Played some quest drafts yesterday on the latest snapshot version, had a lot of fun drafting old formats and encountered no bugs!
small suggestion:
The 3-2-1 drafts are the most fun. If the only option is a triple draft in a boring block then that is a bit of a dissapointment, so preferably you get to choose between 2 or 3 tournaments (just like normal quest matches).
Question: how does the AI drafting work? I can find no thread here about the algorythms for pick order, deck consistency (sticking with colours) and deck construction (curve, etc.) Fortunately the AI draft decks are much better than they used to be
Maybe the draft experience could be improved in the future by having an overview of the table, see where your opponents are seated and let them make stupid comments like that awful Catan game
I mentioned in another post the idea of implementing Quest Points. Another similar idea for having a simple alternative for complete campaign modus is a trophy chamber. Forge remembers the achievements you've accomplished (many other games do this). E.g. 10-win streak, 25-winstreak, all the possible alternative win-conditions, 1st-turn-kill, several draft formats you've mastered by winning the tournaments, etc. You can do this on quest level, or one level giher, in which Forge records your achievements through various quests, and enable you to win them in various quest modi (easy, medium, other preferences...)