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Upcoming Release: Forge version 1.5.56

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Re: Upcoming Release: Forge version 1.5.56

Postby drdev » 25 Sep 2016, 18:14

I think we should change it.
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Re: Upcoming Release: Forge version 1.5.56

Postby Agetian » 26 Sep 2016, 05:28

Ok, I changed it so that "Arcane Master", "Mana Flooded", "Domain" and "No Spells" achievements are not given for winning a Momir Basic game.
"Domain", I guess, is kind of controversial but I thought it'd be too easy to achieve in Momir Basic to be worth getting an achievement for it, while otherwise it's a pretty difficult achievement that generally requires playing a 5-color deck and winning with it.

I kept "Mana Screwed" as possible to get in Momir mode because winning a Momir game without getting a lot of lands out *is* quite an achievement :)

- Agetian
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Re: Upcoming Release: Forge version 1.5.56

Postby KrazyTheFox » 26 Sep 2016, 17:30

Sorry for the additional delay. I've updated the changes.txt file, but would like someone to check over it to make sure I'm not missing anything big before I do a release.
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Re: Upcoming Release: Forge version 1.5.56

Postby friarsol » 26 Sep 2016, 18:53

KrazyTheFox wrote:Sorry for the additional delay. I've updated the changes.txt file, but would like someone to check over it to make sure I'm not missing anything big before I do a release.
Looks fine to me, if someone has something they want mentioned that didn't make it into changes.txt we can just put it into the main posting.
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Re: Upcoming Release: Forge version 1.5.56

Postby Hanmac » 26 Sep 2016, 18:55

There are two/three things I would like to see fixed before release if possible:
* Pay Spells with additional cost with Chandra. (Currently it doesn't work?)
* Captured by the Consulate is the only missing Kaladesh card, Bad that I didn't checked it yet why it doesn'twork as it should)

Not massive important but something critical for the AI:
* AI should not play Spells with Xpaid or something like that if the ManaCost is Zero. (It should not select {X} spells for Play without ManaCost)
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Re: Upcoming Release: Forge version 1.5.56

Postby friarsol » 26 Sep 2016, 18:58

I'd much prefer the release to just be out. We can have a followup in a week or so with Kaladesh fixes. I'm sure we'll have Captured by teh Consulate and other things ironed out.

Oh also Krazy, the card number is wrong, gimme a few and I'll get you the right number.

Edit: Oh I may have been looking at the wrong number, that seems about right.
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Re: Upcoming Release: Forge version 1.5.56

Postby KrazyTheFox » 26 Sep 2016, 21:55

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