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Forge version 1.5.4

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Forge version 1.5.4

Postby Chris H. » 18 Oct 2013, 15:17

Tentative target release date: Friday November 1.
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Re: Forge version 1.5.4

Postby drdev » 30 Oct 2013, 16:20

This has sure been a quiet release.

Anyway, I think I finally worked out all the kinks with switching between the different deck editors using the new tab structure. This includes a significant performance fix to the Card Catalog (and to a lesser extent Current Deck) tables, where previously event listeners were being added multiple times, resulting in sort and filter actions having to be done multiple times on each click. This bug also made swapping sort direction fail at times and a similar bug was resulting in the sort direction swapping when switching away and back to an editor. Both are now fixed.

While fixing the editors, I also made an enhancement to jump directly to Draft Deck Editor after finishing and naming a Draft.

Lastly, I made some UI improvements to FComboBox and FLabel components. I improved the look of FComboBox, made it update properly when the skin is switched, and replaced all JComboBox instances with it to standardize the look and feel. I also added a visual click effect to opaque/selectable FLabel components to make them feel more like buttons, with the background becoming darker and the text/icon moving down and to the right while pressed.

If I have time before Friday, the next thing I hope to work on is improving the appearance of our dialogs to use Forge skins rather than having the OS look and feel.

Let me know what you think. Thanks.
-Dan
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Re: Forge version 1.5.4

Postby Chris H. » 31 Oct 2013, 12:50

Thank you Dan for all of your good work. :)

Things have been quiet the last couple of weeks. Sometimes situations will come up in our real lives outside of the forge project and people will find themselves becoming preoccupied.

I am looking forward to seeing your new dialogs. We need to make sure that they are readable though. Check out the end game dialog which is pretty much unreadable with some of the skins.



Oh and I guess that we will merge in the new Commander 2013 cards after tomorrow's beta release.
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