Page 1 of 1

Some easy cards and corrections

PostPosted: 04 Aug 2009, 15:45
by Sloth
Again, I found some random cards that can be added to cards.txt without additional code:
Code: Select all
Trailblazer
2 G G
Instant
Target creature is unblockable this turn.
spPumpTgt:Unblockable

Infiltrate
U
Instant
Target creature is unblockable this turn.
spPumpTgt:Unblockable

Rappelling Scouts
2 W W
Creature Human Rebel Scout
no text
1/4
Flying
KPump 2 W:Protection from black
KPump 2 W:Protection from blue
KPump 2 W:Protection from green
KPump 2 W:Protection from red
KPump 2 W:Protection from white

Dragonstalker
4 W
Creature Bird Soldier
no text
3/3
Flying
Protection from Dragons
And there are still 2 typos in cards.txt, where the dots (.) are missing after "Comes into play tapped"! Forgotten Cave & Secluded Steppe.

I also found a number of functional reprints of spells already implemented in M10 like Divination and Essence Scatter. If you don't mind I'll make a list of the changes necessary to implement them. (Thy don't add much to the game, but if a new player wants to use them they might not know the originals).

Keep up the great work!

Re: Some easy cards and corrections

PostPosted: 05 Aug 2009, 17:18
by mtgrares
Reprints are fine, its not like they slow down the program or anything. There are so many generic 2/2 creatures that cost 3 (2G or 1WW or 2B) that it is just pathetic, lol, because they exist in all colors. The functional reprints usually have better artwork than the older stuff anyways.