Re: Dragons of Tarkir Spoiler Season
The file for "Tail Slash" is incorrectly named as "tail_strike.txt".
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Really? It tested fine, removing creatures with lower toughness, but not with higher toughness. And I pulled it form Scourge of Fleets.swordshine wrote:Profaner of the Dead: Some codes should be added to forge.game.ability.AbilityUtils.filterListByType(CardCollectionView, String, SpellAbility) because it cannot handle things like "toughnessLEX" (only "EQ" is converted currently).
I think Bestiaire now has rankings up.friarsol wrote:Edit: I was going to update the draft rankings from Bestiaire but they don't seem to have DTK up yet. Are there other sites we've used for rankings aside from them?
X will always be Profaner of the Dead's toughness in this case. Please try to give ai a 2/2 and exploit a 1/1 creature using Profaner of the Dead's trigger.friarsol wrote:Really? It tested fine, removing creatures with lower toughness, but not with higher toughness. And I pulled it form Scourge of Fleets.swordshine wrote:Profaner of the Dead: Some codes should be added to forge.game.ability.AbilityUtils.filterListByType(CardCollectionView, String, SpellAbility) because it cannot handle things like "toughnessLEX" (only "EQ" is converted currently).
I see what you mean now. I just marked it as RemAI, not sure if I'll be able to get around to that, and it looks like there's already other triggers in place that use the same variable (as I mentioned Scourge of the Fleets) if someone wants to add in the appropriate block feel free.swordshine wrote:X will always be Profaner of the Dead's toughness in this case. Please try to give ai a 2/2 and exploit a 1/1 creature using Profaner of the Dead's trigger.friarsol wrote:Really? It tested fine, removing creatures with lower toughness, but not with higher toughness. And I pulled it form Scourge of Fleets.swordshine wrote:Profaner of the Dead: Some codes should be added to forge.game.ability.AbilityUtils.filterListByType(CardCollectionView, String, SpellAbility) because it cannot handle things like "toughnessLEX" (only "EQ" is converted currently).
Name:Impact Tremors
ManaCost:1 R
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | NumDmg$ 1 | Defined$ Player.Opponent
SVar:Picture:
Oracle:Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.