Forge version 1.5.47 or 1.6.0
Tentative target release date: ?
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https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=17764
I'll get that issue fixed up tonight if I can, tomorrow at the latest.Agetian wrote:Posting this information so that it isn't forgotten before the next beta is released: as of right now, Quest mode is broken because the deck saving process is causing a NPE. Hopefully Dan will be able to finish the feature mentioned above and thus also remedy the issue before the next beta, but if worst comes to worst, temporarily reverting revisions 30224-30228 would also fix the issue.
- Agetian
as a face-down Morph). Now, don't click anything but instead use the Space key to skip phases. You will notice that the context menu still remains on the screen. Now get to any phase you want using this method (say, to opponent's Draw phase) and then click the choice in the context menu. You will notice that you can pay the mana cost now and the creature spell will actually be cast (despite the fact you should not legally be allowed to).I just tested this and cannot reproduce the NPE. Did somebody else fix it already, or is there something special I need to do?drdev wrote:I'll get that issue fixed up tonight if I can, tomorrow at the latest.Agetian wrote:Posting this information so that it isn't forgotten before the next beta is released: as of right now, Quest mode is broken because the deck saving process is causing a NPE. Hopefully Dan will be able to finish the feature mentioned above and thus also remedy the issue before the next beta, but if worst comes to worst, temporarily reverting revisions 30224-30228 would also fix the issue.
- Agetian
It was wrapped in r30251 by Sol so that it doesn't NPE, but it's probably not the intended correct solution - it merely wraps a NPEing line in try-catch and ignores the exception, that is. Please take a look when/if you have time.drdev wrote:I just tested this and cannot reproduce the NPE. Did somebody else fix it already, or is there something special I need to do?drdev wrote:I'll get that issue fixed up tonight if I can, tomorrow at the latest.Agetian wrote:Posting this information so that it isn't forgotten before the next beta is released: as of right now, Quest mode is broken because the deck saving process is causing a NPE. Hopefully Dan will be able to finish the feature mentioned above and thus also remedy the issue before the next beta, but if worst comes to worst, temporarily reverting revisions 30224-30228 would also fix the issue.
- Agetian
Fixed in r30268.Agetian wrote:I decided to post this information here because it's important enough to get fixed before the next release, in my opinion:
There's an interesting UI bug which allows you to cast a spell from any card that has more than one cost choice basically at any time ("as if it had flash"). Here's a sample test case: add any creature to your hand that has Morph. For example, Abzan Guide will do. Now, on your turn (M1/M2), left-click it such that the cost payment choice appears (whether you want to hard-cast it for its full mana cost or if you would like to cast it foras a face-down Morph). Now, don't click anything but instead use the Space key to skip phases. You will notice that the context menu still remains on the screen. Now get to any phase you want using this method (say, to opponent's Draw phase) and then click the choice in the context menu. You will notice that you can pay the mana cost now and the creature spell will actually be cast (despite the fact you should not legally be allowed to).
- Agetian
Umm the current trunk version already has these cards generating both types of Thopter tokens?... Or am I missing something? :/Xitax wrote:Just realized today that the ORI Thopter creating cards needed support for the second thopter token.