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Shadows over Innistrad spoiler season

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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 25 Mar 2016, 16:10

I'll try to slowly add the cards over the weekend.

Erdwal Illuminator -- I guess there will have to be some "Investigate$ True" command added to identify the investigate as such. This also explains why multiple investigates are sequential and don't create all Clues at once -- this way, there's always a unique first investigate.

We also need a creature type "Mole" :)
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 25 Mar 2016, 16:53

Token census:

New images:
white 1/1 Spirit: Dauntless Cathar, Drogskol Cavalry, Emissary of the Sleepless, Nearheath Chaplain, Not Forgotten, Slayer's Plate, Vessel of Ephemera
white 4/4 Angel: Descend upon the Sinful, Invocation of Saint Traft
black 2/2 Zombie: Diregraf Colossus, Drunau Corpse Trawler, From Under the Floorboards, Ghoulcaller's Accomplice, Gisa's Bidding, Rise from the Tides, Shamble Back
green 1/1 Insect: Crawling Sensation
green 2/2 Wolf: Arlinn Kord/Arlinn, Embraced by the Moon, Cult of the Waxing Moon, Pack Guardian, Silverfur Partisan

Completely new tokens:
white 1/1 Human Soldier: Sigarda, Herons' Grace, Strength of Arms, Ulvenwald Mysteries
black 1/1 Vampire Knight: Call the Bloodline, Sorin, Grim Nemesis
red 1/1 Devil: Dance with Devils, Devil's Playground
green 3/3 Ooze: Inexorable Blob
white/black 1/1 Human Cleric: Hanweir Militia Captain/Westvale Cult Leader, Westvale Abbey/Ormendahl, Profane Prince
six different pictures for Clue tokens, used by cards with investigate: Briarbridge Patrol, Bygone Bishop, Byway Courier, Confront the Unknown, Daring Sleuth/Bearer of Overwhelming Truths, Confirm Suspicions, Declaration in Stone, Drownyard Explorers, Erdwal Illuminator, Expose Evil, Fleeting Memories, Gone Missing, Humble the Brute, Jace's Scrutiny, Magnifying Glass, Ongoing Investigation, Press for Answers, Root Out, Survive the Night, Tamiyo's Journal, Thraben Inspector, Tireless Tracker, Trail of Evidence, Ulvenwald Mysteries, Weirding Wood

Two emblems: Arlinn, Embraced by the Moon and Jace, Unraveler of Secrets
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Re: Shadows over Innistrad spoiler season

Postby Hanmac » 25 Mar 2016, 17:17

also interesting:
Bound by Moonsilver does prevent the enchanted creature from Transforming.

questions for the AI: it should enchant a day side creature with it, except there is a stronger one. Also AI should not try to pay cost to transform a creature if the creature can't transform
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Re: Shadows over Innistrad spoiler season

Postby friarsol » 25 Mar 2016, 17:21

Hanmac wrote:also interesting:
Bound by Moonsilver does prevent the enchanted creature from Transforming.
We already have "CARDNAME can't transform" as it appears on Immerwolf
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 08:02

Code: Select all
Name:Apothecary Geist
ManaCost:3 W
Types:Creature Spirit
PT:3/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | IsPresent$ Spirit.Other+YouCtrl | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Spirit, gain 3 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/apothecary_geist.jpg
Oracle:Flying\nWhen Apothecary Geist enters the battlefield, if you control another Spirit, gain 3 life.
Code: Select all
Name:Bound by Moonsilver
ManaCost:2 W
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't transform | Description$ Enchanted creature can't attack, block, or transform.
A:AB$ Attach | Cost$ Sac<1/Permanent.Other/another permanent> | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Attach CARDNAME to target creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/bound_by_moonsilver.jpg
Oracle:Enchant creature\nEnchanted creature can't attack, block, or transform.\nSacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
(Is this correct syntax for combining hidden keywords?)

Code: Select all
Name:Cathar's Companion
ManaCost:2 W
Types:Creature Hound
PT:3/1
T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/cathars_companion.jpg
Oracle:Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Code: Select all
Name:Chaplain's Blessing
ManaCost:W
Types:Sorcery
A:SP$ GainLife | Cost$ W | LifeAmount$ 5 | SpellDescription$ You gain 5 life.
SVar:Picture:http://www.wizards.com/global/images/magic/general/chaplains_blessing.jpg
Oracle:You gain 5 life.
Code: Select all
Name:Dauntless Cathar
ManaCost:2 W
Types:Creature Human Soldier
PT:3/2
A:AB$ Token | Cost$ 1 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit SOI | TokenKeywords$ Flying | SpellDescription$ Put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/dauntless_cathar.jpg
Oracle:{1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.
Last edited by Marek14 on 26 Mar 2016, 08:10, edited 1 time in total.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 08:09

Code: Select all
Name:Emissary of the Sleepless
ManaCost:4 W
Types:Creature Spirit
PT:2/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 spirit SOI
SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/emissary_of_the_sleepless.jpg
Oracle:Flying\nWhen Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.
Code: Select all
Name:Inquisitor's Ox
ManaCost:3 W
Types:Creature Ox
PT:2/5
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ Vigilance | Condition$ Delirium | Description$ Delirium - CARDNAME gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
SVar:Picture:http://www.wizards.com/global/images/magic/general/inquisitors_ox.jpg
Oracle:Delirium - Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
Code: Select all
Name:Militant Inquisitor
ManaCost:2 W
Types:Creature Human Cleric
PT:2/3
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | References$ X | Description$ CARDNAME gets +1/+0 for each Equipment you control.
SVar:X:Count$Valid Equipment.YouCtrl
SVar:BuffedBy:Equipment
SVar:Picture:http://www.wizards.com/global/images/magic/general/militant_inquisitor.jpg
Oracle:Militant Inquisitor gets +1/+0 for each Equipment you control.
Code: Select all
Name:Moorland Drifter
ManaCost:1 W
Types:Creature Spirit
PT:2/2
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | Condition$ Delirium | Description$ Delirium - CARDNAME has flying as long as there are four or more card types among cards in your graveyard.
SVar:Picture:http://www.wizards.com/global/images/magic/general/moorland_drifter.jpg
Oracle:Delirium - Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
Code: Select all
Name:Nearheath Chaplain
ManaCost:3 W
Types:Creature Human Cleric
PT:3/1
K:Lifelink
A:AB$ Token | Cost$ 2 W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 2 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 spirit SOI | TokenKeywords$ Flying | SpellDescription$ Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/nearheath_chaplain.jpg
Oracle:Lifelink\n{2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 08:54

Code: Select all
Name:Open the Armory
ManaCost:1 W
Types:Sorcery
A:SP$ ChangeZone | Cost$ 1 W | Origin$ Library | Destination$ Hand | ChangeType$ Aura,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/open_the_armory.jpg
Oracle:Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.
Code: Select all
Name:Spectral Shepherd
ManaCost:2 W
Types:Creature Spirit
PT:2/2
K:Flying
A:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Spirit.YouCtrl | TgtPrompt$ Select target Spirit you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target Spirit you control to its owner's hand.
SVar:Picture:http://www.wizards.com/global/images/magic/general/spectral_shepherd.jpg
Oracle:Flying\n{1}{U}: Return target Spirit you control to its owner's hand.
Code: Select all
Name:Stern Constable
ManaCost:W
Types:Creature Human Soldier
PT:1/1
A:AB$ Tap | Cost$ T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/stern_constable.jpg
Oracle:{T}, Discard a card: Tap target creature.
Code: Select all
Name:Strength of Arms
ManaCost:W
Types:Instant
A:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBToken | SpellDescription$ Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
SVar:DBToken:DB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Human Soldier | TokenTypes$ Creature,Human,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | ConditionPresent$ Equipment.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control an Equipment,
SVar:Picture:http://www.wizards.com/global/images/magic/general/strength_of_arms.jpg
Oracle:Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
Code: Select all
Name:Tenacity
ManaCost:3 W
Types:Instant
A:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Lifelink | SubAbility$ DBUntapAll | SpellDescription$ Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
SVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/tenacity.jpg
Oracle:Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Last edited by Marek14 on 26 Mar 2016, 10:04, edited 1 time in total.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 09:06

Code: Select all
Name:Town Gossipmonger
ManaCost:W
Types:Creature Human
PT:1/1
A:AB$SetState | Cost$ T tapXType<1/Creature> | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.
SVar:Picture:http://www.wizards.com/global/images/magic/general/town_gossipmonger.jpg
AlternateMode:DoubleFaced
Oracle:{T}, Tap an untapped creature you control: Transform Town Gossipmonger.

ALTERNATE

Name:Incited Rabble
ManaCost:no cost
Colors:red
Types:Creature Human
PT:2/3
K:CARDNAME attacks each combat if able.
A:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/incited_rabble.jpg
Oracle:Incited Rabble attacks each combat if able.\n{2}: Incited Rabble gets +1/+0 until end of turn.
In white, there are three cards remaining:
Declaration in Stone -- will need a loop for investigate.
Gryff's Boon -- not sure how to do the reanimation ability.
Not Forgotten -- not sure how to do the choice. Does DestinationChoice$ work here?
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Re: Shadows over Innistrad spoiler season

Postby Hanmac » 26 Mar 2016, 10:01

Spectral Shepherd is wrong, it does need U not Sac

ps: also there also need a change to be done when checking last known information.

for example with Avacyn if she has Deathtouch and Lifelink from Basilisk Collar and she does transfrom into her Red Form, but before the damage has been dealt she got blinked by an effect, that returns her to the battlefield in her White Form. the Damage which is still on the stack should still have lifelink and deathtouch. Same with "Huntmaster of the Fells".

Also same with when a creature that does block Thicket Basilisk got blinked too. The Effect should still trigger, but shouldn't find a target because its a new creature.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 10:03

Code: Select all
Name:Broken Concentration
ManaCost:1 U U
Types:Instant
A:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.
K:Madness:3 U
SVar:Picture:http://www.wizards.com/global/images/magic/general/broken_concentration.jpg
Oracle:Counter target spell.\nMadness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Deny Existence
ManaCost:2 U
Types:Instant
A:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Creature | Destination$ Exile | SpellDescription$ Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
SVar:Picture:http://www.wizards.com/global/images/magic/general/deny_existence.jpg
Oracle:Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Code: Select all
Name:Drownyard Explorers
ManaCost:3 U
Types:Creature Human Wizard
PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6 | TokenAbilities$ ABDraw
SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Picture:http://www.wizards.com/global/images/magic/general/drownyard_explorers.jpg
Oracle:When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
Code: Select all
Name:Drunau Corpse Trawler
ManaCost:3 U
Types:Creature Zombie
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie SOI
A:AB$ Pump | Cost$ 2 B | ValidTgts$ Zombie | TgtPrompt$ Select target Zombie | KW$ Deathtouch | SpellDescription$ Target Zombie gains deathtouch until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/drunau_corpse_trawler.jpg
Oracle:When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.\n{2}{B}: Target Zombie gains deathtouch until end of turn.
Code: Select all
Name:Essence Flux
ManaCost:U
Types:Instant
A:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under your control.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup | References$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Valid Spirit
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/essence_flux.jpg
Oracle:Exile target creature you control, then return it to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
(Does this work correctly, even in cases where the exiled creature only becomes a Spirit after entering the battlefield -- Clone, for example?)

Code: Select all
Name:Fleeting Memories
ManaCost:2 U
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6 | TokenAbilities$ ABDraw
SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
T:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.
SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Select target player
SVar:Picture:http://www.wizards.com/global/images/magic/general/fleeting_memories.jpg
Oracle:When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 10:04

Hanmac: Corrected Spectral Shepherd.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 10:49

Code: Select all
Name:Gone Missing
ManaCost:4 U
Types:Sorcery
A:SP$ ChangeZone | Cost$ 4 U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SubAbility$ DBToken | SpellDescription$ Put target permanent on top of its owner's library. Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6 | TokenAbilities$ ABDraw
SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Picture:http://www.wizards.com/global/images/magic/general/gone_missing.jpg
Oracle:Put target permanent on top of its owner's library.\nInvestigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
Code: Select all
Name:Nagging Thoughts
ManaCost:1 U
Types:Sorcery
A:SP$ Dig | Cost$ 1 U | DigNum$ 2 | ChangeNum$ 1 | DestinationZone2$ Graveyard | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
K:Madness:1 U
SVar:Picture:http://www.wizards.com/global/images/magic/general/nagging_thoughts.jpg
Oracle:Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.\nMadness {1}{U} (If you discard this card, discard it into exile. When you do, cast it or put it into your graveyard.)
Code: Select all
Name:Press for Answers
ManaCost:1 U
Types:Instant
A:SP$ Tap | Cost$ 1 U | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Clue | TokenTypes$ Artifact,Clue | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c clue | TokenAltImages$ c_clue2,c_clue3,c_clue4,c_clue5,c_clue6 | TokenAbilities$ ABDraw
SVar:ABDraw:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Picture:http://www.wizards.com/global/images/magic/general/press_for_answers.jpg
Oracle:Tap target creature. It doesn't untap during its controller's next untap step.\nInvestigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
Code: Select all
Name:Seagraf Skaab
ManaCost:1 U
Types:Creature Zombie
PT:1/3
SVar:Picture:http://www.wizards.com/global/images/magic/general/seagraf_skaab.jpg
Oracle:
Code: Select all
Name:Silburlind Snapper
ManaCost:5 U
Types:Creature Turtle
PT:6/6
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you've cast a noncreature spell this turn.
SVar:X:Count$ThisTurnCast_Card.nonCreature+YouCtrl
SVar:BuffedBy:Card.nonCreature+nonLand
SVar:Picture:http://www.wizards.com/global/images/magic/general/silburlind_snapper.jpg
Oracle:Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
Code: Select all
Name:Silent Observer
ManaCost:3 U
Types:Creature Spirit
PT:1/5
K:Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/silent_observer.jpg
Oracle:Flying
Code: Select all
Name:Stormrider Spirit
ManaCost:4 U
Types:Creature Spirit
PT:3/3
K:Flash
K:Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/stormrider_spirit.jpg
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying
In blue, there are two cards remaining:
Erdwal Illuminator -- needs some changes to investigate so it could trigger on it.
Welcome to the Fold -- Madness-dependent X.
Last edited by Marek14 on 27 Mar 2016, 05:46, edited 1 time in total.
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 11:27

Code: Select all
Name:Alms of the Vein
ManaCost:2 B
Types:Sorcery
A:SP$ LoseLife | Cost$ 2 B | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 3 life and you gain 3 life.
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
K:Madness:B
SVar:Picture:http://www.wizards.com/global/images/magic/general/alms_of_the_vein.jpg
Oracle:Target opponent loses 3 life and you gain three life\nMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Behind the Scenes
ManaCost:2 B
Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Skulk | Description$ Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
A:AB$ PumpAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.
SVar:NonStackingEffect:True
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/behind_the_scenes.jpg
Oracle:Creatures you control have skulk. (They can't be blocked by creatures with greater power.)\n{4}{W}: Creatures you control get +1/+1 until end of turn.
Code: Select all
Name:Biting Rain
ManaCost:2 B B
Types:Sorcery
A:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.
K:Madness:2 B
SVar:Picture:http://www.wizards.com/global/images/magic/general/biting_rain.jpg
Oracle:All creatures get -2/-2 until end of turn.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Ghoulcaller's Accomplice
ManaCost:1 B
Types:Creature Human Rogue
PT:2/2
A:AB$ Token | Cost$ 3 B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie SOI | SpellDescription$ Put a 2/2 black Zombie creature token onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghoulcallers_accomplice.jpg
Oracle:{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only anytime you could cast a sorcery.
Code: Select all
Name:Ghoulsteed
ManaCost:4 B
Types:Creature Zombie Horse
PT:4/4
A:AB$ ChangeZone | Cost$ 2 B Discard<2/Card> | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghoulsteed.jpg
Oracle:{2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.
Code: Select all
Name:Gisa's Bidding
ManaCost:2 B B
Types:Sorcery
A:SP$ Token | Cost$ 2 B B | TokenImage$ b 2 2 zombie SOI | TokenAmount$ 2 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | SpellDescription$ Put two 2/2 black Zombie creature tokens onto the battlefield.
K:Madness:2 B
SVar:Picture:http://www.wizards.com/global/images/magic/general/gisas_bidding.jpg
Oracle:Put two 2/2 black Zombie creature tokens onto the battlefield.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Grotesque Mutation
ManaCost:1 B
Types:Instant
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | KW$ Lifelink | SpellDescription$ Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its contoller to gain that much life.)
SVar:Picture:http://www.wizards.com/global/images/magic/general/grotesque_mnutation.jpg
Oracle:Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its contoller to gain that much life.)
Marek14
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 12:27

Code: Select all
Name:Kindly Stranger
ManaCost:2 B
Types:Creature Human
PT:2/3
A:AB$SetState | Cost$ 2 B | Defined$ Self | Mode$ Transform | Activation$ Delirium | PrecostDesc$ Delirium - | SpellDescription$ Transform CARDNAME.
SVar:Picture:http://www.wizards.com/global/images/magic/general/kindly_stranger.jpg
AlternateMode:DoubleFaced
Oracle:Delirium - {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.

ALTERNATE

Name:Demon-Possessed Witch
ManaCost:no cost
Colors:black
Types:Creature Human Shaman
PT:4/3
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When this creature transforms into CARDNAME, you may destroy target creature.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/demon_possessed_witch.jpg
Oracle:When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Code: Select all
Name:Morkrut Necropod
ManaCost:5 B
Types:Creature Slug Horror
PT:7/7
K:Menace
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Creature.Other,Land.Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/morkrut_necropod.jpg
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Morkut Necropod attacks or blocks, sacrifice another creature or land.
Code: Select all
Name:Murderous Compulsion
ManaCost:1 B
Types:Sorcery
A:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SpellDescription$ Destroy target tapped creature.
K:Madness:1 B
SVar:Picture:http://www.wizards.com/global/images/magic/general/murderous_compulsion.jpg
Oracle:Destroy target tapped creature.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Pale Rider of Trostad
ManaCost:1 B
Types:Creature Spirit
PT:3/3
K:Skulk
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/pale_rider_of_trostad.jpg
Oracle:Skulk (This creature can't be blocked by creatures with greater power.)\nWhen Pale Rider of Trostad enters the battlefield, discard a card.
Code: Select all
Name:Rancid Rats
ManaCost:1 B
Types:Creature Zombie Rat
PT:1/1
K:Skulk
K:Deathtouch
SVar:Picture:http://www.wizards.com/global/images/magic/general/rancid_rats.jpg
Oracle:Skulk (This creature can't be blocked by creatures with greater power.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Code: Select all
Name:Sanitarium Skeleton
ManaCost:B
Types:Creature Skeleton
PT:1/2
A:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/sanitarium_skeleton.jpg
Oracle:{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
Code: Select all
Name:Stallion of Ashmouth
ManaCost:3 B
Types:Creature Nightmare Horse
PT:3/3
A:AB$ Pump | Cost$ 1 B | NumAtt$ +1 | NumDef$ +1 | Activation$ Delirium | PrecostDesc$ Delirium - | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/stallion_of_ashmouth.jpg
Oracle:Delirium - {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.
Code: Select all
Name:Liliana's Indignation
ManaCost:X B
Types:Sorcery
A:SP$ Mill | Cost$ X B | NumCards$ X | References$ X | Defined$ You | RememberMilled$ True | SubAbility$ DBLoseLife | SpellDescription$ Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into the graveyard this way.
SVar:DBLoseLife:DB$LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ Y | References$ Y | SubAbility$ Cleanup
SVar:X:Count$xPaid
SVar:Y:Count$ValidGraveyard Creature.IsRemembered/Times.2
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_indignation.jpg
Oracle:Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into the graveyard this way.
(Is there a better way to do Song of Blood? Checking the number of creatures actually put into graveyard and passing it to the effect?)

In black, there are six cards missing:
Accursed Witch/Infectious Curse -- not sure how to do targeted return from graveyard.
Creeping Dread -- not sure how to compare card types here.
From Under the Floorboards -- Madness-dependent X.
Mindwrack Demon -- reverse delirium, not sure what's the most elegant implementation.
Relentless Dead -- correct X-dependent targeting is tricky.
To the Slaughter -- requires knowing when delirium is NOT active.
Marek14
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Re: Shadows over Innistrad spoiler season

Postby Marek14 » 26 Mar 2016, 14:02

Code: Select all
Name:Bloodmad Vampire
ManaCost:2 R
Types:Creature Vampire
PT:4/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
K:Madness:1 R
SVar:Picture:http://www.wizards.com/global/images/magic/general/bloodmad_vampire.jpg
Oracle:Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Code: Select all
Name:Burn from Within
ManaCost:X R
Types:Instant
A:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X | RememberDamaged$ True | SubAbility$ DBDebuff | SpellDescription$ CARDNAME deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
SVar:DBDebuff:DB$ Debuff | Defined$ Creature.IsRemembered | Keywords$ Indestructible | SubAbility$ DBBurn
SVar:DBBurn:DB$ Pump | KW$ HIDDEN If CARDNAME would be put into a graveyard, exile it instead. | Defined$ Creature.IsRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/burn_from_within.jpg
Oracle:Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
(Annihilating Fire is wrong, using secondary effect on the targeted creature instead on the damaged one. This is a persistent bug that is also present on Demonfire, Incinerate, Jaya Ballard, Task Mage, Pillar of Flame, Red Sun's Zenith, Skeletonize and Yamabushi's Flame.)

Code: Select all
Name:Convicted Killer
ManaCost:2 R
Types:Creature Human Werewolf
PT:2/2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/convicted_killer.jpg
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.

ALTERNATE

Name:Branded Howler
ManaCost:no cost
Colors:red
Types:Creature Werewolf
PT:4/4
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/branded_howler.jpg
Oracle:At the beginning of each upkeep, if a player casts two or more spells last turn, transform Branded Howler.
Code: Select all
Name:Dissension in the Ranks
ManaCost:4 R R
Types:Instant
A:SP$ Fight | Cost$ 4 R R | ValidTgts$ Creature.blocking | TgtPrompt$ Select blocking target creature | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Target blocking creature fights another target blocking creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/dissension_in_the_ranks.jpg
Oracle:Target blocking creature fights another target blocking creature.
Code: Select all
Name:Dual Shot
ManaCost:R
Types:Instant
A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each of up to two target creatures.
SVar:Picture:http://www.wizards.com/global/images/magic/general/dual_shot.jpg
Oracle:Dual Shot deals 1 damage to each of up to two target creatures.
Code: Select all
Name:Ember-Eye Wolf
ManaCost:1 R
Types:Creature Wolf
PT:1/2
K:Haste
A:AB$ Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/ember_eye_wolf.jpg
Oracle:Haste\n{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
Code: Select all
Name:Gatstaf Arsonists
ManaCost:4 R
Types:Creature Human Werewolf
PT:5/4
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/gatstaf_arsonists.jpg
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

ALTERNATE

Name:Gatstaf Ravagers
ManaCost:no cost
Colors:red
Types:Creature Werewolf
PT:6/5
K:Menace
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/gatstaf_ravagers.jpg
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
Code: Select all
Name:Geier Reach Bandit
ManaCost:2 R
Types:Creature Human Rogue Werewolf
PT:3/2
K:Haste
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/geier_reach_bandit.jpg
Oracle:Haste\nAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

ALTERNATE

Name:Vildin-Pack Alpha
ManaCost:no cost
Colors:red
Types:Creature Werewolf
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Werewolf.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigTransform1 | TriggerDescription$ Whenever a Werewolf enters the battlefield under your control, you may transform it.
SVar:TrigTransform1:AB$SetState | Cost$ 0 | Defined$ TriggeredCard | Mode$ Transform
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform2 | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform2:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/vildin_pack_alpha.jpg
Oracle:Whenever a Werewolf enters the battlefield under your control, you may transform it.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Code: Select all
Name:Geistblast
ManaCost:2 R
Types:Instant
A:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player.
A:AB$ CopySpellAbility | Cost$ 2 U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.
SVar:Picture:http://www.wizards.com/global/images/magic/general/geistblast.jpg
Oracle:Geistblast deals 2 damage to target creature or player.\n{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Last edited by Marek14 on 26 Mar 2016, 14:57, edited 1 time in total.
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