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Some easy cards with spDamageCP/spDamageP

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Re: Some easy cards with spDamageCP/spDamageP

Postby zerker2000 » 04 Jul 2009, 21:08

DennisBergkamp wrote:I don't think that'll work though (we're not setting the comesIntoPlayCommand to draw two cards).
Erm, I didn't see the code... anyways, I think we should generally put in "addComesIntoPlayCommand" (execute=new.execute;old.execute), addBeforeOtherInputs(put a stopSetNext(old) in the apropriate location)...
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In vestments cut for war.


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