Bug Reports (snapshot builds)
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Bug Reports (snapshot builds)
by Chris H. » 23 Apr 2012, 13:01
Doublestrike wrote:Had a lunch-break look at the quest mode no-cards-on-challenge thing, and that should be fixed.
It looked like that code has existed for a long time (it's in the Arcane package!) so I'm not sure why this bug hadn't shown up before. Anyway, a list just needed an iterator.
It affected the player field area, so if there is any weirdness happening there in the next 24-48 hours, r15266 may be the reason. But I played a game or two and everything looked copacetic.
Thank you for the fix.

-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Bug Reports (snapshot builds)
by Milod » 23 Apr 2012, 23:35
attacked with silverblade paladin pared with elite inquisitor ai blocked both of my creatures with his 1 elite inquisitor and killed both of them is this corect?
Re: Bug Reports (snapshot builds)
by ArsenalNut » 24 Apr 2012, 13:16
r15299
I couldn't play my opponents cards that were exiled with Fiend of the Shadows. I also tried Ornate Kanzashi and had similar issues. Is this mechanic working? I wanted to use these as a basis for scripting Stolen Goods.
I couldn't play my opponents cards that were exiled with Fiend of the Shadows. I also tried Ornate Kanzashi and had similar issues. Is this mechanic working? I wanted to use these as a basis for scripting Stolen Goods.
So many cards, so little time
-
ArsenalNut - Posts: 512
- Joined: 08 Jul 2011, 03:49
- Has thanked: 27 times
- Been thanked: 121 times
Re: Bug Reports (snapshot builds)
by Sloth » 24 Apr 2012, 14:27
Fixed! Thanks ArsenalNut.ArsenalNut wrote:r15299
I couldn't play my opponents cards that were exiled with Fiend of the Shadows. I also tried Ornate Kanzashi and had similar issues. Is this mechanic working? I wanted to use these as a basis for scripting Stolen Goods.
1 Creature blocked two of your creatures?Milod wrote:attacked with silverblade paladin pared with elite inquisitor ai blocked both of my creatures with his 1 elite inquisitor and killed both of them is this corect?
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Bug Reports (snapshot builds)
by burtonbaron62 » 24 Apr 2012, 18:18
I have noticed that the interaction with Tarmogoyf and Lightning Bolt is handled incorrectly.
If you bolt a 2/3 goyf with a land and creature in the yard the goyf shouldn't die.
Thanks!
If you bolt a 2/3 goyf with a land and creature in the yard the goyf shouldn't die.
Thanks!
- burtonbaron62
- Posts: 1
- Joined: 24 Apr 2012, 18:14
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports (snapshot builds)
by Sloth » 24 Apr 2012, 18:29
I've just ran a test and my Goyf survived. What version are you using?burtonbaron62 wrote:I have noticed that the interaction with Tarmogoyf and Lightning Bolt is handled incorrectly.
If you bolt a 2/3 goyf with a land and creature in the yard the goyf shouldn't die.
Thanks!
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Bug Reports (snapshot builds)
by friarsol » 24 Apr 2012, 19:19
Maybe there was already an Instant in his graveyard?Sloth wrote:I've just ran a test and my Goyf survived. What version are you using?burtonbaron62 wrote:I have noticed that the interaction with Tarmogoyf and Lightning Bolt is handled incorrectly.
If you bolt a 2/3 goyf with a land and creature in the yard the goyf shouldn't die.
Thanks!
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Bug Reports (snapshot builds)
by Milod » 24 Apr 2012, 21:37
ye happend once so i reported could not figure somthing else how the ai destroyed both of them looked in ai gy nothing so i keep eye on it was running one of the latest forge versionsSloth wrote:Fixed! Thanks ArsenalNut.ArsenalNut wrote:r15299
I couldn't play my opponents cards that were exiled with Fiend of the Shadows. I also tried Ornate Kanzashi and had similar issues. Is this mechanic working? I wanted to use these as a basis for scripting Stolen Goods.1 Creature blocked two of your creatures?Milod wrote:attacked with silverblade paladin pared with elite inquisitor ai blocked both of my creatures with his 1 elite inquisitor and killed both of them is this corect?
Re: Bug Reports (snapshot builds)
by friarsol » 26 Apr 2012, 03:12
Umezawa's Jitte doesn't display it's Spell Description properly.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Bug Reports (snapshot builds)
by bunny » 26 Apr 2012, 08:30
Using snapshot r14990.
A single bug which I suspect may be indicative of a larger rules problem: using Spirit Flare, targeting my Rendclaw Trow and their Urborg Drake. The spell resolved, but Wither did not trigger. This problem may be specific to Spirit Flare sourcing the damage from the wrong place, or this bug may apply to a wider class of cards. I haven't had time to test out interactions between other, similar cards.
Additionally, if anyone wants to look in to this, starting by casting a spell (I believe the cost was 2WW) with zero mana in my pool, and attempting to use Golgari Signet to pay for it, I was both unable to pay for the colorless cost with the mana from the Signet, and when I attempted to undo the mana transaction, actually lost mana into the void (the signet untapped, but the activation cost was not refunded). I can eventually try to reduce this to a minimal test case.
A single bug which I suspect may be indicative of a larger rules problem: using Spirit Flare, targeting my Rendclaw Trow and their Urborg Drake. The spell resolved, but Wither did not trigger. This problem may be specific to Spirit Flare sourcing the damage from the wrong place, or this bug may apply to a wider class of cards. I haven't had time to test out interactions between other, similar cards.
Additionally, if anyone wants to look in to this, starting by casting a spell (I believe the cost was 2WW) with zero mana in my pool, and attempting to use Golgari Signet to pay for it, I was both unable to pay for the colorless cost with the mana from the Signet, and when I attempted to undo the mana transaction, actually lost mana into the void (the signet untapped, but the activation cost was not refunded). I can eventually try to reduce this to a minimal test case.
- bunny
- Posts: 3
- Joined: 26 Apr 2012, 08:16
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports (snapshot builds)
by friarsol » 26 Apr 2012, 12:05
It looks like Spirit Flare never sets it's DamageSource (unlike a card like Repentance, which does).bunny wrote:Using snapshot r14990.
A single bug which I suspect may be indicative of a larger rules problem: using Spirit Flare, targeting my Rendclaw Trow and their Urborg Drake. The spell resolved, but Wither did not trigger. This problem may be specific to Spirit Flare sourcing the damage from the wrong place, or this bug may apply to a wider class of cards. I haven't had time to test out interactions between other, similar cards.
Additionally, if anyone wants to look in to this, starting by casting a spell (I believe the cost was 2WW) with zero mana in my pool, and attempting to use Golgari Signet to pay for it, I was both unable to pay for the colorless cost with the mana from the Signet, and when I attempted to undo the mana transaction, actually lost mana into the void (the signet untapped, but the activation cost was not refunded). I can eventually try to reduce this to a minimal test case.
The Signets not refunding mana is a known issue.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Bug Reports (snapshot builds)
by Milod » 26 Apr 2012, 23:26
there is somthing wrong with the add +1/+1 or more to creatures the ai controls sometimes the ai just get counters from nowhere to all his creatures while running champion of parish in his deck and thats all i can say about this bug using latest version of forge
Re: Bug Reports (snapshot builds)
by bunny » 27 Apr 2012, 03:02
Also in snapshot r14990,
Apothecary Initiate triggers upon playing white creatures face down as morphs.
Feature request: the ability to look at my face down morph cards.
Apothecary Initiate triggers upon playing white creatures face down as morphs.
Feature request: the ability to look at my face down morph cards.
- bunny
- Posts: 3
- Joined: 26 Apr 2012, 08:16
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports (snapshot builds)
by bunny » 27 Apr 2012, 05:15
Snapshot r14990
Snakeform on Painter's Servant doesn't remove the color-altering ability. Grumble grumble match lost grumble grumble.
Snakeform on Painter's Servant doesn't remove the color-altering ability. Grumble grumble match lost grumble grumble.
- bunny
- Posts: 3
- Joined: 26 Apr 2012, 08:16
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports (snapshot builds)
by Milod » 28 Apr 2012, 01:18
angel jubilation gives her self also a +1/+1 counter while the card says other none black creatures ;]
Who is online
Users browsing this forum: No registered users and 12 guests