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Re: Oath of the Gatewatch Spoiler Season

PostPosted: 13 Jan 2016, 09:46
by Marek14
BTW, in the Hedron Alignment script:

SVar:A:Count$Valid Card.YouOwn+namedHedron Alignment/LimitMax.1

Shouldn't there also be a nontoken condition?

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 13 Jan 2016, 11:23
by Hanmac
Marek14 wrote:BTW, in the Hedron Alignment script:

SVar:A:Count$Valid Card.YouOwn+namedHedron Alignment/LimitMax.1

Shouldn't there also be a nontoken condition?
you are right, the Hedron Alignment on the Battlefield might even be a token (which is a copy of Hedron Alignment)

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 13 Jan 2016, 16:46
by Marek14
The release notes confirm that Wastes is supposed to have "{T}: Add {C} to your mana pool." as their text, even though it doesn't appear on the physical cards.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 13 Jan 2016, 16:56
by matrix4767
Marek14 wrote:The release notes confirm that Wastes is supposed to have "{T}: Add {C} to your mana pool." as their text, even though it doesn't appear on the physical cards.
But the other basic lands are blank, too. It could be a mistake, or just Oracle text.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 13 Jan 2016, 16:59
by Marek14
It's Oracle text.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 08:19
by Marek14
Yawgatog has mapped the Oracle changes here:
http://yawgatog.com/resources/oracle-changes/c15-ogw/

Basically, apart from the {C} update, the abilities that let a creature block additional attackers are clarified and the trample reminder text is modified to simpler version.

As for the rest, there's a rewording of Erayo, Soratami Attendant and Homarid and Tidal Influence get clarification that their "four counters" ability triggers when there's four or more counters. Golgari Grave-Troll has its creature types rearranged to "Troll Skeleton" instead of "Skeleton Troll" and Mighty Leap loses reminder text. But there are two functional creature type changes: Marjhan changes to Serpent instead of Leviathan and Shadow Rider loses its Zombie type, becoming just Knight.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 12:13
by Hanmac
what i did miss in the changes are: Earth Surge without using "land creatures"

compare "Each land (...) as long as it's a creature." vs "land creatures (...)."

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 15:19
by friarsol
Alright, here's the snapshot that has OGW cards in the trunk and the format updated so OGW is in standard (I know technically it's not in standard till next week, but this is how Forge rolls):

http://krazyweb.net/forge/forge-gui-des ... 46.tar.bz2

I'm sure there's plenty of different severity of card issues in the OGW cards, so have at it, so we can get them all fixed up.


Dan, not sure if you want to release for Android right away, or wait until we get more things ironed out?

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 15:26
by drdev
friarsol wrote:Alright, here's the snapshot that has OGW cards in the trunk and the format updated so OGW is in standard (I know technically it's not in standard till next week, but this is how Forge rolls):

http://krazyweb.net/forge/forge-gui-des ... 46.tar.bz2

I'm sure there's plenty of different severity of card issues in the OGW cards, so have at it, so we can get them all fixed up.


Dan, not sure if you want to release for Android right away, or wait until we get more things ironed out?
I'd like to release right away. If anything it gives us a place to get early feedback on any cards that aren't working right.

Also, should I be updating the "Add Basic Lands" dialog to include Wastes?

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 15:31
by friarsol
drdev wrote:Also, should I be updating the "Add Basic Lands" dialog to include Wastes?
Hmm.. I think not. In limited, you have to physically have the card in your card pool to include it. In Quest mode, I think it's fair to assume the same.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 15:42
by friarsol
Some things we have remaining:

- Figure out how to do Fat Packs to include Wastes. I think it might be: "OGW: 9 Boosters, 66 BasicLands BFZ, 14 name('Wastes')" but haven't tried it yet
- Sealed Deck (including Prerelease) is 4 packs of Oath of the Gatewatch and 2 packs of Battle for Zendikar.
- Similarly, Booster Draft is 2 OGW and 1 BFW
- New Zendikari Expeditions have not been accounted for yet
- Remaining unscripted cards
- Colorless payment not working correctly?
Colorless autopayment sorting for cards with multiple mana abilities isn't right (Cave of Kolios, Holdout Settlement)

Anything else?

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 16:37
by drdev
Well, I'm working on a new Android release right now. I'll just let people know that it's not 100% complete yet. Is there a list of the unscripted cards somewhere?

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 16:59
by Marek14
Currently, the missing cards are Immobilizer Eldrazi, Nissa's Judgment, Reflector Mage, Remorseless Punishment and Ruin in Their Wake. Some interactions also need testing, like whether Cultivator Drone properly works with general {C} costs like Vile Redeemer has, whether all optional parts of Deceiver of Form work correctly or whether the counterspell ability of Kozilek, the Great Distortion works as intended.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 18:24
by Hanmac
hm i found out that Ondu War Cleric is wrong, it should gain two life instead of one.

Re: Oath of the Gatewatch Spoiler Season

PostPosted: 14 Jan 2016, 19:02
by Agetian
Hanmac wrote:hm i found out that Ondu War Cleric is wrong, it should gain two life instead of one.
Fixed this one.

- Agetian