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Theros Spoiler Season

PostPosted: 19 Aug 2013, 14:53
by friarsol
Looks like Spoiler Season has started. Please take a piece of Baklava on your way in.

http://www.slightlymagic.net/wiki/Forge_Upcoming

http://www.mtgsalvation.com/theros-spoiler.html

I'm not able to create a branch from here, so if someone wants to branch off the cardsfolder for the new Set that would be much appreciated.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 07:53
by swordshine
The new keyword Bestow looks weird.
Bestow [cost] (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 10:40
by Max mtg
Looks alike licids we had implemented long ago. So if it was cast for bestow cost, transform the card. On each SBA check it will have to look for a chance to transform back - sounds like a trigger with condition always

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 10:45
by swordshine
Templates for the new Mechanics:
Monstroustiy (including two parts, "K:Monstrosity [magnitude]:[cost]" "T:Mode$ BecomeMonstrous"):
Code: Select all
Name:Shipbreaker Kraken
ManaCost:4 U U
Types:Creature Kraken
PT:6/6
K:Monstrosity 4:6 U U
T:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAMEs becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control CARDNAME.
SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 4 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilLoseControlOfHost$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/shipbreaker_kraken.jpg
Heroic:
Code: Select all
Name:Anax and Cymede
ManaCost:1 R W
Types:Legendary Creature Human Soldier
PT:3/2
K:First Strike
K:Vigilance
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic - Whenever you cast a spell that targets CARDNAME, creatures you control get +1/+1 and gain trample until end of turn.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ +1 | NumDef$ +1
SVar:Picture:http://www.wizards.com/global/images/magic/general/anax_and_cymede.jpg
Devotion:
Code: Select all
Name:Nylea, God of the Hunt
ManaCost:3 G
Types:Legendary Enchantment Creature God
PT:6/6
K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | References$ X | Description$ As long as your devotion to green is less than 5, CARDNAME isn't a creature. (Each G in the mana costs of permanents you control counts towards your devotion to green.)
SVar:X:Count$Devotion.G
S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.
A:AB$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/nylea_god_of_the_hunt.jpg
K:Bestow:cost
Code: Select all
Name:Leafcrown Dryad
ManaCost:1 G
Types:Enchantment Creature Nymph Dryad
PT:2/2
K:Bestow:3 G
K:Reach
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Enchanted creature gets +2/+2 and has reach.
SVar:Picture:http://www.wizards.com/global/images/magic/general/leafcrown_dryad.jpg

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 12:00
by friarsol
swordshine wrote:I've created the branch and added Monstrousity keyword.
Here is a template for Monstroustiy (including two parts, "K:Monstrousity [magnitude]:[cost]" "T:Mode$ BecomeMonstrous"):
Let's make sure we're using the American English spelling "Monstrosity"

Max mtg wrote:Looks alike licids we had implemented long ago. So if it was cast for bestow cost, transform the card. On each SBA check it will have to look for a chance to transform back - sounds like a trigger with condition always
Doesn't look like a trigger (since triggers are too slow). We can just put it in the code where Auras are put into the graveyard if not attached to things. Instead of dying, Bestowed Auras animate back into creatures.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 12:19
by swordshine
friarsol wrote:Let's make sure we're using the American English spelling "Monstrosity"
Fixed.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 12:23
by friarsol
Just read something annoying about Bestowed. Apparently if cast as an Aura and it's target is illegal when on the Stack it still resolves as a creature.

https://twitter.com/TabakRules/statuses ... 6903556098

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 12:45
by swordshine
friarsol wrote:Just read something annoying about Bestowed. Apparently if cast as an Aura and it's target is illegal when on the Stack it still resolves as a creature.

https://twitter.com/TabakRules/statuses ... 6903556098
I think we should tweak MagicStack.hasFizzled(SpellAbility, Card, boolean).

Devotion and Chroma are almost the same.

Which is the better script for "Heroic", TriggerSpellCast or TriggerBecomesTarget?

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 13:06
by Hellfish
BecomesTarget, I would say.We use it that way elsewhere IIRC.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 13:28
by swordshine
Thassa, God of the Sea
Legendary Enchantment Creature - God

So God is both an Enchantment type and a Creature type. Am I right?

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 13:34
by Sloth
swordshine wrote:Thassa, God of the Sea
Legendary Enchantment Creature - God

So God is both an Enchantment type and a Creature type. Am I right?
No, i'm sure it's not an Enchantment type. For reference: Construct is not an artifact type, Dryad is not a land type.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 13:45
by swordshine
Sloth wrote:No, i'm sure it's not an Enchantment type. For reference: Construct is not an artifact type, Dryad is not a land type.
"God are living enchantments" is one of mechanics of Theros, that's why I'm not sure.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 14:03
by friarsol
swordshine wrote:
Sloth wrote:No, i'm sure it's not an Enchantment type. For reference: Construct is not an artifact type, Dryad is not a land type.
"God are living enchantments" is one of mechanics of Theros, that's why I'm not sure.
While it is unclear, the fact that there aren't any type-less creatures make me agree with Sloth. God seems to be a creature type, not an enchantment type.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 14:22
by Diogenes
swordshine wrote:Thassa, God of the Sea
Legendary Enchantment Creature - God

So God is both an Enchantment type and a Creature type. Am I right?
Seeing as the text of that card was reported second hand, there's also the possibility that god is an actual type in addition to enchantment and creature. We'll probably find out this weekend, they're bound to spoil either a whole card or give the info along with showing the new special frame.

Re: Theros Spoiler Season

PostPosted: 27 Aug 2013, 14:25
by friarsol
Diogenes wrote:
swordshine wrote:Thassa, God of the Sea
Legendary Enchantment Creature - God

So God is both an Enchantment type and a Creature type. Am I right?
Seeing as the text of that card was reported second hand, there's also the possibility that god is an actual type in addition to enchantment and creature. We'll probably find out this weekend, they're bound to spoil either a whole card or give the info along with showing the new special frame.
Very unlikely since it would make Tarmogoyf better. It makes more sense as a Creature type.