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Re: Magic Origins Spoiler Season

PostPosted: 10 Jul 2015, 19:45
by Marek14
Maybe giving Charm an option RememberChosen$?

Re: Magic Origins Spoiler Season

PostPosted: 11 Jul 2015, 13:32
by friarsol
Ok, I'm in the process of adding the prerelease packs for Origins, in case anyone wants to play with those. Also we have two cards left:

Touch of Moonglove (which needs a new property "DamagedByRemembered" for an effect)
Pyromancer's Goggles (which needs some work similar to Boseiju, Who Shelters All for copying if mana is spent on the right thing)

Re: Magic Origins Spoiler Season

PostPosted: 11 Jul 2015, 16:51
by Marek14
friarsol wrote:Ok, I'm in the process of adding the prerelease packs for Origins, in case anyone wants to play with those. Also we have two cards left:

Touch of Moonglove (which needs a new property "DamagedByRemembered" for an effect)
Pyromancer's Goggles (which needs some work similar to Boseiju, Who Shelters All for copying if mana is spent on the right thing)
Or maybe some more expansive definition of "DamagedBy" that would allow for parameters.

Hanmac wrote:i noticed that the older cards need to be updated to get Menace as Keywords too because they get erratad.
like Atarka Pummeler

(that does need to be updated on this page too)

for the code i think:
Code: Select all
AddHiddenKeyword$ CantBeBlockedByAmount LT2
AddKeyword$ CantBeBlockedByAmount LT2
just need to be changed to:
Code: Select all
AddKeyword$ Menace
hm i am just a bit sad that "by more than one creature." ala "CantBeBlockedByAmount GT1" doesnt get Keyworded too ...
BTW, this is a bit more complicated than you think because of cards like Demoralize.

Old text:
Each creature can't be blocked this turn except by two or more creatures.
Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.

New text:
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

The old text affected even creatures that entered the battlefield after Demoralize resolved because it didn't grant ability; the new text will only affect creatures that are already on the battlefield.

Re: Magic Origins Spoiler Season

PostPosted: 16 Jul 2015, 17:51
by friarsol

Re: Magic Origins Spoiler Season

PostPosted: 16 Jul 2015, 19:11
by Marek14
And also minor changes in wording of some cards and in some reminder texts.

Re: Magic Origins Spoiler Season

PostPosted: 19 Jul 2015, 13:07
by Fizanko
Noticed all the origins intro decks are all playable at the moment, so here are the precons .dck files and their corresponding pictures.
taken from :
http://mtgsalvation.gamepedia.com/Magic ... ntro_packs

Note , at Description i just put
Description=Magic Origins intro deck.
As i have no idea what is their description, i can't find this information on wizards website.

Re: Magic Origins Spoiler Season

PostPosted: 19 Jul 2015, 13:54
by Sloth
Fizanko wrote:Noticed all the origins intro decks are all playable at the moment, so here are the precons .dck files and their corresponding pictures.
taken from :
http://mtgsalvation.gamepedia.com/Magic ... ntro_packs

Note , at Description i just put
Description=Magic Origins intro deck.
As i have no idea what is their description, i can't find this information on wizards website.
I've added them and uploaded the pics. Thanks Fizanko.

Re: Magic Origins Spoiler Season

PostPosted: 19 Jul 2015, 18:08
by Fizanko
Thanks.
Not Origins related but there were some preconstructed decks reported missing from the Darksteel and Betrayers of Kamigawa sets, as they all have cards that are Forge compatible, i did them and their pictures if you think they can be added :

- Mind Swarm
- Swarm and Slam
- Transference

- Dark Devotion
- Ninjutsu
- Rat's Nest

All the decks files have correct description (as i could find them)

Re: Magic Origins Spoiler Season

PostPosted: 20 Jul 2015, 15:56
by Agetian
@ Fizanko: Added! :) (I had to tweak the descriptions a little so that they don't include any unreadable symbols, but otherwise they look fine!)

- Agetian

Re: Magic Origins Spoiler Season

PostPosted: 20 Jul 2015, 17:31
by Fizanko
Thank you, what were the unreadable symbols ?
As i only tried the decks in preconstructed game, i didn't notice there was such problem (as preconstructed does not have the description appearing) ?

Re: Magic Origins Spoiler Season

PostPosted: 20 Jul 2015, 17:51
by Agetian
Fizanko wrote:Thank you, what were the unreadable symbols ?
As i only tried the decks in preconstructed game, i didn't notice there was such problem (as preconstructed does not have the description appearing) ?
The Ninjutsu deck (and one more which I forgot) had some odd quotation marks, dashes and apostrophes in them that showed up as question marks in Forge :) Probably had to do with the way they were encoded - I changed them to ordinary ASCII symbols and they worked fine then. Otherwise they were all fine.

- Agetian

Re: Magic Origins Spoiler Season

PostPosted: 20 Jul 2015, 18:29
by Fizanko
I checked the description and it looks the "" (that Forge should be able to read) are indeed different from the “” (that i copy pasted from the wizards website description)

Thanks for the precision, i should have been more careful, speaking about it i remember now that this problem happens with cards names often too when i use a cardlist from the internet and need to retype the various symbols.

Re: Magic Origins Spoiler Season

PostPosted: 21 Jul 2015, 12:47
by Agetian
No problem! Yeah, I also noticed that it happens from time to time.

- Agetian

Re: Magic Origins Spoiler Season

PostPosted: 21 Jul 2015, 18:18
by friarsol
According to: http://blogs.magicjudges.org/rulestips/ ... eongideon/

Kytheon's flip trigger is a delayed trigger, which should help establish the whole "who is being declared an attacker thing" I feel like the wording is really poor in this case. Something more similar to a Deathgazer's trigger would remind me that it's a delayed trigger better.

Anyway, it shouldn't be too hard to script this I think, so it should be pretty easy to convert to fix the current issue.

Re: Magic Origins Spoiler Season

PostPosted: 21 Jul 2015, 18:25
by Marek14
Reading that article, I can't help but feel that the author got it wrong. This is decidedly not wording of a delayed trigger! Note that the article is from 28th June, before full spoiler and release notes (which are silent on this).