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Eldrazi Spawn

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Eldrazi Spawn

Postby Marek14 » 10 Sep 2015, 07:50

I decided to make some order in the Eldrazi Spawn-creating cards from Rise of the Eldrazi. Currently, they all use random image from the three possible tokens, but that is not actually correct: all cards, with the exception of Skittering Invasion, actually belong to one specific Eldrazi brood and should only use tokens from that particular brood.

The Spawns have canonical order (collector numbers 1a, 1b, 1c) and they are:
c_0_1_eldrazi_spawn.jpg -- Ulamog
c_0_1_eldrazi_spawn2.jpg -- Emrakul
c_0_1_eldrazi_spawn3.jpg -- Kozilek

Using http://magic.wizards.com/en/articles/ar ... 2015-05-14 as basis, the updated code is:

Ulamog's brood (no ALT images):

Code: Select all
Name:Awakening Zone
ManaCost:2 G
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/awakening_zone.jpg
Oracle:At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Code: Select all
Name:Brood Birthing
ManaCost:1 R
Types:Sorcery
A:SP$ Token | Cost$ 1 R | TokenAmount$ 3 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenOwner$ You | TokenAbilities$ ABMana | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBToken | References$ X | SpellDescription$ If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenOwner$ You | TokenAbilities$ ABMana | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Amount$ 1 | Produced$ 1 | SpellDescription$ Add {1} to your mana pool
SVar:X:Count$Valid Card.YouCtrl+namedEldrazi Spawn
SVar:Picture:http://www.wizards.com/global/images/magic/general/brood_birthing.jpg
Oracle:If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.
Code: Select all
Name:Growth Spasm
ManaCost:2 G
Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SubAbility$ DBToken | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/growth_spasm.jpg
Oracle:Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Code: Select all
Name:Pawn of Ulamog
ManaCost:1 B B
Types:Creature Vampire Shaman
PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/pawn_of_ulamog.jpg
Oracle:Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Code: Select all
Name:Spawnsire of Ulamog
ManaCost:10
Types:Creature Eldrazi
PT:7/11
K:Annihilator 1
A:AB$ Token | Cost$ 4 | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABEldraziMana | SpellDescription$ Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:ABEldraziMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
A:AB$ Play | Cost$ 20 | Valid$ Card.Eldrazi+YouOwn | ValidZone$ Sideboard | WithoutManaCost$ True | Amount$ SpawnsireX | Controller$ You | Optional$ True | References$ SpawnsireX | SpellDescription$ Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
SVar:SpawnsireX:Count$TypeInYourSideboard.Eldrazi
SVar:Picture:http://www.wizards.com/global/images/magic/general/spawnsire_of_ulamog.jpg
Oracle:Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\n{4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\n{20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
Emrakul's brood (using 2nd picture):

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Name:Emrakul's Hatcher
ManaCost:4 R
Types:Creature Eldrazi Drone
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn2
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/emrakuls_hatcher.jpg
Oracle:When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
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Name:Nest Invader
ManaCost:1 G
Types:Creature Eldrazi Drone
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn2
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/nest_invader.jpg
Oracle:When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Kozilek's brood (using 3rd picture):

Code: Select all
Name:Corpsehatch
ManaCost:3 B B
Types:Sorcery
A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Choose target nonblack creature. | SubAbility$ DBToken | SpellDescription$ Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/corpsehatch.jpg
Oracle:Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Code: Select all
Name:Dread Drone
ManaCost:4 B
Types:Creature Eldrazi Drone
PT:4/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/dread_drone.jpg
Oracle:When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
Code: Select all
Name:Essence Feed
ManaCost:5 B
Types:Sorcery
A:SP$ LoseLife | Cost$ 5 B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/essence_feed.jpg
Oracle:Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
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Name:Kozilek's Predator
ManaCost:3 G
Types:Creature Eldrazi Drone
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/kozileks_predator.jpg
Oracle:When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
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Name:Rapacious One
ManaCost:5 R
Types:Creature Eldrazi Drone
PT:5/4
K:Trample
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:X:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/rapacious_one.jpg
Oracle:Trample\nWhenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
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Name:Spawning Breath
ManaCost:1 R
Types:Instant
A:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SubAbility$ DBToken | SpellDescription$ CARDNAME deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add  to your mana pool."
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana | TokenImage$ c_0_1_eldrazi_spawn3
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/spawning_breath.jpg
Oracle:Spawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
Skittering Invasion has all three types in picture and is fine as it is.

Also, correcting Goblin Soldier tokens:

Code: Select all
Name:Goblin Trenches
ManaCost:1 R W
Types:Enchantment
A:AB$ Token | Cost$ 2 Sac<1/Land> | TokenAmount$ 2 | TokenName$ Goblin Soldier | TokenTypes$ Creature,Goblin,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_trenches.jpg
Oracle:{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
(It had colors listed as White, Red -- not sure if that wouldn't seek for wrong token filename (wr instead of rw)).

Code: Select all
Name:Rise of the Hobgoblins
ManaCost:RW RW
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | References$ X | TokenName$ Goblin Soldier | TokenTypes$ Creature,Goblin,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ rw_1_1_goblin_soldier_EVE
SVar:X:Count$xPaid
A:AB$ PumpAll | Cost$ RW | ValidCards$ Creature.Red+YouCtrl,Creature.White+YouCtrl | KW$ First Strike | SpellDescription$ Red creatures and white creatures you control gain first strike until end of turn.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/rise_of_the_hobgoblins.jpg
Oracle:When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.\n{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
(It had filename for the token, but no TokenImage$ clause.)
Marek14
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Re: Eldrazi Spawn

Postby Marek14 » 10 Sep 2015, 08:04

Also, corrections for Thopter-producing cards from Magic: Origins, to randomly produce both images of the Thopter token:

Code: Select all
Name:Aspiring Aeronaut
ManaCost:3 U
Types:Creature Human Artificer
PT:1/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
SVar:Picture:http://www.wizards.com/global/images/magic/general/aspiring_aeronaut.jpg
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Code: Select all
Name:Foundry of the Consuls
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add {1} to your mana pool.
A:AB$ Token | Cost$ 5 T Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI | SpellDescription$ Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/foundry_of_the_consuls.jpg
Oracle:{T}: Add {1} to your mana pool.\n{5}, {T}, Sacrifice Foundry of the Consul: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
(This one also had typo in image line.)

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Name:Ghirapur Gearcrafter
ManaCost:2 R
Types:Creature Human Artificer
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghirapur_gearcrafter.jpg
Oracle:When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.)
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Name:Hangarback Walker
ManaCost:X X
Types:Artifact Creature Construct
PT:0/0
K:etbCounter:P1P1:X
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield, where X is the number of +1/+1 counters on CARDNAME.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ Y | References$ Y | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter |  TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
SVar:Y:TriggeredCard$CardCounters.P1P1
A:AB$ PutCounter | Cost$ 1 T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/hangarback_walker.jpg
Oracle:Hangarback Walker enters the battlefield with X +1/+1 counters on it.\nWhen Hangarback Walker dies, put X 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield, where X is the number of +1/+1 counters on Hangarback Walker.\n{1}, {T}: Put a +1/+1 counter on Hangarback Walker.
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Name:Pia and Kiran Nalaar
ManaCost:2 R R
Types:Legendary Creature Human Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
A:AB$ DealDamage | Cost$ 2 R Sac<1/Artifact> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player.
SVar:Picture:http://www.wizards.com/global/images/magic/general/pia_and_kiran_nalaar.jpg
Oracle:When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.\n{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.
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Name:Thopter Engineer
ManaCost:2 R
Types:Creature Human Artificer
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Haste | Description$ Artifact creatures you control have haste.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/thopter_engineer.jpg
Oracle:When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.\nArtifact creatures you control have haste.
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Name:Thopter Spy Network
ManaCost:2 U U
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
SVar:X:Count$Valid Artifact.YouCtrl
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
T:Mode$ CombatDamageDoneOnce | ValidSource$ Creature.Artifact+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/thopter_spy_network.jpg
Oracle:At the beginning of each upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.\nWhenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Code: Select all
Name:Whirler Rogue
ManaCost:2 U U
Types:Creature Human Rogue Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Thopter | TokenTypes$ Artifact,Creature,Thopter | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ c 1 1 thopter ORI | TokenAltImages$ c 1 1 thopter2 ORI
A:AB$ Pump | Cost$ tapXType<2/Artifact> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN Unblockable | SpellDescription$ Target creature can't be blocked this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/whirler_rogue.jpg
Oracle:When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.\nTap two untapped artifacts you control: Target creature can't be blocked this turn.
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Re: Eldrazi Spawn

Postby Marek14 » 10 Sep 2015, 08:12

Finally, let's have a look at the Soldier tokens from Theros block. There are two white 1/1 soldiers and four cards to use them: Akroan Horse, Elspeth, Sun's Champion, Evangel of Heliod and Launch the Fleet. It looks like both tokens depict the same general type of Soldier (compare helmets on "night" token with helmets on the guys in background of "day" token).

For this reason, I suggest keeping the first token ONLY for Akroan Horse, as it shows soldiers pouring out from the Horse. Elspeth should only produce the second type of tokens. (After all, night-picture tokens don't really fit with her moniker of "Sun's Champion".)

Code: Select all
Name:Elspeth, Sun's Champion
ManaCost:4 W W
Types:Planeswalker Elspeth
Loyalty:4
A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 3 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | Planeswalker$ True | TokenImage$ w_1_1_soldier2_ths | SpellDescription$ Put three 1/1 white Soldier creature tokens onto the battlefield.
A:AB$ DestroyAll | Cost$ SubCounter<3/LOYALTY> | ValidCards$ Creature.powerGE4 | Planeswalker$ True | SpellDescription$ Destroy all creatures with power 4 or greater.
A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Elspeth, Sun's Champion emblem | Image$ elspeth_suns_champion_emblem | StaticAbilities$ STFlying | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control get +2/+2 and have flying."
SVar:STFlying:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddKeyword$ Flying | AddPower$ 2 | AddToughness$ 2 | Description$ Creatures you control get +2/+2 and have flying.
SVar:Picture:http://www.wizards.com/global/images/magic/general/elspeth_suns_champion.jpg
Oracle:[+1] Put three 1/1 white Soldier creature tokens onto the battlefield.\n[-3] Destroy all creatures with power 4 or greater.\n[-7] You get an emblem with "Creatures you control get +2/+2 and have flying."
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Re: Eldrazi Spawn

Postby Xitax » 10 Sep 2015, 22:03

I like the suggestions for Eldrazi and thopters. I'm ok with Theros suggestions. I don't care for the rw goblin renaming because I know I'll end up forgetting to change the token name after the next beta release.
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Re: Eldrazi Spawn

Postby Agetian » 05 Oct 2015, 07:54

The suggested changes have been implemented (r30229).

- Agetian
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