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Energizer

PostPosted: 02 Oct 2009, 23:19
by zerker2000
Code: Select all
Energizer
4
Artifact Creature Juggernaut
no text
2/2
Code: Select all
if(cardName.equals("Energizer"))
    {
       Ability_Tap ability = new Ability_Tap(card, "2")
       {
         public void resolve()
          {
             card.addCounter(Counters.P1P1,1);
          }
          public boolean canPlayAI()
          {
             return(true);
          }
       };
       ability.setDescription("2, T: Put a +1/+1 counter on Energizer.");
       ability.setStackDescription("Put a +1/+1 counter on target Energizer.");
       card.addSpellAbility(ability);
    }

Re: Energizer

PostPosted: 03 Oct 2009, 06:57
by Marek14
zerker2000 wrote:
Code: Select all
Energizer
4
Artifact Creature Juggernaut
no text
2/2
Code: Select all
if(cardName.equals("Energizer"))
    {
       Ability_Tap ability = new Ability_Tap(card, "2")
       {
         public void resolve()
          {
             card.addCounter(Counters.P1P1,1);
          }
          public boolean canPlayAI()
          {
             return(true);
          }
       };
       ability.setDescription("2, T: Put a +1/+1 counter on Energizer.");
       ability.setStackDescription("Put a +1/+1 counter on target Energizer.");
       card.addSpellAbility(ability);
    }
Could be used for Arcbound Ravager, in combination with Modular code?

Also, a note - I noticed that MTG Forge has Dragon Blood, but not its dark twin, Gnarled Effigy.