Re: Forge version 1.5.38
I've always disliked the command panel. If there's a better way than I'm all for it.
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=16940
I'm guessing that a new web host would fix the problems we've been having alongside some pom cleanup. I've been shopping around for web hosts, but few are cheap with lots of storage space (or they come with horrible bandwidth restrictions). With the size of Forge, we'd need a lot. If anyone knows of a good web host that'll let us store a bunch of data, I'd be happy to pitch in a bit every month to cover the costs.elcnesh wrote:Maybe we can do a release again soon? Is there any way to get it working?
I would love to split the costs. Right now it's $15/mo for the VPS and $9/year for the domain. I'll get in contact with you once I've determined that this will work as I expect it to.elcnesh wrote:Wow, awesome! If you want to share some of the expenses I'm more than happy to contribute

I'm also willing to contribute.KrazyTheFox wrote:I would love to split the costs. Right now it's $15/mo for the VPS and $9/year for the domain. I'll get in contact with you once I've determined that this will work as I expect it to.elcnesh wrote:Wow, awesome! If you want to share some of the expenses I'm more than happy to contribute![]()
I have one request for this (not sure if others agree): make the card selection the same as with a fat pack or booster box (or in the real world): now you always end up with a set of unique cards, and I would appreciate the extra variance in being able to end up with duplicate copies of cards.KrazyTheFox wrote:Before that happens, though, I'm right in the middle of rewriting the starting pool generation for quests. I'd like to finish that up before anything else. It'll let you be highly specific with your starting pool
Awesome! I'll get in touch with you and elcnesh in the next few days regarding that.serrasmurf wrote:I'm also willing to contribute.
You mean when you open up packs from the spell shop? I'm at work and can't look up how those work at the moment. If I'm understanding you correctly, a fat pack or booster box will give you no duplicates across all your packs (I'll get 36 unique rares)? If so, that's something I can look into fixing. It sounds like a bug to me.serrasmurf wrote:I have one request for this (not sure if others agree): make the card selection the same as with a fat pack or booster box (or in the real world): now you always end up with a set of unique cards, and I would appreciate the extra variance in being able to end up with duplicate copies of cards.
I think he's talking about the initial pool.KrazyTheFox wrote:You mean when you open up packs from the spell shop? I'm at work and can't look up how those work at the moment. If I'm understanding you correctly, a fat pack or booster box will give you no duplicates across all your packs (I'll get 36 unique rares)? If so, that's something I can look into fixing. It sounds like a bug to me.serrasmurf wrote:I have one request for this (not sure if others agree): make the card selection the same as with a fat pack or booster box (or in the real world): now you always end up with a set of unique cards, and I would appreciate the extra variance in being able to end up with duplicate copies of cards.