friarsol wrote:swordshine wrote:I didn't add
Dragon Grip because it didn't work when you try to cast it from an opponent's hand (
Sen Triplets).
Odd. Is that just the flash part doesn't work? Or any part of it?
Ahh I think I know what the issue is. With a card like
Sen Triplets active, we would need to do something like this:
- Check if you are the controller or if an effect is granting you access to cast this spell
- Gain control of this spell (if you aren't already the controller)
(Not sure if static effects are checked here for the Spell to gain
Flash)
- Check normal prerequisites (timing, legal targets)
- Put spell on stack
Then on rewind (if the spell is canceled) lose control of this spell, if you weren't originally the controller.
Sen Triplets seems to be the culprit here though, not specifically
Dragon Grip. Do the
Visions Flash-Auras (
Spider Climb) play nicely in this same manner?