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Bug Reports (snapshot builds)

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Re: Bug Reports (snapshot builds)

Postby Milod » 18 Mar 2012, 21:59

ravager of the fells can kill mirran crusader with his ability in latest version but mirran has protection from green yes?
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Re: Bug Reports (snapshot builds)

Postby tafkad » 18 Mar 2012, 22:35

Fear is broke -
AI cast fear on Scavenging Ghoul and I can not block it with my Zombie Master or my Frozen shade - this is an Alpha draft game OSX r14795
Last edited by tafkad on 18 Mar 2012, 22:56, edited 2 times in total.
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Re: Bug Reports (snapshot builds)

Postby friarsol » 18 Mar 2012, 22:51

tafkad wrote:Fear is broke -
AI cast fear on Scavenging Ghoul and I can not block it with my Zombie Master or my Frozen shade - this is an Alpha draft game OSX r14795
Zombie Master grants other Zombies Swampwalk. Scavenging Ghoul is a Zombie. I'm assuming since you are playing Zombie Master, you also have at least one Swamp. It's not unblockable because of Fear, it's unblockable because of Swampwalk.
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Re: Bug Reports (snapshot builds)

Postby tafkad » 18 Mar 2012, 22:57

friarsol wrote:
tafkad wrote:Fear is broke -
AI cast fear on Scavenging Ghoul and I can not block it with my Zombie Master or my Frozen shade - this is an Alpha draft game OSX r14795
Zombie Master grants other Zombies Swampwalk. Scavenging Ghoul is a Zombie. I'm assuming since you are playing Zombie Master, you also have at least one Swamp. It's not unblockable because of Fear, it's unblockable because of Swampwalk.
Ah good call - thanks
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Re: Bug Reports (snapshot builds)

Postby tafkad » 19 Mar 2012, 05:12

Glade Gnarr bug ?
The stack shows Temporal Sprig cast and the Quirion Dryad getting the +1/+1 counter (it did), and the 2 Gnarr's were supposed to get +2/+2 til end of turn but for some reason they did not (I moved ahead to the BC phase to be sure it wasn't a delay), the next turn cast Prophetic Bolt and same thing, pretty sure it's not me this time haha - thanks, OSX current snapshot
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Re: Bug Reports (snapshot builds)

Postby moomarc » 19 Mar 2012, 06:04

tafkad wrote:Glade Gnarr bug ?
The stack shows Temporal Sprig cast and the Quirion Dryad getting the +1/+1 counter (it did), and the 2 Gnarr's were supposed to get +2/+2 til end of turn but for some reason they did not (I moved ahead to the BC phase to be sure it wasn't a delay), the next turn cast Prophetic Bolt and same thing, pretty sure it's not me this time haha - thanks, OSX current snapshot
Glade Gnarr is now fixed. (It was trying to give the player +2/+2 :lol: ) Thanks for reporting!
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Re: Bug Reports (snapshot builds)

Postby tafkad » 19 Mar 2012, 23:22

Crazy loop bug with Qasali Ambusher - in the stack log you can see it is being repeatedly cast in an endless loop thus halting play - Thanks for all - OSX r14795
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Re: Bug Reports (snapshot builds)

Postby moomarc » 20 Mar 2012, 05:28

tafkad wrote:Crazy loop bug with Qasali Ambusher - in the stack log you can see it is being repeatedly cast in an endless loop thus halting play - Thanks for all - OSX r14795
It won't show up in AI decks anymore :( Maybe one of the other devs can see a better way to limit the AI here, because its the one surprise card that the AI seems to play.
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Re: Bug Reports (snapshot builds)

Postby Milod » 20 Mar 2012, 12:53

ravager of the fells was able to target a white creature with sword of war and peace on it...can someone tel me what iam missing here?
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Re: Bug Reports (snapshot builds)

Postby moomarc » 20 Mar 2012, 13:48

Milod, who controls Ravager of the Fells in these bugs you're reporting? It might help the devs find the issue faster.
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Re: Bug Reports (snapshot builds)

Postby tafkad » 20 Mar 2012, 21:37

I'm not sure where to post this but it is some sort of bug. With Djinn of Wishes I have never been able to play a land during my turn (during my main phase and I have not played a land) The strange part is that it says I played the land on the stack but the land gets exiled. Turn 16 shows this well, it says I played the land but it is clearly exiled. I have checked the card ruling and I should be able to play the land during my turn if I have not played a land yet.
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Re: Bug Reports (snapshot builds)

Postby Milod » 20 Mar 2012, 22:03

moomarc wrote:Milod, who controls Ravager of the Fells in these bugs you're reporting? It might help the devs find the issue faster.
me control ravager and ravager ravages through protection from green and red i choose to deal 2 damage to target player and 2 damage to a creature with protection from green or red and and it can also ravage creatures with sword of war and peace on them 8-[
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Re: Bug Reports (snapshot builds)

Postby timmermac » 20 Mar 2012, 22:06

tafkad wrote:I'm not sure where to post this but it is some sort of bug. With Djinn of Wishes I have never been able to play a land during my turn (during my main phase and I have not played a land) The strange part is that it says I played the land on the stack but the land gets exiled. Turn 16 shows this well, it says I played the land but it is clearly exiled. I have checked the card ruling and I should be able to play the land during my turn if I have not played a land yet.
I've noticed with this card that land is automatically exiled if the Djinn's ability is used. I'm pretty sure that I hadn't played a land in the turn that i had used the Djinn's ability. I've gotten the Djinn out once, with two of the three cards revealed using its ability being lands that automatically get exiled.
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Re: Bug Reports (snapshot builds)

Postby moomarc » 21 Mar 2012, 07:01

It looks like snow mana doesn't work anymore (not sure how long its been like this since I don't play snow decks really). When you've only got snow mana left to pay you're only able to tap snow lands, but the mana is added to the mana pool instead of paying the snow cost and you end up having to cancel out of the ability.
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Re: Bug Reports (snapshot builds)

Postby Max mtg » 21 Mar 2012, 08:00

Lives paid for phyrexian mana do not roll back.

WTR: I am about to activate Birthig Pod's ability. I pay 2 lives and 1 colorless - it asks me to choose a creature with an option to cancel. As I cancel, the manasource of colorless mana is untapped, but lives are not added back as compensation for PG.
Is it possible to fix that?
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