It is currently 12 Jun 2025, 10:07
   
Text Size

Bug Reports (snapshot builds)

Post MTG Forge Related Programming Questions Here

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Bug Reports (snapshot builds)

Postby Marek14 » 28 Nov 2016, 07:43

AI triggers are still quite broken, to the point that AI won't cast suspended Lotus Bloom.
Marek14
Tester
 
Posts: 2772
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 302 times

Re: Bug Reports (snapshot builds)

Postby bprobins1013 » 28 Nov 2016, 18:52

Hey everybody, love the game, but I started getting an error message every time I tried to open Forge.

I'm using the newest beta (v.1.5.58)
The same error occurred with the last build after a while. I've deleted everything (including Cache) multiple time and uninstalled java and reinstalled jave multipple times. This error seems to pop up during the "loading Quests" part of the Forge load screen. Any ideas?

P.S. Sorry if this is the wrong place to post.
Attachments
forge error.PNG
bprobins1013
 
Posts: 1
Joined: 28 Nov 2016, 18:35
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby fmartel » 28 Nov 2016, 19:09

in -r32606 I can't attach equipment. There's a Painter's Servant in play, the color the AI choosed is Black
Attachments
2016-11-28 14-04-40.avi
short video showing the case
(3.23 MiB) Downloaded 204 times
fmartel
 
Posts: 281
Joined: 31 Dec 2013, 19:27
Location: Québec City
Has thanked: 8 times
Been thanked: 4 times

Re: Bug Reports (snapshot builds)

Postby Hanmac » 28 Nov 2016, 19:10

Marek14 wrote:AI triggers are still quite broken, to the point that AI won't cast suspended Lotus Bloom.
had some problems to fix, now it should work with r32610.
Hanmac
 
Posts: 954
Joined: 06 May 2013, 18:44
Has thanked: 229 times
Been thanked: 158 times

Re: Bug Reports (snapshot builds)

Postby friarsol » 28 Nov 2016, 19:41

fmartel wrote:in -r32606 I can't attach equipment. There's a Painter's Servant in play, the color the AI choosed is Black
This isn't a bug. Sword of Feast and Famine grants Protection from Black after it becomes attached AND it's currently Black, so it's detached.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Bug Reports (snapshot builds)

Postby timmermac » 28 Nov 2016, 20:15

bprobins1013 wrote:Hey everybody, love the game, but I started getting an error message every time I tried to open Forge.

I'm using the newest beta (v.1.5.58)
The same error occurred with the last build after a while. I've deleted everything (including Cache) multiple time and uninstalled java and reinstalled jave multipple times. This error seems to pop up during the "loading Quests" part of the Forge load screen. Any ideas?

P.S. Sorry if this is the wrong place to post.
Delete your .dat file for the quest you are trying to load and then rename the <questname>.dat.bak file by removing the .bak and you should be good to go. Also, our friendly neighborhood global mod, friarsol, has a topic for this in the main forum.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Bug Reports (snapshot builds)

Postby tjtillman » 29 Nov 2016, 04:44

r32610

When AI puts Multiform Wonder into play it immediately uses all its energy counters to give Multiform Wonder flying 3 times.

Also, there is AI to see if an opponent can pump a creature mid combat (if say the ability is there on the battlefield), but just curious, how difficult would it be to add something to check if the opponent can give a creature flying mid combat, like Dukhara Peafowl?
tjtillman
 
Posts: 202
Joined: 16 Sep 2013, 17:47
Has thanked: 0 time
Been thanked: 2 times

Re: Bug Reports (snapshot builds)

Postby Marek14 » 30 Nov 2016, 08:31

The Recover ability is bugged. Three of my creatures died at the same time and Grim Harvest in my graveyard triggered three times. I paid for the first ability and got it in my hand. But when I didn't pay the second time, a second copy of Grim Harvest (with the same ID) appeared in my exile.
Marek14
Tester
 
Posts: 2772
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 302 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 30 Nov 2016, 10:37

:r32611
Bug of undying's double trigger is came back.
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby Hanmac » 30 Nov 2016, 19:09

stormcat wrote::r32611
Bug of undying's double trigger is came back.
what exactly is your case when it did happen?
i currently did try to reproduce it, but it worked right for me.
Hanmac
 
Posts: 954
Joined: 06 May 2013, 18:44
Has thanked: 229 times
Been thanked: 158 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 01 Dec 2016, 09:24

@Hanmac
Mikaeus and Triskelion is reanimated by chainer.
Attachments
capture_001_01122016_182322.jpg
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby Hanmac » 01 Dec 2016, 18:58

stormcat wrote:@Hanmac
Mikaeus and Triskelion is reanimated by chainer.
Mikaeus itself was broken, his effect should only have Affected Cards on the Battlefield (i had that change before but didn't commit it for some reasons)

should be fixed with r32612.

===
tjtillman wrote:r32610

When AI puts Multiform Wonder into play it immediately uses all its energy counters to give Multiform Wonder flying 3 times.
totally bug by me, because i did some change, it does think it can use the Effect, but has no logic what to use it for now ...
i try to add some Logic for it to make AI use such cards right.
Hanmac
 
Posts: 954
Joined: 06 May 2013, 18:44
Has thanked: 229 times
Been thanked: 158 times

Re: Bug Reports (snapshot builds)

Postby Agetian » 01 Dec 2016, 19:35

r32635:
1) The AI uses Tezzeret, Agent of Bolas's -1 ability to make my (!) artifacts 5/5 creatures permanently. - FIXED (r32614).
2) Temporal Aperture does not work (there is no way to cast the card on top of the library while it is face up). - FIXED (r32634).
3) Some long-standing issues (Cumulative Upkeep, Miracle) are still present (I know they're not yet resolved upstream but are known and planned for fixing, just putting this up as a reminder since we don't have a proper active bug tracker going at the moment).

- Agetian
Last edited by Agetian on 04 Dec 2016, 17:18, edited 3 times in total.
Agetian
Programmer
 
Posts: 3487
Joined: 14 Mar 2011, 05:58
Has thanked: 683 times
Been thanked: 569 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 02 Dec 2016, 04:15

The bug that basic lands of constructed deck becomes assorted art is difficult to repair?
It is too bad for me.
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby Agetian » 02 Dec 2016, 06:16

stormcat wrote:The bug that basic lands of constructed deck becomes assorted art is difficult to repair?
It is too bad for me.
I tried reproducing this but can't. Can you please clarify what exactly you're doing when they're randomized? All constructed decks that have lands with specific art preserve that art for me. :/

- Agetian
Agetian
Programmer
 
Posts: 3487
Joined: 14 Mar 2011, 05:58
Has thanked: 683 times
Been thanked: 569 times

PreviousNext

Return to Developer's Corner

Who is online

Users browsing this forum: No registered users and 27 guests


Who is online

In total there are 27 users online :: 0 registered, 0 hidden and 27 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 27 guests

Login Form