Card Contributions
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Contributions
by jeffwadsworth » 30 Jun 2011, 16:43
Thanks. Checking these now. Will remove the ones that are done.friarsol wrote:And now for another round of everyone's favorite gameshow.... Convert that Card!
Normal warning: I'm eyeballing these, so it's possible things don't quite work the way I picture they do.
- Triggers | Open
- Mortal Combat
Near Death Experience
Test of Endurance
Helix Pinnacle
Barren Glory
Felidar Sovereign
Dark Confidant
Sylvan Library (ok I'm pretty sure this can't be converted, mostly because drawnThisTurn probably isn't available, but if it were this should be pretty doable)
- Regular | Open
- Volrath's Dungeon (I know this can be converted, but if the AI is worse at playing with it than now, then it leave it be)
Scroll Rack (look at Teferi's Puzzle Box for motivation, hopefully the returning to library part works as expected. Might need some extra code for the exiling face down bit)
Hidetsugu's Second Rite
Banishing Knack
Burn the Impure
Yeah, Powder Keg works because the sacrificed card retains the number of counters on it when the check occurs. Whereas something like Revered Unicorn loses them once it is in the graveyard and the check is done.
Scroll Rack...needs a FaceDown$ True for the ChangeZone. Ignorant Bliss could use that also.
Last edited by jeffwadsworth on 01 Jul 2011, 21:26, edited 7 times in total.
- jeffwadsworth
- Super Tester Elite
- Posts: 1172
- Joined: 20 Oct 2010, 04:47
- Location: USA
- Has thanked: 287 times
- Been thanked: 70 times
Re: Card Contributions
by Starcrash » 01 Jul 2011, 16:08
So when do we get cracking on the new M12 cards (and who's working on them)? I know it's too early to add them, but I'm sure users (and by "users", I mean "I") would love to be using them as soon as M12 is released. Those planeswalkers are all totally doable - with the noteable exception of Gideon, of course.
Re: Card Contributions
by Hellfish » 01 Jul 2011, 16:22
I think once the full spoiler is out we can put a list of the cards on the wiki and people can claim them, just to avoid duplicating effort.We usually don't actually add them to Forge before magiccards.info has them up, as a general guideline.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
Hellfish - Programmer
- Posts: 1297
- Joined: 07 Jun 2009, 10:41
- Location: South of the Pumphouse
- Has thanked: 110 times
- Been thanked: 169 times
Re: Card Contributions
by slapshot5 » 01 Jul 2011, 22:30
I see no problem creating a Magic 2012 topic and posting completed cards/questions for M12 there. People can see which are done. We'll wait to commit to SVN until magiccards.info in updated like Hellfish said.Starcrash wrote:So when do we get cracking on the new M12 cards (and who's working on them)? I know it's too early to add them, but I'm sure users (and by "users", I mean "I") would love to be using them as soon as M12 is released. Those planeswalkers are all totally doable - with the noteable exception of Gideon, of course.
-slapshot5
Last edited by slapshot5 on 01 Jul 2011, 23:25, edited 1 time in total.
- slapshot5
- Programmer
- Posts: 1391
- Joined: 03 Jan 2010, 17:47
- Location: Mac OS X
- Has thanked: 25 times
- Been thanked: 68 times
Re: Card Contributions
by friarsol » 01 Jul 2011, 23:01
Last time I was thinking it would be good to do it on the Wiki, but it didn't seem as easy to grab from the Wiki, so maybe the Forum should work. Don't claim more than a handful of cards at a time so everyone can do some.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Card Contributions
by Chris H. » 01 Jul 2011, 23:02
`slapshot5 wrote:I see no problem creating a Magic 2012 topic and posting completed cards/questions for M12 there. People can see which are done. We'll wait to commit to SVN until magiccards.info in updated like Jeff said.Starcrash wrote:So when do we get cracking on the new M12 cards (and who's working on them)? I know it's too early to add them, but I'm sure users (and by "users", I mean "I") would love to be using them as soon as M12 is released. Those planeswalkers are all totally doable - with the noteable exception of Gideon, of course.
-slapshot5
I started a topic for Magic 2012 Card Contributions. It is a start. We may decide to move this material over to the wiki at some point. The wiki allows everyone to edit the listing whereas our topic can only be edited by the several moderators of this forum.
-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Card Contributions
by Starcrash » 02 Jul 2011, 18:46
Osai Vultures
Finally figured it out, and I'm proud of the outcome. I'm still working on Cocoon... there's just so much code. But I think I can crack it.
- | Open
- Name:Osai Vultures
ManaCost:1 W
Types:Creature Bird
Text:no text
PT:1/1
K:Flying
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CARRION | CounterNum$ X
A:AB$ Pump | Cost$ SubCounter<2/CARRION> | NumAtt$ +1 | NumDef$ +1 | CostDesc$ Remove 2 carrion counters from CARDNAME: | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
SVar:X:Count$ThisTurnEntered Graveyard from Battlefield CreatureGE1.1.0
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/osai_vultures.jpg
SetInfo:LEG|Common|http://magiccards.info/scans/en/lg/198.jpg
SetInfo:4ED|Uncommon|http://magiccards.info/scans/en/4e/288.jpg
End
Finally figured it out, and I'm proud of the outcome. I'm still working on Cocoon... there's just so much code. But I think I can crack it.
Re: Card Contributions
by Starcrash » 03 Jul 2011, 16:08
Inquisitor's Snare
- | Open
- Name:Inquisitor's Snare
ManaCost:1 W
Types:Instant
Text:no text
A:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature.attacking,Creature.blocking | KW$ HIDDEN Prevent all damage that would be dealt by CARDNAME. | TgtPrompt$ Select target attacking or blocking creature | SubAbility$ SVar=TrigDestroy | SpellDescription$ Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
SVar:TrigDestroy:DB$Destroy | Cost$ 0 | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Creature.Red,Creature.Black | ConditionCompare$ EQ1 | ConditionDescription$ If that creature is black or red,
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/inquisitors_snare.jpg
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/8.jpg
End
Re: Card Contributions
by Starcrash » 03 Jul 2011, 16:47
Mistmeadow Witch
That idiot who programmed Turn to Mist (it was me
) didn't use the right oracle wording... cards no longer say "at end of turn" but "beginning of the next end step". This card is worded correctly, though.
- | Open
- Name:Mistmeadow Witch
ManaCost:1 WU
Types:Creature Kithkin Wizard
Text:no text
A:AB$ ChangeZone | Cost$ 2 WU | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | RememberTargets$ True | ForgetOtherTargets$ True | TgtPrompt$ Select target creature | SubAbility$ SVar=DelTrig | SpellDescription$ Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
SVar:DelTrig:DB$DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled card to the battlefield.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/mistmeadow_witch.jpg
SetInfo:SHM|Uncommon|http://magiccards.info/scans/en/shm/144.jpg
End
That idiot who programmed Turn to Mist (it was me

Re: Card Contributions
by Starcrash » 03 Jul 2011, 17:01
Pale Wayfarer
- | Open
- Name:Pale Wayfarer
ManaCost:5 W W
Types:Creature Spirit Giant
Text:no text
PT:4/4
A:AB$ Pump | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Protection from white | SpellDescription$ Target creature gains protection from white until end of turn.
A:AB$ Pump | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Protection from blue | SpellDescription$ Target creature gains protection from blue until end of turn.
A:AB$ Pump | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Protection from black | SpellDescription$ Target creature gains protection from black until end of turn.
A:AB$ Pump | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Protection from red | SpellDescription$ Target creature gains protection from red until end of turn.
A:AB$ Pump | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Protection from green | SpellDescription$ Target creature gains protection from green until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/pale_wayfarer.jpg
SetInfo:SHM|Uncommon|http://magiccards.info/scans/en/shm/17.jpg
End
Re: Card Contributions
by friarsol » 03 Jul 2011, 17:08
Protection has a new form, please check out Mother of Runes in the SVN
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Card Contributions
by Starcrash » 03 Jul 2011, 18:32
That's fantastic. I'll fix Pale Wayfarer and also see if I can make a workable Voice of All. Also, I'll be happy to convert Sygg, River Guide (already in SVN, but internally coded).friarsol wrote:Protection has a new form, please check out Mother of Runes in the SVN
Re: Card Contributions
by Starcrash » 03 Jul 2011, 18:49
Pale Wayfarer
Sygg, River Guide
Voice of All
- | Open
- Name:Pale Wayfarer
ManaCost:5 W W
Types:Creature Spirit Giant
Text:no text
PT:4/4
A:AB$ Protection | Cost$ 2 W W Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature gains protection from the color of your choice until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/pale_wayfarer.jpg
SetInfo:SHM|Uncommon|http://magiccards.info/scans/en/shm/17.jpg
End
Sygg, River Guide
- | Open
- Name:Sygg, River Guide
ManaCost:W U
Types:Legendary Creature Merfolk Wizard
Text:no text
PT:2/2
K:Islandwalk
A:AB$ Protection | Cost$ 1 W | ValidTgts$ Merfolk.YouCtrl | TgtPrompt$ Select target Merfolk you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target Merfolk you control gains protection from the color of your choice until end of turn.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/sygg_river_guide.jpg
SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/251.jpg
End
Voice of All
- | Open
- Name:Voice of All
ManaCost:2 W W
Types:Creature Angel
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
A:AB$ Protection | Cost$ 0 | Defined$ Self | Gains$ Choice | Choices$ AnyColor | Permanent$ True | SpellDescription$ CARDNAME has protection from the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/voice_of_all.jpg
SetInfo:10E|Rare|http://magiccards.info/scans/en/10e/56.jpg
SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/19.jpg
End
Re: Card Contributions
by Starcrash » 03 Jul 2011, 18:55
I don't see a single coded Circle/Rune of Protection. Is it possible to give players protection yet?
Re: Card Contributions
by Sloth » 03 Jul 2011, 19:50
What have these enchantments to do with protection? They are prevention abilities. The hard part is targeting a permanent, a spell on the stack, or (official rulings quote) any object referred to by an object on the stack.Starcrash wrote:I don't see a single coded Circle/Rune of Protection. Is it possible to give players protection yet?
The choseColor triggered ability is missing and the other ability should be a subability of it.Starcrash wrote:Voice of All
- | Open
- Name:Voice of All
ManaCost:2 W W
Types:Creature Angel
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
A:AB$ Protection | Cost$ 0 | Defined$ Self | Gains$ Choice | Choices$ AnyColor | Permanent$ True | SpellDescription$ CARDNAME has protection from the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/voice_of_all.jpg
SetInfo:10E|Rare|http://magiccards.info/scans/en/10e/56.jpg
SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/19.jpg
End
Added Pale Wayfarer and the conversion of Sygg, River Guide. Thanks Starcrash.
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Who is online
Users browsing this forum: Google [Bot] and 47 guests