Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by friarsol » 24 Oct 2016, 02:57
Power Conduit (and presumably any Charm activated ability) doesn't display it's cost in the card detail panel. Instead it just displays the description. I'm guessing 31882 might be the culprit.
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Re: Bug Reports (snapshot builds)
by Hanmac » 24 Oct 2016, 08:16
yeah thanks, i was only thinking about Charm in the Charm-Spells and didn't check Activated Abilities.friarsol wrote:Power Conduit (and presumably any Charm activated ability) doesn't display it's cost in the card detail panel. Instead it just displays the description. I'm guessing 31882 might be the culprit.
i added getCostDescription to have a more generic way to get that.
i also updated the Description of Power Conduit.
PS: for Charm, any SpellDescription is ignored and generated by the Choices, so for new cards we don't need to add that anymore.
Re: Bug Reports (snapshot builds)
by Marek14 » 24 Oct 2016, 17:49
Yup, that was it, thanks!Indigo Dragon wrote:This may be a stupid answer, but you could have accidentally pressed 'T'.Marek14 wrote:Forge no longer displays arrows for me (enchanting, blocking, pairing, etc.)
'T' is the default keyboard shortcut to "toggle targeting visual overlay" for the "Targeting Arcs". There's three settings, "On" "Off" and "Card Mouseover". You can manually click it in the dock tab.
Personally, I dislike how it can changes every time I mistype on the keyboard and so have changed the keyboard shortcut to "Esc", which leaves it blank.
Hope this helps!
Oh, and as an additional Bug Report, Targeting Arcs for blocking and being blocked don't work if the creature is soulbonded (e.g. Deadeye Navigator)
Re: Bug Reports (snapshot builds)
by xbon » 26 Oct 2016, 10:41
Description: Started a 2 player commander game
- ClassCastException | Open
- Code: Select all
Forge Version: SVN v32398
Operating System: Windows 10 10.0 amd64
Java Version: 1.8.0_112 Oracle Corporation
java.lang.ClassCastException: java.util.ArrayList cannot be cast to forge.trackable.TrackableObject
at forge.trackable.TrackableTypes$TrackableObjectType.updateObjLookup(TrackableTypes.java:1)
at forge.trackable.TrackableProperty.updateObjLookup(TrackableProperty.java:173)
at forge.trackable.TrackableObject.set(TrackableObject.java:66)
at forge.game.player.PlayerView.updateCommander(PlayerView.java:229)
at forge.game.player.Player.setCommanders(Player.java:2845)
at forge.game.player.Player.initVariantsZones(Player.java:2916)
at forge.game.Match.prepareAllZones(Match.java:241)
at forge.game.Match.startGame(Match.java:83)
at forge.match.HostedMatch$2.run(HostedMatch.java:220)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Re: Bug Reports (snapshot builds)
by Hanmac » 26 Oct 2016, 11:08
@xbon: thanks,should be fixed with r32399.
with r32400 i some change in TriggerHandler.
it was about Marionette Master using wrong Power when it dies with the Artifacts.
I hope it doesn't break anything.
==
PS: i noticed when i blink a creature which has Equipment,
the Equipment still looks like its still attached.
Probably something with the view needs to be refreshed.
with r32400 i some change in TriggerHandler.
it was about Marionette Master using wrong Power when it dies with the Artifacts.
I hope it doesn't break anything.
==
PS: i noticed when i blink a creature which has Equipment,
the Equipment still looks like its still attached.
Probably something with the view needs to be refreshed.
Re: Bug Reports (snapshot builds)
by friarsol » 26 Oct 2016, 12:59
If you say to yourself "I hope it doesn't break anything" and you know that a release is eminent, why not wait until after the release happens?Hanmac wrote:it was about Marionette Master using wrong Power when it dies with the Artifacts.
I hope it doesn't break anything.
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Re: Bug Reports (snapshot builds)
by stormcat » 27 Oct 2016, 03:55
:r32404
Sanctioned Formats "Constructed", check "Commander", Choose "Random",
Occur error.
Sanctioned Formats "Constructed", check "Commander", Choose "Random",
Occur error.
Re: Bug Reports (snapshot builds)
by fmartel » 28 Oct 2016, 19:54
a bug seem to be occuring with the trigger of Edric, Spymaster of Trest, when AI dies and it triggers one last time. It freezes the game.
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Re: Bug Reports (snapshot builds)
by Marek14 » 29 Oct 2016, 21:55
Opponent's top card of library appears in my Flashback zone when he has Courser of Kruphix out. Is that intentional?
Re: Bug Reports (snapshot builds)
by friarsol » 31 Oct 2016, 03:51
r32445
My Dimir Guildgate didn't come into play tapped. Instead it appears to have the ability
0: ~ enters the battlefield tapped.
My Dimir Guildgate didn't come into play tapped. Instead it appears to have the ability
0: ~ enters the battlefield tapped.
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Re: Bug Reports (snapshot builds)
by Hanmac » 31 Oct 2016, 05:50
@friarsol: ah dammit, totally my fault, i fixed it.
Re: Bug Reports (snapshot builds)
by Hanmac » 31 Oct 2016, 10:05
it does have something to do with the MayLook andMarek14 wrote:Opponent's top card of library appears in my Flashback zone when he has Courser of Kruphix out. Is that intentional?
"Your opponent may look at this card." & "You may look at this card." keywords.
it might be not 100% perfect yet. i will try to rework it to make it better but i wait after the next release to do that.
Re: Bug Reports (snapshot builds)
by Marek14 » 31 Oct 2016, 10:11
I blocked opponent's creature with face-down Vesuvan Shapeshifter, turned it face up and copied Troll Ascetic, but I wasn't allowed to activate the regeneration ability.
Re: Bug Reports (snapshot builds)
by Fizanko » 31 Oct 2016, 12:52
using r32452
I noticed in the spellshop an Eldritch Moon booster pack that is missing its picture (despite i have the 3 EMN booster pictures correctly named in the ..\pics\boosters\ folder ) and has a strange text in the description :
http://i.imgur.com/dWT7UQT.jpg
I noticed in the spellshop an Eldritch Moon booster pack that is missing its picture (despite i have the 3 EMN booster pictures correctly named in the ..\pics\boosters\ folder ) and has a strange text in the description :
http://i.imgur.com/dWT7UQT.jpg
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Bug Reports (snapshot builds)
by tjtillman » 01 Nov 2016, 04:00
r32456
CPU's Fairgrounds warden dies, but my exiled creature doesn't reenter the battlefield, stays exiled.
CPU's Fairgrounds warden dies, but my exiled creature doesn't reenter the battlefield, stays exiled.
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