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Keywords recognized by Forge

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Re: Keywords recognized by Forge

Postby Chris H. » 05 Oct 2010, 23:05

Added the new Prevent all combat damage that would be dealt to and dealt by CARDNAME. keyword.

Added the new Prevent all combat damage that would be dealt to CARDNAME. keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 07 Oct 2010, 09:30

Added the new abTapAll and abTapTgt keywords.
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Re: Keywords recognized by Forge

Postby Chris H. » 07 Oct 2010, 15:55

Added the new abUntapTgt keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 09 Oct 2010, 01:09

Added the new spReturnTgt keyword.
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Re: Keywords recognized by Forge

Postby bladescape » 14 Oct 2010, 04:44

Where's the anti regeneration keyword?
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Re: Keywords recognized by Forge

Postby Chris H. » 15 Oct 2010, 11:32

Added the new Protection keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 18 Oct 2010, 16:23

Added the new:

abUntapAll
spTapTgt
spUntapAll
spUntapTgt

keywords.
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Re: Keywords recognized by Forge

Postby Chris H. » 24 Oct 2010, 00:29

Added the new: etbReturnTgt keyword.
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Re: Keywords recognized by Forge

Postby Sloth » 06 Nov 2010, 11:11

These keywords are now out of order:

RegenerateMe:{cost} (use AbilityFactory_Regenerate)
spTutor (use AbilityFactory_Fetch)
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Re: Keywords recognized by Forge

Postby Chris H. » 06 Nov 2010, 11:23

Sloth wrote:These keywords are now out of order:

RegenerateMe:{cost} (use AbilityFactory_Regenerate)
spTutor (use AbilityFactory_Fetch)
`
Thank you Sloth for the heads-up. :D

We have seen a number of improvements over the last few months and we sometimes forget to say thank you or we forget to update a list. The price of progress. :wink:
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Re: Keywords recognized by Forge

Postby Chris H. » 07 Nov 2010, 18:02

Added the new: Draw a card at the beginning of the next turn's upkeep. keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 20 Nov 2010, 11:21

Added the new PreventAllDamageBy [Valid Card restriction] keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 22 Nov 2010, 13:03

Added the new CARDNAME can't be blocked by more than one creature. keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 02 Dec 2010, 15:14

Added the new Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat. keyword.
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Re: Keywords recognized by Forge

Postby Chris H. » 03 Dec 2010, 23:03

Added the new When CARDNAME is dealt damage, destroy it. keyword.

Added the new Whenever CARDNAME is dealt damage, put a +1/+1 counter on it. keyword.
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