- Code: Select all
Name:Crow of Dark Tidings
ManaCost:2 B
Types:Creature Zombie Bird
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, put the top two cards of your library into your graveyard.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerController$ TriggeredCardController | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, put the top two cards of your library into your graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | NumCards$ 2 | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/crow_of_dark_tidings.jpg
Oracle:Flying\nWhen Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
- Code: Select all
Name:Eerie Interlude
ManaCost:2 W
Types:Instant
A:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ Remembered | TriggerDescription$ Return exiled permanent to the battlefield. | SubAbility$ DBCleanup
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRemembered
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Creature.YouCtrl
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/eerie_interlude.jpg
Oracle:Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Noticed that the return function returns things from exile specifically; however, the rules are a bit more complicated here. If the card is exiled, but ends up elsewhere (most likely in the command zone), the return effect should still retrieve it from there, as it doesn't specifically refer to the "exiled card".
See also
http://gatherer.wizards.com/pages/Card/ ... eid=373532 for application of similar rule to
Rescue from the Underworld.
Ideally, these cards should track the physical cards regardless of zone and forget them if they go through another zone change (or through a rare re-exile effect, for example being processed by an Eldrazi Processor while a replacement effect replaces going to graveyard with exiling).