Like a Hurr Jackal would, instead of 3 points + discard 2 like Shinobi should.)
Re: Ninjutsu in Forge 1.2.11
by friarsol » 22 Aug 2012, 12:17
Please post bug reports in the release announcement of the version of Forge that you have (in your case 1.2.11 beta release thread). I just did a quick test and this worked fine for me, was anything else going on? Perhaps whatever was broken was already fixed.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 42 guests