AI Development Questions

I am mainly working on the AI issues so I will be using this thread to post questions/ideas as they come up...
An issue with the AI attacking system is that it fails to consider animated creatures. Looking at the code for the Animate effect, it seems involve a huge amount of effort to animate stuff and then return them to their original form. Is there a way to write a conditional block where the Animate effect "resolves" so that the AI can "see" the possible creatures before declaring attackers? The other alternative is to parse the animated creature stats directly and replace the source Card with the transformed version.
An issue with the AI attacking system is that it fails to consider animated creatures. Looking at the code for the Animate effect, it seems involve a huge amount of effort to animate stuff and then return them to their original form. Is there a way to write a conditional block where the Animate effect "resolves" so that the AI can "see" the possible creatures before declaring attackers? The other alternative is to parse the animated creature stats directly and replace the source Card with the transformed version.