Forge version 1.5.38

Tentative target release date: March 27 2015.
High Quality Resources for Collectible Card Games
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=16940
elcnesh wrote:(There's no 1.5.38 post yet, so I'll just post this here for now. Feel free to copy it over to the new thread once it's there!)
In the Feature Requests post I saw the request to add a tooltip to the avatars. I've done that, but now it seems to me that the "Players" tab is kind of useless... I'm not sure if it was used a lot at all, except maybe to track commander damage, but all the functionality is now in the tooltips. Is there any reason to keep it? (I'll assume not unless someone gives a reason)
Removing it does cause some issues with the match layout though... I've fixed this now by leaving the entry in EDocID and pointing it to an empty doc, which means it'll be removed from the layout file as soon as the layout changes even once.
Edit: PS: awaiting replies, I haven't actually committed anything yet.
I don't control the server.. it's just shared hosting. I just don't get why it works for snapshots, and part of the beta upload, but not the whole thing?friarsol wrote:From all the reports I've seen people mentioned it seems like it has more to do with Rob's ftp server than anything else. I'm not sure why they are blocking automated uploads, but for some reason they are. Maybe we can try uploading to a different ftp for releases and see if that's better?
Seems reasonable. I did something similar for the mobile app, where I didn't dedicate space for the poison counter and only show it when you've received at least 1, at which point the life total shrinks to make room for it and is given a preceding heart icon to differentiate the number from the poison counters total.elcnesh wrote:In an effort to clean up the interface a bit, I've moved poison counters to the life total box. This leaves room to replace the poison total below with a command zone button to replace the separate windows. What to people think? It could make some formats like Commander or cards like Channel a bit harder to use, but it does clean up the interface a lot. We can also auto-open it when an effect/emblem is created there.
No objection here, so long as the information on the Players panel and the stuff in the Command zone panel is present elsewhere.elcnesh wrote:I was gonna wait till the next release to post this, but it doesn't really matter, so here goes
Does anyone object to me:
a) removing the Players panel?
b) removing the Command zone panels?
c) removing the old (web) server code?
I know I've already asked a and b at least once, but asking it this way allows me to just proceed in a week or so from now
I'll add some text to the CHANGES file to detail the first two changes, as people may get confused.